_Euphoria_ Posted June 26, 2019 Share Posted June 26, 2019 It is very important to utilize unairu wisp ability in eidolon fights. However many players including myself are having trouble finding and picking up the wisps because they are tiny, can slide down with gravity and the fact that eidolon fights are complete visual chaos doesn't help very much. It would be great ifthese unairu wisps were bigger or glowed so we could pick them up easier. Thanks! 4 Link to comment Share on other sites More sharing options...
Marswipp Posted June 26, 2019 Share Posted June 26, 2019 Would playing with Operator energy and emissive colors help your visibility issue? Link to comment Share on other sites More sharing options...
Avienas Posted June 26, 2019 Share Posted June 26, 2019 (edited) 30 minutes ago, _Euphoria_ said: It is very important to utilize unairu wisp ability in eidolon fights. However many players including myself are having trouble finding and picking up the wisps because they are tiny, can slide down with gravity and the fact that eidolon fights are complete visual chaos doesn't help very much. It would be great ifthese unairu wisps were bigger or glowed so we could pick them up easier. Thanks! Honestly its only because people maximized it to 4 to 6 tridolon sessions a night(session) that they demand the use of said additional effects. Its less about important to utilize and more about its frustrating to use because of a lack of easy vacuuming towards the procer or a easy indicator. It would actually be easier if when you void blast and hit a target and procs, it should instead have the operator pulse out say a 15 meter effect to apply the unairu buff to you and all other players, only affecting operator damage of course. This especially would address the visual chaos of trying to find the thing an extra bonus of course having a PING noise occur to help indicate it actually spawned so i am not spamming void blast and keeping my eyes out for it. Borderlands 3 for example is making legendaries have a ping noise and a brighter pillar so you can spot them easier and not have to check all around say a raid boss arena to find if a legendary spawned, dont see why warframe cant take a similar approach to abilities like unairu wisp. Edited June 26, 2019 by Avienas 2 Link to comment Share on other sites More sharing options...
(PSN)Mordecai_Vrykul Posted June 26, 2019 Share Posted June 26, 2019 2 minutes ago, Avienas said: Honestly its only because people maximized it to 4 to 6 tridolon sessions a night(session) that they demand the use of said additional effects. Its less about important to utilize and more about its frustrating to use because of a lack of easy vacuuming towards the procer or a easy indicator. It would actually be easier if when you void blast and hit a target and procs, it should instead have the operator pulse out say a 15 meter effect to apply the unairu buff to you and all other players, only affecting operator damage of course. This especially would address the visual chaos of trying to find the thing an extra bonus of course having a PING noise occur to help indicate it actually spawned so i am not spamming void blast and keeping my eyes out for it. Borderlands 3 for example is making legendaries have a ping noise and a brighter pillar so you can spot them easier and not have to check all around say a raid boss arena to find if a legendary spawned, dont see why warframe cant take a similar approach to abilities like unairu wisp. agreed. having to run around to pick up a buff is very outdated and really doesn't work in a game like warframe at all anymore. Link to comment Share on other sites More sharing options...
_Euphoria_ Posted June 26, 2019 Author Share Posted June 26, 2019 I agree with Avienas' idea. Link to comment Share on other sites More sharing options...
Acilleuz Posted June 26, 2019 Share Posted June 26, 2019 Agree. Link to comment Share on other sites More sharing options...
Fir3DragoN Posted July 12, 2021 Share Posted July 12, 2021 Please Make it happend... Marked Wisp or buff wave Link to comment Share on other sites More sharing options...
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