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I hope I eat my words but I don't think it'll ever happen. They are talking about starting with cross progression but I think even that can be a tall order. Linking accounts seem like a possibility... but to what degree I don't know. It would be nice if for starters we could have cross platform clans, I think that's a good nice starting point.

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Likely wont see much going into cross progress tell next gen contacts are made. And cross play (if at all) will likely be between consoles and may only include PC if they can further decrease platform changes such as the previous work on unified UI. But poor Switch is a outlier in all this because I'm pretty sure Redbutton has extra work stripping down any new tilesets for better performance.

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Well, other games have it, and surely they'll jump on the bandwagon soon. When the new switch comes out, and the new xbox and playstation, hopefully by then they will let you convert, and even possibly do cross-platform play.

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15 hours ago, .Spawn said:

Well, other games have it, and surely they'll jump on the bandwagon soon. When the new switch comes out, and the new xbox and playstation, hopefully by then they will let you convert, and even possibly do cross-platform play.

i honestly really hope so, converging the three separate separate trading markets together imo will help the game

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16 hours ago, (NSW)Bromsson said:

I hope I eat my words but I don't think it'll ever happen. They are talking about starting with cross progression but I think even that can be a tall order. Linking accounts seem like a possibility... but to what degree I don't know. It would be nice if for starters we could have cross platform clans, I think that's a good nice starting point.

yeah, i think taking small steps would pave the way for a bigger overall progression in the games future

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15 hours ago, Firetempest said:

Likely wont see much going into cross progress tell next gen contacts are made. And cross play (if at all) will likely be between consoles and may only include PC if they can further decrease platform changes such as the previous work on unified UI. But poor Switch is a outlier in all this because I'm pretty sure Redbutton has extra work stripping down any new tilesets for better performance.

i'd hope at the very least account transfers would be allowed. i know there's absolutely really no monetary reason for sony or microsoft to allow this but i'd be content with them having a small fee paid in order to transfer accounts from platform to platform as otherwise seemingly a lot of players do quit playing anyways because they would rather play other games on their pc.

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21 hours ago, (PS4)Panda_man78 said:

How far off in the future do you think this feature will become available?

Let me answer that question with another question: when do you think Microsoft and Sony will stop being stuck-up fussy babies who alternate between being angry at each other and jealous of the PC platform's success two years ago? And follow-up question, when do you think Nintendo will get their heads out of their rear manifolds and realize it wouldn't kill them to have good online play in every game rather than in just Splatoon 2?

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Well I study Software Engineering and in the past year we had a lecture talking about the future of companies and technology. One part of that lecture spoke about how Microsoft has been gradually moving towards a unified system within the larger company and its sister companies. This is why Xbox and Microsoft phones both got Windows 10 UI and appstore features in them, it is also why they are transporting games from one platform to another, like Halo finally coming to PC and such and such. It is possible that looking at the future Microsoft is looking ways that they can also allow cross platform play among other things.

Also in the past couple of years Sony has started to warm up for cross platform play despite their previously hard line stance against it due to being competitor console platforms with Microsoft (Japan has history of seclusion, they are protective and reserved culturally and historically, so one can understand why Sony has thought like this). I think that the information era and increasingly connected soon to be released 5G technology and IoT (Internet of Things) has opened a lot of these venues even for companies who have traditionally been isolating to reconsider their role in the markets. For gaming this means that some shared multiplatform games could and probably will feature cross play moving forward into next generations of gaming platforms.

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On 2019-06-20 at 8:18 PM, AnonMarc said:

Cross platform with PC highly unlikely with the current console certification system. All consoles crossplay feels a bit more doable in the next few years?

They actually talked about cross-saves at least for pc and consoles, not cross-play yet though

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En 21/6/2019 a las 0:08, (PS4)Panda_man78 dijo:

How far off in the future do you think this feature will become available? Would it bring forth more negatives or positives to the game?

In the same distant future in where "special" players dont open this type of thread that are answered HUNDREDS of times ..... so , never .

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Well given that Microsoft already have their Project X Cloud in development and Sony have hinted that the PS5 may be their last ever console, its not too much of a stretch think that, in the next 5 - 10 years, all console players will no longer be using physical consoles, but will simply have some kind of controller and access device that plugs into their smart TVs.

That said, while current hardware limitations are one reason for the lack of cross-progression and cross-play, the other major consideration is network security. Microsoft, Sony & Nintendo will still want to run certification checks, before allowing third party software onto their servers / clouds.

Unless some kind of common security system and/or certification process can be agreed on, I think there will always be delays for console updates...therefore no cross-play.

 

Edited by FlusteredFerret
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On 2019-06-22 at 4:10 AM, (PS4)thowed said:

The way platinum is handled is a bigger issue than anything else.  Until that can get fixed where everyone's money would be equal I doubt it'll ever happen.

At this point I don't think having more than the ability to group with others from separate platforms would be good. PC has major fraud issues with plat along with more frequent discounts and even having cross save would allow players to purchase plat on PC then use that plat to purchase Tennogen on consoles.

If anything just being able to party with players on different platforms would be the best we can expect. This may also avoid update problems since if you MM for new content the platforms w/o that content would be disabled from that MM. This would also work backwards and prevent PC players from joining console events that occur after PC's event has ended.

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When people ask for this it's like they don't know (and if they're on console they probably really don't) DEs development cycle. 

And it isn't just that PC are the bug testers, when people say that I always feel it's a bit demeaning, even tho it's not entirely wrong. There are other angles to consider like rapid iterative development for which the Saryn rework or Khora seem to be shining examples. Neither was "buggy" but both required several rapid revisions because they released in a bad way. By in large those are things that console avoids completely because usually by the things go to cert those bugs, issues are already ironed out.

Tho it has been something consoles have had to deal with a bit more in recent times where things get pushed to cert ASAP that obvious QoL fixes to DEs fixes haven't gone out until a subsequent hotfix where they could have been a complete non issue if they had waited even as much as one day to have pushed those updates. 

That isn't even really considering the delays firstly because now instead of being able to patch for PC and proof it they are additionally going to get held up in cert with respect to the dozens of tiny tweaks they are going to make to get things just right. 

 

In short DEs development style (fast and loose, which isn't expressly a bad thing) isn't super conducive to crossplatform support because for that you need everyone being on the same page and being on the same page is something that the console holders don't make super easy because what they want is to maintain their walled garden. When it comes to the console players, the experience they want (for everything to be pretty darn "great" out of the gate) isn't likely to be the experience they get. While console holders will likely make consessions for things like bugs... they are probably less likely to make concessions for incremental changes to things like Saryns Spores or Khoras... everything, multiple times over the course of a week. 

 

But hey the console experience has been pretty dead since the original Xbox started pushing patches, firmware updates and installing games to the console instead of just letting you play them off the disk sooooo maybe there isn't really a point in trying to hold on to that anylonger, tho that sorta exasperates the fact that the console holders are so needlessly restrictive with their hardware. Truth be told I'm a bit worried for the future of gaming because Consoles essentially feel like they have all the downsides of just using a PC with none of the freedomes and on the other hand it feels like companies are trying to strangle those freedoms out of PC by consolizing the PC storefronts. I just hope we don't all end up with the worst of both worlds in the end. 

Edited by Oreades
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11 hours ago, Oreades said:

When people ask for this it's like they don't know (and if they're on console they probably really don't) DEs development cycle. 

And it isn't just that PC are the bug testers, when people say that I always feel it's a bit demeaning, even tho it's not entirely wrong. There are other angles to consider like rapid iterative development for which the Saryn rework or Khora seem to be shining examples. Neither was "buggy" but both required several rapid revisions because they released in a bad way. By in large those are things that console avoids completely because usually by the things go to cert those bugs, issues are already ironed out.

Tho it has been something consoles have had to deal with a bit more in recent times where things get pushed to cert ASAP that obvious QoL fixes to DEs fixes haven't gone out until a subsequent hotfix where they could have been a complete non issue if they had waited even as much as one day to have pushed those updates. 

That isn't even really considering the delays firstly because now instead of being able to patch for PC and proof it they are additionally going to get held up in cert with respect to the dozens of tiny tweaks they are going to make to get things just right. 

 

In short DEs development style (fast and loose, which isn't expressly a bad thing) isn't super conducive to crossplatform support because for that you need everyone being on the same page and being on the same page is something that the console holders don't make super easy because what they want is to maintain their walled garden. When it comes to the console players, the experience they want (for everything to be pretty darn "great" out of the gate) isn't likely to be the experience they get. While console holders will likely make consessions for things like bugs... they are probably less likely to make concessions for incremental changes to things like Saryns Spores or Khoras... everything, multiple times over the course of a week. 

 

But hey the console experience has been pretty dead since the original Xbox started pushing patches, firmware updates and installing games to the console instead of just letting you play them off the disk sooooo maybe there isn't really a point in trying to hold on to that anylonger, tho that sorta exasperates the fact that the console holders are so needlessly restrictive with their hardware. Truth be told I'm a bit worried for the future of gaming because Consoles essentially feel like they have all the downsides of just using a PC with none of the freedomes and on the other hand it feels like companies are trying to strangle those freedoms out of PC by consolizing the PC storefronts. I just hope we don't all end up with the worst of both worlds in the end. 

I partially understand their development cycle. I honestly just wonder if DE could somehow make it a possibility.(probably not with their fast development cycle) At the very least, allowing cross saves.(but i know sony and microsoft probably won't allow that either) It's super annoying doing long runs on console and having the game just crash. I'd be completely fine with paying a small fee to transfer accounts from each system too if that'd somehow satisfy all sides. I just think it'd be a more fun experience being able to play with your friends that are on console or pc. 

 

On 2019-06-22 at 4:51 AM, AnonMarc said:

Yup i'm aware, hope it makes it thru development.

i'm for cross saving actually. i wouldn't mind that lol

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Yeah, joining the chorus here, I don't see a way for Cross Platform play to work while the difference in patch levels between PC and Console exists.  The PC Client can be updated directly from DE via their launcher, the console versions have to go through certification processes of various lengths.  While that lag between the versions exists you can't really do Crossplay as you can't guarantee that everyone is on the same version and has access to the same assets.

It's really a pity as I know several people who played this game for a bit and then stopped because they are on console and myself and my other friends who play (and have a guild and such already going) are all on PC.

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