KnightOwl_ Posted June 12, 2019 Share Posted June 12, 2019 Why not make it 100% status so for now it has a purpose as a limited CC while also making range a bit more valuable as we wait for a proper rework? 1 Link to comment Share on other sites More sharing options...
BlachWolf Posted June 12, 2019 Share Posted June 12, 2019 That wouldnt change anything, its not worth implementing something that wont change anything. His one needs to be replaced with elemental cycling. Link to comment Share on other sites More sharing options...
yles9056 Posted June 12, 2019 Share Posted June 12, 2019 1 hour ago, BlachWolf said: That wouldnt change anything, its not worth implementing something that wont change anything. His one needs to be replaced with elemental cycling. It's a short-term fix that is very easy to implement. I don't see why not. Link to comment Share on other sites More sharing options...
KnightOwl_ Posted June 12, 2019 Author Share Posted June 12, 2019 45 minutes ago, yles9056 said: It's a short-term fix that is very easy to implement. I don't see why not. This is what I was going for. I mean we all know and want a real rework. This is an idea for a bandaid fix they can do in a Hotfix. Link to comment Share on other sites More sharing options...
(PSN)SnakeLogic Posted June 13, 2019 Share Posted June 13, 2019 Im perfectly fine with the current “bandaid” they have for his 1. Being able to melee while channeling his 1 is good fun at least, and it helps buff Condition Overload damage. Try it out, i dont think you’ll be disappointed 🙂 Link to comment Share on other sites More sharing options...
EinheriarJudith Posted June 14, 2019 Share Posted June 14, 2019 On 2019-06-12 at 7:53 AM, BlachWolf said: That wouldnt change anything, its not worth implementing something that wont change anything. His one needs to be replaced with elemental cycling. no thanks. the last thing this game needs is more gimmicks such as channeling, charge, press hold, and ability wheels. warframe isnt a tactical shooter and all these things slow the pace of gameplay. Link to comment Share on other sites More sharing options...
EinheriarJudith Posted June 14, 2019 Share Posted June 14, 2019 (edited) id like to see more things done with the releasing of his pelt. Edit: ditch his 1 since effigy does this already. add an ability that does a partial release of his pelt that flies into enemy groups before exploding and knocking them down. Edited June 14, 2019 by EinheriarJudith Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now