(XBOX)BunyAnimator Posted June 25, 2019 Share Posted June 25, 2019 Am I the only veteran that wishes somebody would just implement kuva scaling to the game? Getting only 6k kuva with lots of already costly rivs to reroll made me think of EA's infamous quote about 'surprise mechanics'. I want to farm kuva, efficiently. Effectively. To actually have fun challenging way of gaining kuva while simultaneously feeling rewarded for my efforts. Honestly, who thought it was a good idea to only have 200 kuva gain per capsule? 200. Sure, that's just one capsule out of the few you can harvest in the span of 5 minutes. But think, without buying a resource booster, with no enemies simply dropping kuva as a legitimate resource, ON THE KUVA FORTRESS, after say, 30 minutes, we're looking at roughly 6k kuva. Maybe even 8k. Around that margin. Considering rng, the ironic scaling of the cost for rerolling riven mods, especially those that cap at 3500 kuva per roll, thats two rolls on one mod. 30 minutes. Gone. Either worth it, but most likely hardly at all because to get semi decent rolls highly depends on the weapon riven itself, that and the disposition. So taking account of all the hassle you have to consider just to roll a riven once or twice if you don't feel like doing basic kuva floods, missions, or survival, why doesn't someone simply address this issue? Boost kuva scaling across the board. I'd be more likely to farm kuva at all nowadays. It's just so unfufilling. Does anybody else feel this way? At all? Link to comment Share on other sites More sharing options...
(PSN)JohnnyPersia Posted June 25, 2019 Share Posted June 25, 2019 You're not the only one. Overall I enjoy the entire riven part of the game. But I don't do kuva survivals very often. I would do them a lot more if they just gave more kuva, but right now it's just a pain doing it for 30 minutes for 1 or 2 rolls. I think it would be fair to have 30 minutes without a resource booster given enough for three rolls. 10 minutes per roll seems pretty fair to me. Giving more kuva is hardly going to ruin the riven market given the amount of rng already embedded within the system. I've rolled my baza riven 65 times. I'm not even looking for a god riven. All I want is positive critical chance (I've gotten negative critical chance twice), and I'll take basically anything else with it. But in 65 rolls, I've never gotten a positive critical chance. 3 Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted June 25, 2019 Share Posted June 25, 2019 plenty have made the complaint , i know im not the only one but i made a thread with suggestions. problem is the time spent is not equal to the amount needed to roll 1 Link to comment Share on other sites More sharing options...
akots Posted June 25, 2019 Share Posted June 25, 2019 It might be possible to do something like NW kuva survival, IDK. For example, every hacked capsule given plus 10% kuva progressively. If you activate it without hacking, you lose the bonus on next hacked capsule and go back to 100%. An increase in a hour-long mission will be quite substantial doubling up every 10 hacked capsules. 2 Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted June 25, 2019 Share Posted June 25, 2019 3 hours ago, (XB1)Jakimw25 said: Am I the only veteran that wishes somebody would just implement kuva scaling to the game? definitely not: there's literally millions like you. the problem is that Kuva being tied to the Riven system = Kuva being indirectly tied to Platinum, our Premium Currency and DE's primary source of Income. people will often spend IRL money for lots of plat so that they can then afford to go on trade chat and buy "god-tier" rivens at stupid prices. if DE gave out Kuva as much as we wanted them to, we'd be able to roll nearly endlessly, and pretty much all of us would only settle for the "god-roll"; because after all, it doesn't matter if it takes 100 or 200 rolls to get there, because Kuva would be trivial and easy to get. if everyone has an easy chance at a top-tier Riven, nobody will buy them from others, so nobody will need the platinum to buy them from others, and thus DE's bottom line is affected. basically if Kuva wasn't tied to platinum, directly or otherwise, we would have our scaling Kuva rewards, our lower roll costs, our stat locks etc. that we want, but we don't, because implementing this would do harm to DE's bottom line, and you can bet they aren't gonna tip the cash cow no matter how loud we shout, which is why I've given up on asking for Kuva to be more obtainable in massive quantities outside of Login Milestones and Nightwave. 3 Link to comment Share on other sites More sharing options...
George_PPS Posted June 26, 2019 Share Posted June 26, 2019 The topic has been discussed many times. Spend hundreds if not thousands of hours to farm Kuva or spend Platinum to get Rivens of specific stats you look for because it is nearly impossible to get the god roll worth tens of Ks of platinum you want. For one god roll, millions of Kuva is needed to produce one. For one god tier Riven of a specific Riven, there are hundreds of Rivens with bad/mediocre stats of the same weapon out there. 1 Link to comment Share on other sites More sharing options...
(PSN)jaggerwanderer Posted June 26, 2019 Share Posted June 26, 2019 Highest reroll on a riven I've seen is 300+ so far. I just want a few more of those resource weekend so we can have 4x the kuva than the normal rate. 1 Link to comment Share on other sites More sharing options...
SordidDreams Posted June 26, 2019 Share Posted June 26, 2019 (edited) 8 hours ago, (XB1)Jakimw25 said: But think, without buying a resource booster, with no enemies simply dropping kuva as a legitimate resource, ON THE KUVA FORTRESS, after say, 30 minutes, we're looking at roughly 6k kuva. [...] It's just so unfufilling. That's the crux of the issue right there. If farming was fulfilling, you'd have no reason to pay money to not have to do as much of it. Nobody would pay extra to have less fun. As a free-to-play game, WF has to be deliberately designed to be unfun and frustrating in order to turn a profit. Edited June 26, 2019 by SordidDreams 2 Link to comment Share on other sites More sharing options...
seprent Posted June 26, 2019 Share Posted June 26, 2019 this is why i dont bother with rivens way too much boring rng for the chance for a mod to turn a weapon i could already one shot things with to one shot things even harder because be honest the second rivens came out we collectively didn't follow the idea they had with it of giving older weapons a chance we went right to lets make the meta weapons more meta and in some cases come to the forums and ask for challenge to meet these riven infused builds imho kuva needs more uses besides riven fuel and some people i know need to learn rivens are not everything because i cannot have a conversation with them about warframe with out them asking riven dispositions or if x is selling well still or blah blah blah i have over 70/80k of this stuff and nothing to use it on the day i fork out several hundred dollars in plat for a mod that affects one weapon and variants is the day i leave this earth but my mental health is a story for another day and not for a video game forums 1 Link to comment Share on other sites More sharing options...
(XBOX)BunyAnimator Posted June 26, 2019 Author Share Posted June 26, 2019 2 hours ago, (PS4)robotwars7 said: definitely not: there's literally millions like you. the problem is that Kuva being tied to the Riven system = Kuva being indirectly tied to Platinum, our Premium Currency and DE's primary source of Income. people will often spend IRL money for lots of plat so that they can then afford to go on trade chat and buy "god-tier" rivens at stupid prices. if DE gave out Kuva as much as we wanted them to, we'd be able to roll nearly endlessly, and pretty much all of us would only settle for the "god-roll"; because after all, it doesn't matter if it takes 100 or 200 rolls to get there, because Kuva would be trivial and easy to get. if everyone has an easy chance at a top-tier Riven, nobody will buy them from others, so nobody will need the platinum to buy them from others, and thus DE's bottom line is affected. basically if Kuva wasn't tied to platinum, directly or otherwise, we would have our scaling Kuva rewards, our lower roll costs, our stat locks etc. that we want, but we don't, because implementing this would do harm to DE's bottom line, and you can bet they aren't gonna tip the cash cow no matter how loud we shout, which is why I've given up on asking for Kuva to be more obtainable in massive quantities outside of Login Milestones and Nightwave. Gosh, I didn't even think about it that way. Well, I did. I just really hoped it wouldn't be the case. I mean, why not make a cool unique game as this, more fun? Test the limits, and inspire generations to go out and become the ultimate ninja space warrior they...I want to be. I didn't even consider DE's primary source of payment...what I have 0 of currently. Platinum. The endgame for me is to have fun every time I hop on for a long time. But, it's a free to play game. How else are they gonna get paid, right? Sucks. I mean, not for them, but for my dreams. Making weapons super powerful across the board with riven mods, fueled by kuva, on a free to play game, doesn't equal a profit. Hardly creates a market for rivens, either. Geez, now I just feel like I moron. All that hoping and wishing, just to be shut down by reality. It hasn't been the first time in my life this happened. Link to comment Share on other sites More sharing options...
trst Posted June 26, 2019 Share Posted June 26, 2019 More Kuva means more opportunities to be disappointed in what you rolled and considering the general (apparent) mentality to what "good" rolls are we're talking about a lot of disappointments. More Kuva is a band-aid to the problems people actually have with Rivens. A system that "requires" fewer rolls in total would solve far more issues. But at the same time Rivens are a pure luxury; there isn't a single thing that requires them. Rivens are a want, not a need. Also if DE made Rivens the way they are solely to make money then they're doing a pretty poor job at it. The system could be far more profitable for them and instead they've only made changes that make it less profitable. Link to comment Share on other sites More sharing options...
Lutesque Posted June 26, 2019 Share Posted June 26, 2019 I have an idea.... Include all the Kuva Fortress Nodes into Void Fissure Rotations..... There.... you have Scaling Rewards.... Happy ? :) I mean.... when im farming any resource I find it easier to stay if I have something else to distract me.... namely Prime Drops..... Link to comment Share on other sites More sharing options...
Marvelous_A Posted June 26, 2019 Share Posted June 26, 2019 I'm not actively rolling for good rivens anymore (except for Vectis coz it makes significant difference). I will take everything, PT, Fire Rate, status chance, elemental damage, reload speed as long as I deem it can replace some of my mods or is beneficial to gameplay. The whole riven thing is more bearable with this mindset. Link to comment Share on other sites More sharing options...
(XBOX)Demon Intellect Posted June 26, 2019 Share Posted June 26, 2019 8 hours ago, (PS4)robotwars7 said: definitely not: there's literally millions like you. the problem is that Kuva being tied to the Riven system = Kuva being indirectly tied to Platinum, our Premium Currency and DE's primary source of Income. people will often spend IRL money for lots of plat so that they can then afford to go on trade chat and buy "god-tier" rivens at stupid prices. if DE gave out Kuva as much as we wanted them to, we'd be able to roll nearly endlessly, and pretty much all of us would only settle for the "god-roll"; because after all, it doesn't matter if it takes 100 or 200 rolls to get there, because Kuva would be trivial and easy to get. if everyone has an easy chance at a top-tier Riven, nobody will buy them from others, so nobody will need the platinum to buy them from others, and thus DE's bottom line is affected. basically if Kuva wasn't tied to platinum, directly or otherwise, we would have our scaling Kuva rewards, our lower roll costs, our stat locks etc. that we want, but we don't, because implementing this would do harm to DE's bottom line, and you can bet they aren't gonna tip the cash cow no matter how loud we shout, which is why I've given up on asking for Kuva to be more obtainable in massive quantities outside of Login Milestones and Nightwave. So what you're saying is the market would go back to being like it was before rivens? It's like people forget that this game existed for something like 3 years before Rivens did. Link to comment Share on other sites More sharing options...
Veridian Posted June 26, 2019 Share Posted June 26, 2019 4 hours ago, Marvelous_A said: I will take everything, PT, Fire Rate, status chance, elemental damage, reload speed as long as I deem it can replace some of my mods or is beneficial to gameplay. My approach as well. With maybe a reroll here and there if it's that bad, in a few rolls I always end up with a decent one, so now I've got some serviceable and some actually great Rivens, along with 100k+ Kuva saved up for a rainy day. The perfect roll is a myth, plus I'm not a slave to one weapon so a perfect roll would still be unused 95% of the time. Link to comment Share on other sites More sharing options...
TeaHawk Posted June 26, 2019 Share Posted June 26, 2019 (edited) I hate to farm kuva. It is long, boring and you can't combine it with another farming. It would be great to have a more challenging yet more fast and rewarding way to farm it on daily basis. Edited June 26, 2019 by TeaHawk Link to comment Share on other sites More sharing options...
(PSN)drpunk-yo Posted June 26, 2019 Share Posted June 26, 2019 Kuva scaling is a frightening prospect. I dread to think how long people would play in a single sitting if it were a thing. People literally killing themselves over the stuff. Pretty sure that DE knows they can't dangle that carrot. I just wish players realised it to. Link to comment Share on other sites More sharing options...
TeaHawk Posted June 26, 2019 Share Posted June 26, 2019 19 minutes ago, (PS4)drpunk-yo said: Kuva scaling is a frightening prospect. I dread to think how long people would play in a single sitting if it were a thing. As much as they do currently I suppose. However I'd prefer a 120+lvl single mission that would reward you something like 10000 for completion. Or kind of Link to comment Share on other sites More sharing options...
0_The_F00l Posted June 26, 2019 Share Posted June 26, 2019 Is kuva acquisition currently on the more tedious side? Yes Does it significantly impact gameplay? No. An enemy dead by 1k damage or 10k damage is still dead. I love my rivens and strive for better stats for my favorite weapons. But I don't see an absolute necessity for having kuva easier to acquire. Link to comment Share on other sites More sharing options...
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