844448 Posted June 16, 2019 Share Posted June 16, 2019 Alright, firstly nitain. Not something new anymore that now you need nightwave for it but if we look at the description "Each vial is produced by the painstaking expression of billions of rare, ocean-vent dwelling microorganisms." We might have an alternative to gain nitain, maybe not in an amount that can replace nightwave but something that able to give you at least a nitain a day by collecting these microorganisms by using a device that you either craft or one time use, buy with credits where you use it to farm in the ocean (you should already know where) Another thing that I would like to have is reverse engineered mite raknoids that you can craft and bring to missions that will explore every nook and cranny of the map, open every single crates and lockers and bring the loot to you so you, as a lazy arse tenno can gather resources just by walking to extraction, seeing an army consists of 1000 raknoids on the map Of course, each raknoid is fragile and they have permadeath so if one is destroyed, you have to make a new one and the loot it gathered will be dropped on the ground as a cost of their massive deployment If you're not willing to lose one of these lovely spiders, you have upgrade nodes and mods, making them more durable and able to attack enemies Unleash the spider apocalypse upon your enemies and your squad's rig, tenno 4 Link to comment Share on other sites More sharing options...
SneakyErvin Posted June 16, 2019 Share Posted June 16, 2019 No and no. Nitain is already common enough to get. One per day would be way too good/common. Remember you only need a limited number of them to create everything they are needed for. As for spiders, no we dont need more automated crap that leads to even more lazy gameplay or incentives to afking. Link to comment Share on other sites More sharing options...
AlphaPHENIX Posted June 16, 2019 Share Posted June 16, 2019 Humm, extractors which require you to enter a mission, are more likely to die, but don't require you to wait 3-6 hours for small batch of a single recoure... I will take a 100 of them, with an active-camo module pre-installed, please. Link to comment Share on other sites More sharing options...
Teksorbkyva Posted June 16, 2019 Share Posted June 16, 2019 I for one love this idea, especially the idea of raknoid pets. If it's going to be a resource crafted from resource fragments like Detonite and Fieldron, perhaps it should take a bit more. Farming the micro-organisms would be negligible, I'm talking more about crafting time. Seeing as nitain tends to be an RNG reward, having the ability to make at least 1 per 24hrs would be nice imo. Link to comment Share on other sites More sharing options...
(NSW)Fiftycentis Posted June 16, 2019 Share Posted June 16, 2019 17 minutes ago, SneakyErvin said: Remember you only need a limited number of them to create everything they are needed for. Actually, with aura forma the need of nitain increased a lot, but nothing that can't be covered by nightwave Link to comment Share on other sites More sharing options...
RX-3DR Posted June 16, 2019 Share Posted June 16, 2019 (edited) Isn't the Raknoid idea basically just a more convoluted extension of Resource Extractors? I'd rather they just put in some improvements and additions to that system(Upgrades and in-game actions that can affect them further) than try to come up with some really clunky mechanic for extra resource gain that is just trying to be an even lazier form of Vacuum. Edited June 16, 2019 by RX-3DR Link to comment Share on other sites More sharing options...
844448 Posted June 16, 2019 Author Share Posted June 16, 2019 4 minutes ago, RX-3DR said: Isn't the Raknoid idea basically just a more convoluted extension of Resource Extractors? I'd rather they just put in some improvements and additions to that system(Upgrades and in-game actions that can affect them further) than try to come up with some really clunky mechanic for extra resource gain that is just trying to be an even lazier form of Vacuum. Well, we are lazy, aren't we? Link to comment Share on other sites More sharing options...
RX-3DR Posted June 16, 2019 Share Posted June 16, 2019 2 minutes ago, 844448 said: Well, we are lazy, aren't we? Why not just ask for the removal of resource drops all-together and just ask for resources to be credited immediately to you without an actual item drop? And that's not really a good explanation as to why we need to have more ways to get more loot while there is a possible avenue that can accomplish a similar result through Resource Extractors. Link to comment Share on other sites More sharing options...
844448 Posted June 16, 2019 Author Share Posted June 16, 2019 Just now, RX-3DR said: Why not just ask for the removal of resource drops all-together and just ask for resources to be credited immediately to you without an actual item drop? And that's not really a good explanation as to why we need to have more ways to get more loot while there is a possible avenue that can accomplish a similar result through Resource Extractors. Extractors take a lot of time to get some, which from my experience I can get more than one resource and in greater quantity from looting every room, which takes some time so my idea here to make people play missions instead of passively sending extractors that can be done from application Other than some optional resource sink of course Link to comment Share on other sites More sharing options...
Riger82 Posted June 16, 2019 Share Posted June 16, 2019 I would love a raknoid pet. Preferably one that didn't die in one or two hits once I pass level 100 like my kavat seems to even with max link mods. Link to comment Share on other sites More sharing options...
Learicorn Posted June 16, 2019 Share Posted June 16, 2019 5 hours ago, SneakyErvin said: No and no. Nitain is already common enough to get. One per day would be way too good/common. Remember you only need a limited number of them to create everything they are needed for. As for spiders, no we dont need more automated crap that leads to even more lazy gameplay or incentives to afking. You do realize the old alert system had FOUR nitain alerts per day right? Link to comment Share on other sites More sharing options...
SneakyErvin Posted June 16, 2019 Share Posted June 16, 2019 1 hour ago, Learicorn said: You do realize the old alert system had FOUR nitain alerts per day right? Yes and were only obtainable if you slaved around alert wiki or apps. During regular play it was very easy to miss them, or in short if you had a life. One per day for doing nothing would come out at a higher weekly avarage than we had through alerts. They are supposed to be a rare resource. Link to comment Share on other sites More sharing options...
844448 Posted June 17, 2019 Author Share Posted June 17, 2019 5 hours ago, SneakyErvin said: Yes and were only obtainable if you slaved around alert wiki or apps. During regular play it was very easy to miss them, or in short if you had a life. One per day for doing nothing would come out at a higher weekly avarage than we had through alerts. They are supposed to be a rare resource. slaved around alert wiki or apps gives you 28 nitain a week and one per day that I mentioned is from finding and collecting the microorganisms from the depth of the ocean, requiring you to play the mission and gather them instead of blitzing through the mission instead of doing nothing so there's some exploration going for that, not a passive income Link to comment Share on other sites More sharing options...
--DSP--Jetstream Posted June 17, 2019 Share Posted June 17, 2019 > raknoid pets my moa and kavats still stuck on terrain, dying 600m behind because it decide to aggro an enemy and stay there current pets we have is still a mess, no please. 1 Link to comment Share on other sites More sharing options...
(PSN)Dishinshoryuken Posted June 17, 2019 Share Posted June 17, 2019 Raknoids will come into the game when we get the Raknoid Warframe. They have been hinting about this since all the Jupiter tilesets that have webs all over them. And allowing the Raks to open lockers and bring the loot to a player....imma have to hard pass that one with a hammer to the skull. You even said it yourself that this would be lazy and the point of playing a game is play not laze. Make it one of the Frames powers where he does a Navigator thing with a Rak that allows him to find Raknoid nests with loot from times gone by. Sort of a place only the Raknoids can get into. Ideas are always good to put out there....but if you are putting it there to be lazy....you already should know most are not gonna back that. Link to comment Share on other sites More sharing options...
SneakyErvin Posted June 17, 2019 Share Posted June 17, 2019 12 hours ago, 844448 said: slaved around alert wiki or apps gives you 28 nitain a week and one per day that I mentioned is from finding and collecting the microorganisms from the depth of the ocean, requiring you to play the mission and gather them instead of blitzing through the mission instead of doing nothing so there's some exploration going for that, not a passive income If you want it as an actual mission reward from something like that, then yeah I support that. I might have missed that part when I answered, if so I appologize. Link to comment Share on other sites More sharing options...
844448 Posted June 17, 2019 Author Share Posted June 17, 2019 4 minutes ago, SneakyErvin said: If you want it as an actual mission reward from something like that, then yeah I support that. I might have missed that part when I answered, if so I appologize. We missed things from time to time, it's alright and with this, we have a reason to explore the beauty of the ocean Link to comment Share on other sites More sharing options...
844448 Posted June 18, 2019 Author Share Posted June 18, 2019 On 2019-06-16 at 11:11 PM, Riger82 said: I would love a raknoid pet. Preferably one that didn't die in one or two hits once I pass level 100 like my kavat seems to even with max link mods. this is the expendable pet though, mass produced to accompany you and has permadeath so don't expect them surviving level 100 As the payoff, you can bring 1000 of them in a mission, possibly making one of your teammates freaking out seeing 1000 raknoids in a mission at the same time Link to comment Share on other sites More sharing options...
(NSW)Fiftycentis Posted June 18, 2019 Share Posted June 18, 2019 1 hour ago, 844448 said: As the payoff, you can bring 1000 of them in a mission, possibly making one of your teammates freaking out seeing 1000 raknoids in a mission at the same time Your teammates (and you too I guess) are probably going to crash way before you place 1000 of them, and I'll call that griefing Link to comment Share on other sites More sharing options...
VoxMortuis Posted June 18, 2019 Share Posted June 18, 2019 On 2019-06-16 at 11:08 AM, 844448 said: We might have an alternative to gain nitain, maybe not in an amount that can replace nightwave but something that able to give you at least a nitain a day Used to be able to get 4 a day from alerts that spawned ~6 hours apart. That said, i think nightwave gives more than enough. Link to comment Share on other sites More sharing options...
844448 Posted June 22, 2019 Author Share Posted June 22, 2019 On 2019-06-18 at 11:36 AM, (NSW)Fiftycentis said: Your teammates (and you too I guess) are probably going to crash way before you place 1000 of them, and I'll call that griefing Let's limit it to 100 then, would be reasonable Link to comment Share on other sites More sharing options...
844448 Posted July 30, 2019 Author Share Posted July 30, 2019 On 2019-06-19 at 12:20 AM, VoxMortuis said: Used to be able to get 4 a day from alerts that spawned ~6 hours apart. That said, i think nightwave gives more than enough. an alternative to have a nitain a day when you happen to be out of credits to get them Link to comment Share on other sites More sharing options...
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