Crewell Posted June 9, 2019 Share Posted June 9, 2019 Can you please add the damage back to this ability (on top of keeping the debuff). When you look at the power of other frames I can't see how this could come close to imbalancing her. Link to comment Share on other sites More sharing options...
Vanilla_nuka Posted June 9, 2019 Share Posted June 9, 2019 (edited) The damage it did before was negligible at best, if anything it needs to do something other then stripping armor and shields. I mean its super good, but if your playing in a group with say a mag, the ability is totally useless. like say on top of the current debuff, also give it a guaranteed viral proc that lasts for the duration of the bolts. Not only do enemies lose there defenses, there even easier to kill. It would give it more usability then it has now Edited June 9, 2019 by Vanilla_nuka Link to comment Share on other sites More sharing options...
Ailith Posted June 9, 2019 Share Posted June 9, 2019 (edited) I also miss the damage component. People always say it "did nothing", but it was good enough to deal with weaker enemies in normal content so that you could focus your guns on more-important targets. Plus, Bolts could confuse targets due to the Radiation damage. As-is, Nyx has to rely almost entirely on her weapons to deal damage, which is rather annoying. Edited June 9, 2019 by Ailith Link to comment Share on other sites More sharing options...
EinheriarJudith Posted June 9, 2019 Share Posted June 9, 2019 5 hours ago, Vanilla_nuka said: The damage it did before was negligible at best, if anything it needs to do something other then stripping armor and shields. I mean its super good, but if your playing in a group with say a mag, the ability is totally useless. like say on top of the current debuff, also give it a guaranteed viral proc that lasts for the duration of the bolts. Not only do enemies lose there defenses, there even easier to kill. It would give it more usability then it has now this is the problem with giving every frame armor strip which of course is a bandaid to deal with ridiculous armor. have mag and frost in the group? mags armor strip becomes useless because frosts armor strip is stronger. have x4 CP? armor strip powers become useless in general because there isnt any to strip in the first place. since armor strip is something that is highly important, it should therefor not easily be handed out. CP needs to be removed. DPS frames should not have that function at all. mag i consider to be a DPS/support where nyx is a full on support/CC frame. Link to comment Share on other sites More sharing options...
Vanilla_nuka Posted June 9, 2019 Share Posted June 9, 2019 11 hours ago, Ailith said: I also miss the damage component. People always say it "did nothing", but it was good enough to deal with weaker enemies in normal content so that you could focus your guns on more-important targets. Plus, Bolts could confuse targets due to the Radiation damage. As-is, Nyx has to rely almost entirely on her weapons to deal damage, which is rather annoying. It did do nothing lol, the damage it did fell off significantly past level 40, yeah it killed low level trash mobs, but what doesnt? The confusing bolts did was negated by the fact that everything it did, chaos did better. Alot of frames rely on their weapons to deal damage, shes a CC and tank frame, she was never made to be a DPS frame. Even so, her 2 increases here DPS since enemies with no shield or armor are easier to kill, and her 4 gives her a weapon damage buff, capped at 400% and gives her invincibility as long as she has energy. If you want a room clearing frame, use Limbo, equinox, saryn, etc Link to comment Share on other sites More sharing options...
(PSN)LoisGordils Posted June 9, 2019 Share Posted June 9, 2019 13 hours ago, Vanilla_nuka said: like say on top of the current debuff, also give it a guaranteed viral proc that lasts for the duration of the bolts. I had no idea energy bolts stemming from mental power carried microbes. 1 Link to comment Share on other sites More sharing options...
Vanilla_nuka Posted June 9, 2019 Share Posted June 9, 2019 1 minute ago, (PS4)LoisGordils said: I had no idea energy bolts stemming from mental power carried microbes. It was just a suggestion to make the ability better, dont look so far into it Link to comment Share on other sites More sharing options...
Kontrollo Posted June 10, 2019 Share Posted June 10, 2019 On 2019-06-09 at 7:30 AM, Ailith said: I also miss the damage component. People always say it "did nothing", but it was good enough to deal with weaker enemies in normal content so that you could focus your guns on more-important targets. Plus, Bolts could confuse targets due to the Radiation damage. As-is, Nyx has to rely almost entirely on her weapons to deal damage, which is rather annoying. No really, that's the strangest argument I've heard so far in favour of the damage on the old Psychic Bolts. Its real purpose was more CC, not damage. If you want damage, why don't you just Absorb bomb your enemies with self damage? It's effective enough vs Star Chart enemies. Link to comment Share on other sites More sharing options...
(PSN)LoisGordils Posted June 10, 2019 Share Posted June 10, 2019 On 2019-06-09 at 12:25 PM, Vanilla_nuka said: It was just a suggestion to make the ability better, dont look so far into it I must when it doesn't make any sense. Radiation is a better, albeit redundant, option Link to comment Share on other sites More sharing options...
modalmojo Posted June 10, 2019 Share Posted June 10, 2019 (edited) On 2019-06-09 at 1:20 PM, Vanilla_nuka said: ...... her 4 gives her a weapon damage buff, capped at 400% and gives her invincibility If I am not mistaken, the weapon damage buff will only be effective after you turn off her 4: From wiki: "Absorb converts ? / ? / ? / 0.03% of the damage Absorb takes into an additive weapon damage bonus that activates when the ability is released, lasting ? / ? / ? / 8 seconds, or until the ability is used again." Edited June 10, 2019 by modalmojo Link to comment Share on other sites More sharing options...
Xepthrichros Posted June 11, 2019 Share Posted June 11, 2019 (edited) On 2019-06-10 at 1:20 AM, Vanilla_nuka said: It did do nothing lol, the damage it did fell off significantly past level 40, yeah it killed low level trash mobs, but what doesnt? The confusing bolts did was negated by the fact that everything it did, chaos did better. You see, the point here is, that at least it did something by killing trash mobs! Now, it doesn't. I also liked being able to destroy trash mobs with Psychic Bolts. If it isn't even OP, why remove? Edited June 11, 2019 by Xepthrichros Link to comment Share on other sites More sharing options...
(PSN)chibitonka Posted June 11, 2019 Share Posted June 11, 2019 tfw you wish psychic bolts was replaced with telekinesis D: Link to comment Share on other sites More sharing options...
Kontrollo Posted June 11, 2019 Share Posted June 11, 2019 54 minutes ago, Xepthrichros said: You see, the point here is, that at least it did something by killing trash mobs! Now, it doesn't. I also liked being able to destroy trash mobs with Psychic Bolts. If it isn't even OP, why remove? On the other hand, now you can use it on enemies without alerting them. So you can backstab them and keep the bonus damage/affinity. Link to comment Share on other sites More sharing options...
Xepthrichros Posted June 11, 2019 Share Posted June 11, 2019 (edited) 1 hour ago, Kontrollo said: On the other hand, now you can use it on enemies without alerting them. So you can backstab them and keep the bonus damage/affinity. And if you are going to backstab them, you have the stealth / finisher damage boost already, which is quite significant, and stripping defenses in most cases is not necessary But if you want this feature kept. Ok. Psychic Bolts can now be toggled. Stealth setting that strips defenses and deals no damage, and does not alert them. Damage setting, that strips defenses and deals some damage. Tap 2 to fire out the bolts. Press and hold 2 to switch mode. Edited June 11, 2019 by Xepthrichros Link to comment Share on other sites More sharing options...
(PSN)chibitonka Posted June 11, 2019 Share Posted June 11, 2019 Psychic bolts would be a bit better if it burrowed into the enemy allowing them to shoot em into other enemies upon death as a psychic tether trap. Or upon death the afflicted has more psychic bolts shoot out of them in all directions allowing it to spread further. Make the number that comes out based off how much ehp the enemy had. Ofc you keep the defense sundering tho. xD Link to comment Share on other sites More sharing options...
Kontrollo Posted June 11, 2019 Share Posted June 11, 2019 (edited) 6 minutes ago, Xepthrichros said: And if you are going to backstab them, you have the stealth / finisher damage boost already, which is quite significant, and stripping defenses in most cases is not necessary But if you want this feature kept. Ok. Psychic Bolts can now be toggled. Stealth setting that strips defenses and deals no damage, and does not alert them. Damage setting, that strips defenses and deals some damage. Tap 2 to fire out the bolts. Press and hold 2 to switch mode. Have I said that I want this feature kept? I think there's pros and cons to it. I'm rather indifferent about it, actually. Because its damage didn't really matter. Nor does its non-damage matter much, now. I used it destroy cameras and find enemies when not for CC. The new version does help level some of the old useless weapons, though. 😄 Edited June 11, 2019 by Kontrollo a word 1 Link to comment Share on other sites More sharing options...
XenMaster Posted June 11, 2019 Share Posted June 11, 2019 On 2019-06-10 at 1:23 AM, (PS4)LoisGordils said: I had no idea energy bolts stemming from mental power carried microbes. Uhhhhh. Void can create anything out of ordinary. Idk why DE still want "thematic" as a reason to not overbuff warframes Link to comment Share on other sites More sharing options...
(PSN)LoisGordils Posted June 11, 2019 Share Posted June 11, 2019 4 hours ago, XenMaster said: Uhhhhh. Void can create anything out of ordinary. Idk why DE still want "thematic" as a reason to not overbuff warframes It simply wouldn't make sense. Hence why it isn't a thing. And overbuff frames? Yeah, no Link to comment Share on other sites More sharing options...
XenMaster Posted June 11, 2019 Share Posted June 11, 2019 9 hours ago, (PS4)LoisGordils said: It simply wouldn't make sense. Hence why it isn't a thing. And overbuff frames? Yeah, no Well, DE can always nerf if it was too much within a week. Let be gods for once. Link to comment Share on other sites More sharing options...
DeMonkey Posted June 11, 2019 Share Posted June 11, 2019 Just now, XenMaster said: Let (us) be gods for once. Errrrrr... Are we all discussing the same game here? For once? We're gods 24/7, it's one of the bigger criticisms of the game. 1 Link to comment Share on other sites More sharing options...
(PSN)The1stAzrael Posted June 12, 2019 Share Posted June 12, 2019 11 hours ago, (PS4)LoisGordils said: It simply wouldn't make sense. Hence why it isn't a thing. And overbuff frames? Yeah, no Well to be honest, after Gara's release, consistency seems to have gone out the window. Khora and Revenant's themes are all over the place, same with Hyldrin and Wisp. Not to say these are bad frames, just confusing, like Hyldrin being a large, muscled frame, I'd expect her to be a brawler of some sort, rather than an Ironman-esque sort of frame. Personally I think Nyx's bolts should'v been buffed, rather than turned into an armor stripper. Link to comment Share on other sites More sharing options...
XenMaster Posted June 14, 2019 Share Posted June 14, 2019 On 2019-06-09 at 12:16 PM, Vanilla_nuka said: The damage it did before was negligible at best, if anything it needs to do something other then stripping armor and shields. I mean its super good, but if your playing in a group with say a mag, the ability is totally useless. like say on top of the current debuff, also give it a guaranteed viral proc that lasts for the duration of the bolts. Not only do enemies lose there defenses, there even easier to kill. It would give it more usability then it has now The radiation damage before the rework actually help her VS Nullifiers. I guess it was a nerf. Its strong, but "thematic" reason, it has nerfed a bit. I think if every warframe are thematic based, they all would be weaken. Link to comment Share on other sites More sharing options...
yles9056 Posted June 14, 2019 Share Posted June 14, 2019 18 minutes ago, XenMaster said: The radiation damage before the rework actually help her VS Nullifiers. I guess it was a nerf. She still has Chaos which is way more effective against Nullifiers than radiation status effect. Link to comment Share on other sites More sharing options...
XenMaster Posted June 14, 2019 Share Posted June 14, 2019 1 hour ago, yles9056 said: She still has Chaos which is way more effective against Nullifiers than radiation status effect. Chaos debuff is removable by Nullifiers since it count as warframe ability. But status effect dont. So its a rebalance to turn it into a pure debuff. Link to comment Share on other sites More sharing options...
yles9056 Posted June 14, 2019 Share Posted June 14, 2019 (edited) 2 hours ago, XenMaster said: Chaos debuff is removable by Nullifiers since it count as warframe ability. But status effect dont. So its a rebalance to turn it into a pure debuff. The best thing about Chaos is that enemies in the nullifier bubble will attack other enemies outside that are affected by Chaos. In other words, the distraction effect of Chaos is not completely nullified. Edited June 14, 2019 by yles9056 Link to comment Share on other sites More sharing options...
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