Edged Posted June 9, 2019 Share Posted June 9, 2019 (edited) We all know Warframe's endgame is lacking, and so we create our own fun with our own rules, at least I do, I was bored and asked "Can I one-shot a Teralyst Eidolon with melee?", and so I tried... a lot, until I was able to do it reliably, the thing is, it was fun, it was a challenge to hit the damned Synovias, it had a learning curve and that's always good. And believe me, hitting the synovias with melee of the Gantulyst and Hydrolyst is much much harder. So I thought, we recently got mods for mid-air combat and we are going to get Melee 3.0 in... well... some years from now, I think it would be great if melee was somehow integrated in fights such as the Eidolons and we could have multiple directional mid-air attacks, instead of just having slam, slide and forward attacks. Maybe having some tall enemies that move around and have Synovias or weak spots only damaged by melee could help. Because Right now in all the big bosses fights melee sits right there without being used at all, at least in Eidolons you can use the Sarpa to strip the armor but that's a negligible gameplay usage. I think it would fit quite well with DE's new intent of making sure that Verticality is used, such in the recent Gas City rework and in the new mods introduced You can't reach the higher Synovias of Gantulyst and Hydrolyst by a simple bullet jump, you have to either "climb" the Eidolon or shot upwards with the operator first, thus you can't just say "Ok, I'll jump from this point here and will slide attack it there", because you have to use an artificial position that you don't have much time to plan, then stabilize mid-air depending where the Synovia is (specially if it moved), get close and then slash it with a slide attack (it would be cooler if we had other useful mid-air attacks, I couldn't hit the Synovias in front of my face many times because slide damage requires you to be moving first and then sliding). With my Ohma I can easily one-shot the Synovias, but, even then, my first Gantulyst fight was a incredibly frustrating, I think I failed 90% of the attempts, Vomvalysts piled up and restored shields, etc, and the Hydrolyst was even worse, now, after many attempts, I'm able to hit the Synovias about roughly 33% of the attempts and I don't want to take my eyeballs out after missing attacks for 1 minute straight. The difficulty didn't come from damage itself since I needed just one hit, it came from the jumping and sliding mechanics and how I used them. So, if well implemented in a reworked Melee 3.0 and new boss fight, it could somehow deal with the issue of players one-shotting everything DE throws at us and without even trying, and even if we are able to do that again, DE would only have to balance Melee, and not Primaries, Secondaries, Melee, Archwing weapons, etc, which is an impossible task Would it work? What do you think? Personally, I think it's a cool idea, but it would have to be really well implemented not to frustrate players as a Dark Souls experience or to be so easy that it offers no challenge for veterans. Btw, yeah, insert brazen self-promotion yada yada, in this video it's shown what I mentioned before, playing melee (Ohma) against a Teralyst Eidolon, full run at 2.27, I hope to make a similar Gantulyst/Hydrolyst video soon. I encourage you to try it if you have all the resources and are bored to the bone, it was entertaining, you can easily do it in a team of 2, no need for gimmicks such as a Helios Prime with Shattering Impact. And yeah, I think it is the closest you can get in Warframe to Shingeki No kyojin lol Spoiler Edited June 9, 2019 by Edged 2 Link to comment Share on other sites More sharing options...
George_PPS Posted June 9, 2019 Share Posted June 9, 2019 Using melee to one shot Synovaias. That’s rad. I wonder what other types of melee weapons can work. Great test. Link to comment Share on other sites More sharing options...
Edged Posted June 9, 2019 Author Share Posted June 9, 2019 hace 1 hora, George_PPS dijo: Using melee to one shot Synovaias. That’s rad. I wonder what other types of melee weapons can work. Great test. Currently, only those who have great slide damage because it's the only viable mid-air attack, I'm hoping Melee 3.0 adds more types 2 Link to comment Share on other sites More sharing options...
(XBOX)zThulsaDoomz Posted June 9, 2019 Share Posted June 9, 2019 That's certainly one way to pass the time. Sadly enough, I still prefer good ol' high caliber ammunition from a safe distance. Link to comment Share on other sites More sharing options...
Nash Posted June 10, 2019 Share Posted June 10, 2019 I agree as someone who loves to get all into the fight having directional or mid air combos like DMC would be amazing, definitely agree with the one shotting though but that will have to come when Steve addresses damage rework. 1 Link to comment Share on other sites More sharing options...
ChaoticEdge Posted June 10, 2019 Share Posted June 10, 2019 End game? I swear to you guys if your going talk about the end game go play Lunaro and if you don't want play Lunaro just shut up saying the word "End Game" you don't choose what the End Game is. Link to comment Share on other sites More sharing options...
Edged Posted June 10, 2019 Author Share Posted June 10, 2019 hace 5 horas, ChaoticEdge dijo: End game? I swear to you guys if your going talk about the end game go play Lunaro and if you don't want play Lunaro just shut up saying the word "End Game" you don't choose what the End Game is. I mean, everybody speaks about endgame, I wouldn't recommend you to read the forums to avoid stress. Lunaro sucks. Period. And, you're right, we don't choose what Endgame is, only DE does it, but that doesn't mean we couldn't have a discussion about it. I mean, why wouldn't you want to have a civil discussion about "endgame"?, do you want the game to slowly fade and die due to a lack of content? I don't think so, so I don't understand it Link to comment Share on other sites More sharing options...
ChaoticEdge Posted June 10, 2019 Share Posted June 10, 2019 (edited) 11 hours ago, Edged said: I mean, everybody speaks about endgame, I wouldn't recommend you to read the forums to avoid stress. Lunaro sucks. Period. And, you're right, we don't choose what Endgame is, only DE does it, but that doesn't mean we couldn't have a discussion about it. I mean, why wouldn't you want to have a civil discussion about "endgame"?, do you want the game to slowly fade and die due to a lack of content? I don't think so, so I don't understand it because end game will keep on continue, hello we are immortal children its obvious we cannot get RID OF BEING IMMORTAL, this is simple theory if your immortal and can't die basically you live forever. The content is not lack of end game this is how the end game will simple to show, you don't HAVE A END, I did it before Rahetalius that he discover for there is no end game for it never had been in the start (which I didn't want reawaken any insanity of his). The game will keep on continue like the other games for pointing out (Adventure Quest who has more then one games with them and who own it for the company name is Artix Entertainment which I find their idea is close similar already which no end game even thou you wanted 1 what is purpose is keep on continue playing the game). Even thou somehow even we get rid of the immortal abilities we end up being in the same thing what the corpus and grineer been doing which following the same foot step of gathering bodies parts and harvesting organs or replicate our-self to be robotic which we still end up being immortal in a ways. This is the irony the fact tons theories could easy fall in every direction but the dev is aiming 1 way goal to keep the game going immortally that is keep on continue playing. Once more as saying again I am being civil it just that saying stuff end game will not end the game right away even thou you expect that something is still civil. Edited June 10, 2019 by ChaoticEdge Link to comment Share on other sites More sharing options...
Edged Posted June 11, 2019 Author Share Posted June 11, 2019 (edited) hace 9 horas, ChaoticEdge dijo: because end game will keep on continue, hello we are immortal children its obvious we cannot get RID OF BEING IMMORTAL, this is simple theory if your immortal and can't die basically you live forever. The content is not lack of end game this is how the end game will simple to show, you don't HAVE A END, I did it before Rahetalius that he discover for there is no end game for it never had been in the start (which I didn't want reawaken any insanity of his). The game will keep on continue like the other games for pointing out (Adventure Quest who has more then one games with them and who own it for the company name is Artix Entertainment which I find their idea is close similar already which no end game even thou you wanted 1 what is purpose is keep on continue playing the game). Even thou somehow even we get rid of the immortal abilities we end up being in the same thing what the corpus and grineer been doing which following the same foot step of gathering bodies parts and harvesting organs or replicate our-self to be robotic which we still end up being immortal in a ways. This is the irony the fact tons theories could easy fall in every direction but the dev is aiming 1 way goal to keep the game going immortally that is keep on continue playing. Once more as saying again I am being civil it just that saying stuff end game will not end the game right away even thou you expect that something is still civil. I find this quite amusing I must say, I never thought about that meaning When players refer to endgame they don't mean a part of the game where it ends, no no, endgame refers to something where you spend your time after you've done most of what the game has to offer and you're ready for a challenge that requires prior knowledge, skills and gear. For example, in Destiny, what is regarded as "endgame" were/are the Raids, not because the game had an ending, but because it was hard and rewarding. Endgame doesn't refer to the end of the game, it refers to an activity you can do when you have experienced most of the game. Back in the day when Warframe was released, there was an endgame, Void Key Tier 3/4 survivals/defenses, but after a while players had everything that the void offered and enough Endo (well, Rare cores), and it got reworked into the Void fissure system we currently have, thus veteran players didn't have an endgame because they have farmed everything, also, it was quite meh after a while, the same thing for 60+ minutes. A cool endgame must avoid monotony and offer a challenge, that's for sure, and no, it doesn't have to have an impact in the lore, Onslaught was introduced to supply an "endgame", but it didn't because you can't always keep with the drain pace, which is a shame Edited June 11, 2019 by Edged Link to comment Share on other sites More sharing options...
ChaoticEdge Posted June 11, 2019 Share Posted June 11, 2019 11 hours ago, Edged said: I find this quite amusing I must say, I never thought about that meaning When players refer to endgame they don't mean a part of the game where it ends, no no, endgame refers to something where you spend your time after you've done most of what the game has to offer and you're ready for a challenge that requires prior knowledge, skills and gear. For example, in Destiny, what is regarded as "endgame" were/are the Raids, not because the game had an ending, but because it was hard and rewarding. Endgame doesn't refer to the end of the game, it refers to an activity you can do when you have experienced most of the game. Back in the day when Warframe was released, there was an endgame, Void Key Tier 3/4 survivals/defenses, but after a while players had everything that the void offered and enough Endo (well, Rare cores), and it got reworked into the Void fissure system we currently have, thus veteran players didn't have an endgame because they have farmed everything, also, it was quite meh after a while, the same thing for 60+ minutes. A cool endgame must avoid monotony and offer a challenge, that's for sure, and no, it doesn't have to have an impact in the lore, Onslaught was introduced to supply an "endgame", but it didn't because you can't always keep with the drain pace, which is a shame everyone already said their version how their side end game goes...fashion frame, Lunaro, and the worst of all 1k of forma frame which I am not walking in there because I know myself I don't forma 1 frame to be 1k or either 100...pretty much I'll use the forma on other things because that how I am that the fact forma nearly all the weapons out of 4 on them and then move on the next one another 4 on that too. Still end game ppl in-vision is not it, this is how I tell what is my view end game... Spoiler Just stop playing the game that is all, reason why is because of that how you end the game. Link to comment Share on other sites More sharing options...
George_PPS Posted June 11, 2019 Share Posted June 11, 2019 Endgame is a big word. The bottom line is that everyone has a difference definition of endgame and chooses different endgame contents/activities to do as DE creates more contents for all. I have many friends who are top hunters who have done several thousands sets of Eidolon hunting each player. They are still doing it daily. I have friends who dedicate the time for trading. I have friends who want each and every fashion/cosmetic items and want all of their their frames to look the best. There are also friends who like to break all kinds of records. And there are few leaders who dedicate their time to build their new clans and Dojo’s. It’s a never ending list of things to do and accomplish. Link to comment Share on other sites More sharing options...
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