[DE]Megan Posted June 12, 2019 Share Posted June 12, 2019 Tenno, If you’ve been keeping track of the Hotfixes and hamsters today, you’ll know that we’re currently trying to resolve issues within Operation: Plague Star before we launch it. Currently, the issues make Plague Star incompletable, which simply does not sit well with anyone. As we work toward fixing this for all Platforms, we’re also aware of an unfortunate crash on Xbox One that requires us to submit to Cert, which we just did, meaning Xbox One can’t Hotfix the Plague Star fixes until Cert has passed. We predict a quick turnaround for Cert given the scope of the fix. With that being said, we’ll be launching Plague Star on all platforms once the Plague Star issues are solved and Xbox One has passed Cert. Like Nightwave, it's important to have Plague Star run simultaneously on all Platforms, and we're doing our best to make this happen as quickly as possible. Understandably, this news is frustrating considering we’ve said ‘June 12’ for awhile now, but we can’t ship an unplayable Plague Star. Apologies for the delay. We’ll keep everyone in the loop on the status of these fixes and when you can expect Plague Star this week! Link to comment Share on other sites More sharing options...
Kaethill Posted June 12, 2019 Share Posted June 12, 2019 Damn that sucks, but keep at it so we get the best experience we can! Link to comment Share on other sites More sharing options...
Husla Posted June 12, 2019 Share Posted June 12, 2019 It's fine, I am the DCOTOR. I shall fix the problems. Link to comment Share on other sites More sharing options...
Zelmen Posted June 12, 2019 Share Posted June 12, 2019 4 minutes ago, [DE]Megan said: Xbox One has passed Cert Those xbox one people and their issues... can't think outside the box still. Link to comment Share on other sites More sharing options...
Disrevoid Posted June 12, 2019 Share Posted June 12, 2019 4 minutes ago, [DE]Megan said: Like Nightwave, it's important to have Plague Star run simultaneously on all Platforms But, why? It's not like there's cross-play or even cross-progression, and are operations such as Hostile Mergers not important to run simultaneously on all Platforms? If not then why is Operation Plague Star more important when it comes to multi platform play? Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted June 12, 2019 Share Posted June 12, 2019 thanks for the update megan Just now, Disrevoid said: But, why? It's not like there's cross-play or even cross-progression, and are operations such as Hostile Mergers not important to run simultaneously on all Platforms? If not then why is Operation Plague Star more important when it comes to multi platform play? i think this is due to how they are trying to implement events on a new server , think glen spoke about it at one point Link to comment Share on other sites More sharing options...
Seeryxlas Posted June 12, 2019 Share Posted June 12, 2019 guess no forma farming just yet then :C Link to comment Share on other sites More sharing options...
Revanx Posted June 12, 2019 Share Posted June 12, 2019 Thanks for keeping us posted... but why? 13 minutes ago, [DE]Megan said: Like Nightwave, it's important to have Plague Star run simultaneously on all Platforms, and we're doing our best to make this happen as quickly as possible. Link to comment Share on other sites More sharing options...
Voltage Posted June 12, 2019 Share Posted June 12, 2019 Holding up an event announced 2 months ago for an Xbox issue is quite annoying and the reason Warframe has always released updates to PC first... Plague Star should run for a set time after a patch goes live. This would keep it fair for whenever it goes live on Xbox but without holding up PC/PS4/Nintendo Switch players. Has Prime/Vault Access ever been held up due to console issues? Link to comment Share on other sites More sharing options...
Drachnyn Posted June 12, 2019 Share Posted June 12, 2019 vor 10 Minuten schrieb [DE]Megan: Like Nightwave, it's important to have Plague Star run simultaneously on all Platforms, and we're doing our best to make this happen as quickly as possible. I dont see the importance of that at all. Neither for nightwave nor for Plague Star. Link to comment Share on other sites More sharing options...
Hello Posted June 12, 2019 Share Posted June 12, 2019 Why is it so important to be synced now? November 2017 - PC and December 2017 console April 2018 all platforms September 2018 - pc, November 2018 console It wasn't important for two of the plague star events, I don't see why it's important now... Thanks for the update though! Link to comment Share on other sites More sharing options...
DeimosVT Posted June 12, 2019 Share Posted June 12, 2019 Damn... Hope it ends up getting shipped tonight and not later this week. I might not get to do it 😞 Link to comment Share on other sites More sharing options...
-Bv-Psykiik Posted June 12, 2019 Share Posted June 12, 2019 15 hours ago, [DE]Megan said: Understandably, this news is frustrating considering we’ve said ‘June 12’ for awhile now, but we can’t ship an unplayable Plague Star. am PC player but tbh i want xbox fix more than i want plague star event ..i understand the frustrating and the anger they feel .. they waited long time for wisp, new mod and gas city but they cant play ... i can wait for plague event but they cant wait to play the game Link to comment Share on other sites More sharing options...
AltieraCunningham Posted June 12, 2019 Share Posted June 12, 2019 There's no point in waiting today? Link to comment Share on other sites More sharing options...
-Bv-Psykiik Posted June 12, 2019 Share Posted June 12, 2019 4 minutes ago, (XB1)EternalDrk Mako said: i think this is due to how they are trying to implement events on a new server , think glen spoke about it at one point new server ? .. what did glen say? do you have link for it Link to comment Share on other sites More sharing options...
atejas Posted June 12, 2019 Share Posted June 12, 2019 Quote Like Nightwave, it's important to have Plague Star run simultaneously on all Platforms Honestly, why? I can understand this being a priority if cross-play was already implemented, but why is it a priority now? Link to comment Share on other sites More sharing options...
Uan91 Posted June 12, 2019 Share Posted June 12, 2019 As someone who plays this game by 5 years and never had a chance to complete this event yet, yeah this sucks. Makes me quite salty but hey, what can I do right?... Link to comment Share on other sites More sharing options...
(XBOX)Thang Hung Posted June 12, 2019 Share Posted June 12, 2019 3 minutes ago, Drachnyn said: I dont see the importance of that at all. Neither for nightwave nor for Plague Star. In the last Devstream (or maybe the one before that) Steve said cross progression was on their radar. Maybe it has something to do all platforms being more in sync so that they can work on cross progression. Link to comment Share on other sites More sharing options...
Disrevoid Posted June 12, 2019 Share Posted June 12, 2019 Just now, (XB1)Thang Hung said: In the last Devstream (or maybe the one before that) Steve said cross progression was on their radar. Maybe it has something to do all platforms being more in sync so that they can work on cross progression. I've only got accounts on Switch and PC, but I transferred account to Switch before Fortuna was released there. When the Fortuna update dropped on switch I had all of my PC Fortuna resources and progress added to my account instantly. It's very unlikely that this is an issue at all, provided they use a system similar to the account transfer system. Link to comment Share on other sites More sharing options...
illdemoteu Posted June 12, 2019 Share Posted June 12, 2019 11 minutes ago, Voltage said: Holding up an event announced 2 months ago for a console issue is quite annoying and the reason Warframe has always released updates to PC first... Plague Star should run for a set time after a patch goes live. This would keep it fair for whenever it goes live on Xbox but without holding up PC/PS4/Nintendo Switch players. Has Prime/Vault Access ever been held up due to console issues? Dont question de's decisions, they KnOw WhAt TheYrE dOiNg. Link to comment Share on other sites More sharing options...
(XBOX)Thang Hung Posted June 12, 2019 Share Posted June 12, 2019 1 minute ago, Disrevoid said: I've only got accounts on Switch and PC, but I transferred account to Switch before Fortuna was released there. When the Fortuna update dropped on switch I had all of my PC Fortuna resources and progress added to my account instantly. It's very unlikely that this is an issue at all, provided they use a system similar to the account transfer system. You very well could be right. This was just my best guess as to why they are focused on syncing things up now. They have never seemed to be concerned with this in the past from my experience. Link to comment Share on other sites More sharing options...
Uan91 Posted June 12, 2019 Share Posted June 12, 2019 13 minutes ago, Voltage said: Holding up an event announced 2 months ago for a console issue is quite annoying and the reason Warframe has always released updates to PC first... Plague Star should run for a set time after a patch goes live. This would keep it fair for whenever it goes live on Xbox but without holding up PC/PS4/Nintendo Switch players. Has Prime/Vault Access ever been held up due to console issues? Good point, and also those problems didn't prevent the team to postpone the end of the event, am I right? Link to comment Share on other sites More sharing options...
MagPrime Posted June 12, 2019 Share Posted June 12, 2019 DE's making an effort to have the platforms sync'd and people are confused af, as if there aren't threads asking DE to do this so we can work towards crossaves/play. Link to comment Share on other sites More sharing options...
zLeventastic Posted June 12, 2019 Share Posted June 12, 2019 pls pls pls pls pls start it as soon as possible, i just wwant to use my holidays to farm forma Link to comment Share on other sites More sharing options...
Caramello Posted June 12, 2019 Share Posted June 12, 2019 Can we stop with this trend of holding back PC because of console long certifications? First was nightwave, now events, whats next? You guys gonna have big updates like railjack ready to launch but gonna sit on it for a month so it can release on all platforms at the same time? If there is a fix ready for pc just release it, some people dont have the luxury to make time in their calendar to participate in the event to have it strip away at the last second. One of the reasons we chose to play on pc is because we dont have to deal with Sony/Microsoft Shenanigans, people that made the choice to play on console will just have to deal with it. When Xbox is done release there and just change the event duration accordingly. This is an event that happens only once in a blue moon, adjusting the calendar there wont be the end of the world, and since cross-platform is non-existent, i dont see any reason why "It's important to have Plague Star run simultaneously on all Platforms". Link to comment Share on other sites More sharing options...
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