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Plague Star Bounty issues.


Marck-Angello
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No the main topic it's not a bug or related (it has bugs, but that's not the point)

 

I would like if there were the posibility to make actually 2 contracts, 1 for those who don't want to wait to make a new whole squad where each one spend 1 catalyst and 1 filaxis, so there will be quicker and economic matches.

(other thing to notice is that the bounty can be restarted in some tents but not in all of them, making you to find the right spots and some of them are very far from the end)

and the normal for those who either don't have it or don't care about it.

 

I mean the resources who are required are quite annoy to get and playing with leech players who put salt in the wound with doing literally nothing in the whole mission is annoy.

 

Resume:

 

-Normal contract: the common contract for those who don't have either eidolon philaxis and hemocyte catalizer, or don't care about them.

-Special Contract: where the consumables are claimed automatically with the requirement to have them equipped.

 

BUGS???

Make the bounty able to be taken in all tents (don't know if it's a bug either but some tents don't have all the contracts)

and the found bugs:

1: When restarting the bounty if you don't wait konzu and vay-hek to stop talking, bounty bugs and don't start, forcing the whole squad to exit to cetus.

2: The canister can be droped by itself in points where the map don't help (constantly falls) and happens the same as 1.

3: Even expending 1&1 as civilized beings some people in the squad don't get the full reputation even when the whole squad did the same. 

Ex. 4players, 4 rounds of 3000 rep: P1 11,600   P2 6,250    P3 12,000  P4 9,725

and you may wonder those irregularities are corrected once entering to cetus.... yes keep wonder.

 

I've not noticed more bugs with the drone (phase 3) or the pod (phase 2)

something weird with phase 2 is that the enemies dissapear, no ships, nobody in 300mts around during the whole 3 minutes.

 

 

A petition / Recomendation:

if the enemies (grineer, infested and extras (in case there appear more things in a near future) could drop maprico, nistle, grodkul and the amazing iradite (cause this mineral is as annoy as mutagen sample) would be great. obiously with the normal low chance as always.

 

and a "harder" version where you can get more standing cause the change to the "economy of the event" is great but the thing that spend half hour for one arcane is quite annoy, or maybe tokens to exchange with Onkko or Nakak to receive extra reputation/standing like syndicate medallions.

 

 

 

I know there are a few remaining days but i know some of the main issues can be solved.

Thanks.

Edited by Marck-Angello
In this few days i found a few extra issues and in discussion with other tenno i realize there were even more.
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1 hour ago, (PS4)Hikuro-93 said:

Meanwhile you'll get players entering the "with phylaxis" bounty and not use theirs. It wouldn't really change it, I'm afraid. So what others said above, basically.

The special bounty he is talking about would use their phylaxis automatically, there would be no choice not using it. And such a bounty option would be great.

As for "use recruit". That is not a surefire deal with this because you get plenty of leeches anyways, just like you can get in staggered rad shares. Recruit doesnt suddenly turn dishonest people into honest ones. Sadly here you wont notice until after you've placed yours most likely.

A seperate bounty for "full clear" would be the best option where 1 ingredient of each is taken from every player when one member places it in the mixed.

Edited by SneakyErvin
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18 minutes ago, SneakyErvin said:

The special bounty he is talking about would use their phylaxis automatically, there would be no choice not using it. And such a bounty option would be great.

As for "use recruit". That is not a surefire deal with this because you get plenty of leeches anyways, just like you can get in staggered rad shares. Recruit doesnt suddenly turn dishonest people into honest ones. Sadly here you wont notice until after you've placed yours most likely.

A seperate bounty for "full clear" would be the best option where 1 ingredient of each is taken from every player when one member places it in the mixed.

I see, and understood OP differently. In that case I'd agree very much. The cases of PS leeching are so glaring sometimes I don't even have time to contribute on my own because players already assume no one will contribute and add all 8 vials themselves, or I have to add the 8 vials nearing the end of phase 2.

Edited by (PS4)Hikuro-93
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