swinginman Posted June 18, 2019 Share Posted June 18, 2019 I recently made the unfortunate discovery that I sold my Azima. I have absolute no idea when I did this, but I have it mastered on my profile yet it is not in my inventory. I am not the first person to address this. I contacted support, and per [DE] Xander's post back in 2013, support was unable to restore the sold item as the 7 day grace period had passed long ago. I asked if there was any method of returning this weapon to my inventory whatsoever, and I was given this response: Quote Unfortunately, once the Azima has been obtained from the Daily Tribute, there are no other means to re-obtain it as of now, we can't make any predictions, guesses, or comments if this will ever be available to obtain in the future. So considering we had quest blueprints given to us in Update 25: Cephalon Simaris now sells Blueprints given during quests in his Offerings! This allows you to purchase these items in the event that you’ve accidentally sold them I wanted to ask what method of returning these login items would be most appropriate. Support told me that once a particular login weapon has been obtained, it is no longer shown as an option in future tributes. This tells me there is a flag in the system determining if a player has or has not chosen a given login weapons as a milestone tribute. I propose this account flag is reference by Cephalon Simaris, and used to determine if he can sell us a certain login weapon. So only login weapons you have already obtained through daily tribute will be shown as an offering from Cephalon Simaris. I just want my Azima back. I can admit I was a fool for selling it in the first place, but it makes me very sad that as of now, I have no way of ever being able to use it again. 1 Link to comment Share on other sites More sharing options...
(PSN)UltroAdsunt Posted June 18, 2019 Share Posted June 18, 2019 (edited) I don't understand the point of this thread That seems like a pretty huge change you are proposing for something as common as the log in system so I highly doubt that it will happen DE has said that you can't reobtain them for now, that's pretty much it. Edited June 18, 2019 by (PS4)Admiral_Aetius Link to comment Share on other sites More sharing options...
WhiteMarker Posted June 18, 2019 Share Posted June 18, 2019 First things first: No PSA Tag. This is one of the tags only DE uses. How does the tag even fit this thread? Secondly, how do people manage to dedicate 100 days of logins to a game, without learning that you can't reobtain login-weapons? The idea is fine. DE could implement it. But really, how do people manage to do that. Why are people selling stuff that they should know isn't reoptainable? Link to comment Share on other sites More sharing options...
swinginman Posted June 18, 2019 Author Share Posted June 18, 2019 8 minutes ago, (PS4)Admiral_Aetius said: I don't understand the point of this thread That seems like a pretty huge change you are proposing for something as common as the log in system so I highly doubt that it will happen DE has said that you can't reobtain them for now, that's pretty much it. It doesn't seem like a very huge change to me, they have already begun adding these sort of things as offerings from Cephalon Simaris. I'm clearly not the only person who has done this on accident. Why do you want to shoot down an idea that harms no one, and only benefits people that cannot ever use these weapons again? Link to comment Share on other sites More sharing options...
swinginman Posted June 18, 2019 Author Share Posted June 18, 2019 (edited) 23 minutes ago, WhiteMarker said: First things first: No PSA Tag. This is one of the tags only DE uses. How does the tag even fit this thread? Secondly, how do people manage to dedicate 100 days of logins to a game, without learning that you can't reobtain login-weapons? The idea is fine. DE could implement it. But really, how do people manage to do that. Why are people selling stuff that they should know isn't reoptainable? I wasn't aware PSA is a tag that I shouldn't use. I remove it. It was an accident, I don't even remember doing it in the first place. I was probably recycling several items and it accidentally got selected. Or for some reason I forgot it was a login weapon. Edited June 18, 2019 by swinginman Link to comment Share on other sites More sharing options...
trst Posted June 18, 2019 Share Posted June 18, 2019 Don't see why not considering the quest items Simaris now offers were previously unobtainable after selling except for the frames being obtainable for platinum. The blueprints he sells are also pretty expensive at 100k standing for a weapon and 200k for an entire frame. So it isn't like there could be any real abuse case here; also it's more of a disadvantage with login weapons as you first get them with a pre-installed catalyst. Also obligatory "this should be posted in the feedback forums" comment. 1 Link to comment Share on other sites More sharing options...
swinginman Posted June 18, 2019 Author Share Posted June 18, 2019 8 hours ago, trst said: Don't see why not considering the quest items Simaris now offers were previously unobtainable after selling except for the frames being obtainable for platinum. The blueprints he sells are also pretty expensive at 100k standing for a weapon and 200k for an entire frame. So it isn't like there could be any real abuse case here; also it's more of a disadvantage with login weapons as you first get them with a pre-installed catalyst. Also obligatory "this should be posted in the feedback forums" comment. Should I re-post it in feedback? Or just let it be? Link to comment Share on other sites More sharing options...
(PSN)Hikuro-93 Posted June 18, 2019 Share Posted June 18, 2019 12 minutes ago, swinginman said: Should I re-post it in feedback? Or just let it be? Well... Your OP is more written like feedback than a discussion. Which I tend to agree with, even if people should be careful. But in the end it's about getting some quality of life and safety, so this should always be a thing to consider regardless of the past. If not we wouldn't have one 10th of the stuff we have nowadays. My advice is to report your own thread, and state that you want it to be moved to feedback by anyone that has the power to do so. That way you avoid creating a new thread unnecessarily. 1 Link to comment Share on other sites More sharing options...
so_many_watermelons Posted June 18, 2019 Share Posted June 18, 2019 There's no reason he shouldn't offer login rewards, but A: only after they've been obtained, and possible B: only one copy can be owned and they can't be traded. Meaning log in mods can't be farmed and traded. 2 Link to comment Share on other sites More sharing options...
swinginman Posted June 18, 2019 Author Share Posted June 18, 2019 42 minutes ago, (PS4)Hikuro-93 said: Well... Your OP is more written like feedback than a discussion. Which I tend to agree with, even if people should be careful. But in the end it's about getting some quality of life and safety, so this should always be a thing to consider regardless of the past. If not we wouldn't have one 10th of the stuff we have nowadays. My advice is to report your own thread, and state that you want it to be moved to feedback by anyone that has the power to do so. That way you avoid creating a new thread unnecessarily. Thank you for your advice. The thread will hopefully be moved. I agree, this would fall into a "quality of life" category. Personally, I don't understand why login weapons can be sold for credits in the first place. There are already weapons in the game that have their ability to be sold disabled like the Paracesis, and the Skiajati. Considering it's a one way street, and there is literally no way to re-obtain them as of now, I would suggest they be made not sell-able in the first place. But the damage has already been done. 1 Link to comment Share on other sites More sharing options...
GrayArchon Posted June 18, 2019 Share Posted June 18, 2019 (edited) 1 hour ago, so_many_watermelons said: they can't be traded. Meaning log in mods can't be farmed and traded. Login mods already can't be traded. Nothing would need to be changed there. I agree that farming login mods shouldn't happen. It's the same reason why your starting platinum isn't tradeable. Edited June 18, 2019 by GrayArchon added last paragraph Link to comment Share on other sites More sharing options...
-Himari- Posted June 18, 2019 Share Posted June 18, 2019 Moved to a proper section. Link to comment Share on other sites More sharing options...
swinginman Posted June 18, 2019 Author Share Posted June 18, 2019 1 minute ago, -Himari- said: Moved to a proper section. Thank you! Link to comment Share on other sites More sharing options...
(PSN)Hikuro-93 Posted June 18, 2019 Share Posted June 18, 2019 2 hours ago, so_many_watermelons said: There's no reason he shouldn't offer login rewards, but A: only after they've been obtained, and possible B: only one copy can be owned and they can't be traded. Meaning log in mods can't be farmed and traded. This is a good suggestion. 1 hour ago, swinginman said: I agree, this would fall into a "quality of life" category. Personally, I don't understand why login weapons can be sold for credits in the first place. There are already weapons in the game that have their ability to be sold disabled like the Paracesis, and the Skiajati. Yes indeed. And while I do agree with the statement above I do find it weird how you can now buy frame blueprints from quests from Simaris, but apparently still can't sell them. Or so I've seen complaints about it. Which seems odd since they can't be traded or abused... Like what would happen with login rewards - can't be traded but can be sold, so long as you can have 1 copy only. Having it one way or another - not being able to sell such items, or being able to sell them but be allowed to purchase them again - is fine, but I fail to see the logic in allowing repurchases and forbidding selling for credits at the same time. Link to comment Share on other sites More sharing options...
swinginman Posted June 18, 2019 Author Share Posted June 18, 2019 2 minutes ago, (PS4)Hikuro-93 said: Having it one way or another - not being able to sell such items, or being able to sell them but be allowed to purchase them again - is fine, but I fail to see the logic in allowing repurchases and forbidding selling for credits at the same time. You're correct. There is no point in allowing both. I'm just pointing out that it doesn't make sense they were allowed to be sold in the first place when it is totally possible to disable that functionality. Because they are not re-obtainable, logically they shouldn't be able to be sold. But because they have been sell-able for so long, and I'm not the only person who made this mistake, the logical solution is to make them re-obtainable from Simaris. It's too late to disable their ability to be sold. That was not my proposed solution to this issue. 1 Link to comment Share on other sites More sharing options...
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