(XBOX)AboveAverage724 Posted June 23, 2019 Share Posted June 23, 2019 (edited) So I just got a Corinth, but the air burst sometimes deals less than half the damage it's supposed to (sometimes even showing that it's dealing 0 damage then 200 damage on a crit). Can someone tell me if this is a bug or if it's a normal thing. Edited June 23, 2019 by (XB1)Noob Saibot2260 Link to comment Share on other sites More sharing options...
0 Xzorn Posted June 23, 2019 Share Posted June 23, 2019 I'm not sure why you'd be getting 0's. Maybe using pure Blast with an Arson Eximus nearby? "Most" explosive weapons suffer radial damage fall-off from the point on impact. It's usually about 50% on the edge of the radius. I say most because a lot of explosive / AoE changes were done in a rush to fix specific weapons and not globally. Newer weapons will have this but older ones may not. Radial damage fall-off was mostly in response to Angstrum. Explosive weapons being subject to line of sight from the impact point is also a patch job and not a global thing through all AoE. Radial damage also does not head-crit however this is a case where it was done globally by making all radial damage strike the chest of enemies no matter the point of impact. They recently and IMO wrongfully extended this to some AoE projectile weapons like Plasmor. Link to comment Share on other sites More sharing options...
0 Dark_Lugia Posted June 23, 2019 Share Posted June 23, 2019 And the air burst needs to travel 20m, if it hits a wall or enemy before that it won´t explode Link to comment Share on other sites More sharing options...
0 0_The_F00l Posted June 23, 2019 Share Posted June 23, 2019 Where are you using this? Arbitrations? With specific eximus units? Link to comment Share on other sites More sharing options...
0 (XBOX)AboveAverage724 Posted June 23, 2019 Author Share Posted June 23, 2019 6 hours ago, 0_The_F00l said: Where are you using this? Arbitrations? With specific eximus units? i tried it in the simulacrum without eximus units and it happened, and then i tried it out on a regurlar mission on ceres (on the regualr mission it mainly appeared with the arson eximus, this also happened with corpus as well). Link to comment Share on other sites More sharing options...
0 (XBOX)AboveAverage724 Posted June 23, 2019 Author Share Posted June 23, 2019 7 hours ago, Xzorn said: I'm not sure why you'd be getting 0's. Maybe using pure Blast with an Arson Eximus nearby? "Most" explosive weapons suffer radial damage fall-off from the point on impact. It's usually about 50% on the edge of the radius. I say most because a lot of explosive / AoE changes were done in a rush to fix specific weapons and not globally. Newer weapons will have this but older ones may not. Radial damage fall-off was mostly in response to Angstrum. Explosive weapons being subject to line of sight from the impact point is also a patch job and not a global thing through all AoE. Radial damage also does not head-crit however this is a case where it was done globally by making all radial damage strike the chest of enemies no matter the point of impact. They recently and IMO wrongfully extended this to some AoE projectile weapons like Plasmor. that could explain it Link to comment Share on other sites More sharing options...
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(XBOX)AboveAverage724
So I just got a Corinth, but the air burst sometimes deals less than half the damage it's supposed to (sometimes even showing that it's dealing 0 damage then 200 damage on a crit). Can someone tell me if this is a bug or if it's a normal thing.
Edited by (XB1)Noob Saibot2260Link to comment
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