(PSN)public_enemy2325 Posted June 9, 2019 Share Posted June 9, 2019 (edited) So for nekros i was thinking of maybe changing his abilities alittle. One would be his soul punch so it can have a good use to it instead of just throwing the enemy he could also capture their soul for his fourth ability so you can choose which enemies you want instead of getting some weak ones that do nothing. And instead of making it duration that determines the shadows life why dont they make it whenever a shadows health hits zero instead of dying itll resummon itself for a certain amount of energy and if you want to kill one of your summons for a new one you can soul punch it causing it to be a projectile that damages enemies or just a healing aoe for your team you would also be able to diable the ability by recasting it. Edited June 9, 2019 by (PS4)public_enemy2325 Forgot to add a detail 4 Link to comment Share on other sites More sharing options...
(PSN)chibitonka Posted June 9, 2019 Share Posted June 9, 2019 16 minutes ago, (PS4)public_enemy2325 said: So for nekros i was thinking of maybe changing his abilities alittle. One would be his soul punch so it can have a good use to it instead of just throwing the enemy he could also capture their soul for his fourth ability so you can choose which enemies you want instead of getting some weak ones that do nothing. And instead of making it duration that determines the shadows life why dont they make it whenever a shadows health hits zero instead of dying itll resummon itself for a certain amount of energy and if you want to kill one of your summons for a new one you can soul punch it causing it to be a projectile that damages enemies or just a healing aoe for your team. ...*digs out my Nekros and gets to making a rework for him* Link to comment Share on other sites More sharing options...
TheMostFrench Posted June 9, 2019 Share Posted June 9, 2019 I like the sound of this. The only reason I see people use Nekros is for desecrate, and sometimes Shadows of the Dead. His 1 and 2 need something to make them better. So he uses his 1 to capture souls (like Nidus charging up) - Enemies killed with soul punch are stored up, and they are summoned in your army when you use 4. Maybe enemies who are terrified with 2 will always die to soul punch even at full health, so now Nekros can assassinate strong enemies with terrify + soul punch, then turn them into allies. I think the desecrate augment (use health instead of energy) should be changed so that desecrated enemies are added to the summoned army automatically. Soul punch will still be useful for killing terrified enemies. Link to comment Share on other sites More sharing options...
(PSN)chibitonka Posted June 9, 2019 Share Posted June 9, 2019 soul punch used on terrified enemies kills them but drops no loot. knocking their souls free. Those souls are harvested and used instead of energy for shadows of the dead preventing the health degradation. Adds a soul vortex upon each shadow's expiration. Terrified enemies that die are auto rezzed and will kill others to add to their ranks. Terrified enemies lose their reasoning and can turn on each other as they flee. Desecrate should be turned into part of his passive instead of being an ability. New ability where Desecrate was. Link to comment Share on other sites More sharing options...
(XBOX)zThulsaDoomz Posted June 9, 2019 Share Posted June 9, 2019 The Soul Punch synergy sounds cool but hard pass on the rest. His other abilities are actually pretty good and he's a pretty decent tank as well as a Desecrate bot. Link to comment Share on other sites More sharing options...
(PSN)chibitonka Posted June 10, 2019 Share Posted June 10, 2019 desecrate doesn't deserve to be a castable ability. Also pretty good =/= good xD Link to comment Share on other sites More sharing options...
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