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Please make unairu wisps more visible


_Euphoria_
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It is very important to utilize unairu wisp ability in eidolon fights. However many players including myself are having trouble finding and picking up the wisps because they are tiny, can slide down with gravity and the fact that eidolon fights are complete visual chaos doesn't help very much. 

 It would be great ifthese unairu wisps were bigger or glowed so we could pick them up easier.

Thanks!

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30 minutes ago, _Euphoria_ said:

It is very important to utilize unairu wisp ability in eidolon fights. However many players including myself are having trouble finding and picking up the wisps because they are tiny, can slide down with gravity and the fact that eidolon fights are complete visual chaos doesn't help very much. 

 It would be great ifthese unairu wisps were bigger or glowed so we could pick them up easier.

Thanks!

Honestly its only because people maximized it to 4 to 6 tridolon sessions a night(session) that they demand the use of said additional effects. Its less about important to utilize and more about its frustrating to use because of a lack of easy vacuuming towards the procer or a easy indicator. It would actually be easier if when you void blast and hit a target and procs, it should instead have the operator pulse out say a 15 meter effect to apply the unairu buff to you and all other players, only affecting operator damage of course.

This especially would address the visual chaos of trying to find the thing an extra bonus of course having a PING noise occur to help indicate it actually spawned so i am not spamming void blast and keeping my eyes out for it. Borderlands 3 for example is making legendaries have a ping noise and a brighter pillar so you can spot them easier and not have to check all around say a raid boss arena to find if a legendary spawned, dont see why warframe cant take a similar approach to abilities like unairu wisp.

Edited by Avienas
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2 minutes ago, Avienas said:

Honestly its only because people maximized it to 4 to 6 tridolon sessions a night(session) that they demand the use of said additional effects. Its less about important to utilize and more about its frustrating to use because of a lack of easy vacuuming towards the procer or a easy indicator. It would actually be easier if when you void blast and hit a target and procs, it should instead have the operator pulse out say a 15 meter effect to apply the unairu buff to you and all other players, only affecting operator damage of course.

This especially would address the visual chaos of trying to find the thing an extra bonus of course having a PING noise occur to help indicate it actually spawned so i am not spamming void blast and keeping my eyes out for it. Borderlands 3 for example is making legendaries have a ping noise and a brighter pillar so you can spot them easier and not have to check all around say a raid boss arena to find if a legendary spawned, dont see why warframe cant take a similar approach to abilities like unairu wisp.

agreed. having to run around to pick up a buff is very outdated and really doesn't work in a game like warframe at all anymore.

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