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Relic selection timer freezes at 0 after a host change, during defense


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See zendesk 1781498 for logs and screenshot showing timer == 0.

After a host change (I became host), we chose our relics. Then the timer stopped at 0, while, from my perspective, one of the other players didn't select a relic. When i asked him about it, he said he selected one. The mission continued normally after that player left.


Everything about the game appeared to work properly, except the relic selection and timer.

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