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Petition A Change For (Or A Solution To) Current Reward System, Rng


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Posted (edited)

This is a simple poll. I just want to test the waters, and generate some numbers to show everyone, both DE and the community, where we truly stand on this issue... as a community.

As I can not actually start a 'poll', please, limit your answers to either yes, no, or ... Some good suggestions. They have come up in here... Limit them to just a few sentences please. I'm really hoping that what ever the over all tone, it's reflected appropriately in game.

Thank you for participating.

(If undecided, or some where in the middle, you can say that too)

Edited by WeissKreuz
Posted (edited)

depends if there's a token system WITH the rng then I'd say leave the rng alone (ONLY if there's a reasonable token system)

Edited by Seira-EGT-
Posted

Yes, at least for mods and BPs. There are people that have not gotten even basic mods that are necessary for high-level play as a result of RNG, and BP farming is a massive turn-off.

Posted

Yes, at least for mods and BPs. There are people that have not gotten even basic mods that are necessary for high-level play as a result of RNG, and BP farming is a massive turn-off.

 

 

Tokens!

Posted

RNG makes things exciting, the same way watching the ball bounce around a Roulette wheel or the columns on a slot machine spin around.

 

Can you honestly tell me right as you run up the stairs of the extraction you aren't excited to see what you get and when you finally get that item you want, you don't let out a nice "**** YES!" and race into the Foundry to claim your new goods?

Posted (edited)

This is how RNG feels when you win

 

Yoshi_Jackpot.jpg

 

This how RNG feels when you don't win

 

frustration.jpg

 

We can keep the good, and supplement the bad with something else. The question is how we supplement RNG, not whether or not we should keep it.

Edited by Archistopheles
Posted

RNG works great. Just because you experienced a bit of life in the lower 10% of the Bell Curve doesn't mean RNG is broken. On average, RNG works perfectly.

 

If it isn't broken, don't fix it (but tweaking it is fine).

Posted

Yes, and No. I agree that the RNG needs to get its filthy hands off of certain items to a point, but not a complete removal. Rather a redrafting needs to be done.

 

So, I guess maybe? O_o

Posted

The Void's RNG should be looked at immensely, but other than that I think that the RNG is good in the rest of the game. Overall, I agree with my fellow Tenno's posts to change the way RNG works in specific situations.

Posted

I think a hybrid between a token and RNG would be best, especially for the void. Clearly the more items they add to the void the worse it gets, so how many more prime items can they add before the entire thing falls apart?

 

So what if instead of getting a darka handle you get a handle token. Instead of a Latron Prime Barrel you'd get a Prime Barrel token. Instead of a Frost Prime Helmet you'd get a Prime Helmet token, etc.

Then once you have several Prime Barrel tokens you could trade them in for a Latron Prime Barrel, or a Boar Prime Barrel, etc.

 

This way there's still some RNG, but no matter how many prime items/frames they add your chance at getting a certain token probably won't change at all since they wouldn't even have to add stuff to the drop tables this way. It's just a matter of properly tweaking how many tokens you need for, for example, that Latron Prime Barrel.

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