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Late to the Party - Wolf Sledge


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I'm trying to assemble a Wolf Sledge build. It's my favorite hammer cause it swings fast and has jets.

I have a build for Condition Overload for status (The MCGamercz one), but I want to make a hybrid build.

Here is My Current Build

[Crushing Ruin] (V)
{
[Primed Reach]        (V)
[Prime Pressure Point]    (V)
[Condition Overload]    (V)
[Berserker]
[Blood Rush]
[Weeping Wounds]
[Organ Shatter]
[Drifting Contact]
}

This is what it's stats are at a 3.0x Combo multiplier

BR = 0.17 + 1.65(0.17)*3.0   = 101.15% crit chance

WW = 0.32 + 0.45(0.32)*3.0 = 75.2% status chance
(With Drifting Contact, the true status chance is 88%)

Organ Shatter = 1.90 + 1.90(0.9) = 3.61x crit multi

I'm set on making this a Hybrid Condition Overload build, so here is what I'm giong for:

[Crushing Ruin] (V)
{
[Primed Reach]                (V)
[Prime Pressure Point]    (V)
[Condition Overload]       (V)
[Berserker]
[Blood Rush]
[Weeping Wounds]
[Organ Shatter]        is replaced with [Shattering Impact]
[Drifting Contact]      is replaced with [Body Count]
}

The idea is to deal lots of damage by knocking everyone around, shredding their armor without elementals,
so that they stumble and bleed while is swing super fast and slam like a broken Hot Wheels obstacle.

Here's the question. Should I do this?

A. Corrosive Status
[Condition Overload]    is replaced with [Jolt]
[Weeping Wounds]      is replaced with [Primed Fever Strike]

B. Bleed and Bust
[Organ Shatter]        is replaced with [Shattering Impact]
[Drifting Contact]      is replaced with [Body Count]

C. Try ______ instead.

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