Gruiz Posted June 24, 2019 Share Posted June 24, 2019 Wouldn't it be a little bit challenging i executioner Groth come charging at you while doing extermination? Link to comment Share on other sites More sharing options...
sharkstrangler Posted June 24, 2019 Share Posted June 24, 2019 Those enemies were made for Rathuum, and will stay in Rathuum. Don't see any reason why we should have yet another thing along with Magnetic Doors, Laser Gates, Team Doors, etc. To slow down gameplay even further. Link to comment Share on other sites More sharing options...
Marvelous_A Posted June 24, 2019 Share Posted June 24, 2019 If they are completely optional and have chance to drop rare items when killed, I'd like this addition. Link to comment Share on other sites More sharing options...
so_many_watermelons Posted June 24, 2019 Share Posted June 24, 2019 7 minutes ago, Marvelous_A said: If they are completely optional and have chance to drop rare items when killed, I'd like this addition. Akhek blueprint please. Or would it be Twin Heks since that's how Grineer like to name em? 2 Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted June 24, 2019 Share Posted June 24, 2019 3 hours ago, so_many_watermelons said: Akhek blueprint please. Or would it be Twin Heks since that's how Grineer like to name em? dual-wield secondary prefixes for each faction: Tenno: Ak (short for Akimbo) Grineer: Twin Corpus and some infested weapons: Dual. so yeah, Twin Hek. I wouldn't say no to them getting more attention since nobody really does Rathuum anymore, save for the occasional Endo Farmer and whenever Kela De Thaym is in the Sorties. also, I'd like if Vay Molta could drop a Blueprint for that double-headed Jat Kittag staff she wields: that thing looks awesome. 1 Link to comment Share on other sites More sharing options...
SneakyErvin Posted June 24, 2019 Share Posted June 24, 2019 I'd love it, especially if they were deadly. Hek they should add more regular mobs that are similar to them, actual elite troops. Link to comment Share on other sites More sharing options...
Gruiz Posted June 24, 2019 Author Share Posted June 24, 2019 7 hours ago, sharkstrangler said: Those enemies were made for Rathuum, and will stay in Rathuum. Don't see any reason why we should have yet another thing along with Magnetic Doors, Laser Gates, Team Doors, etc. To slow down gameplay even further. Wouldn't that be a waste of resources? Link to comment Share on other sites More sharing options...
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