Hi,  this is my first post here, so bare with me :) Today topic is Wukong's newly reworked augment for his 1st ability: Celestial Stomp. I tested it out both in simulacrum and in normal mission. In simulacrum augment behaves as intended, but in normal mission the animation plays out and Celestial Twin gains temporary invulnerability but enemies are not affected by stomp, they are not stunned and they are not suspended mid-air like they suppose to be:     EDIT - after fur