(PSN)FK2P Posted June 30, 2019 Share Posted June 30, 2019 (edited) If anyone here remembers the solar rails, the regular events and the leaderboard hunting that warframe used to be about back when the game started, you would know the flavour that warframe needs to achieve to get back to its best. Keeping a game like this going for this long is an enormous task, and the fact that DE have never caved and made the game more genre-appropriate is absolutely commendable. Warframe is and will always be it’s own thing, and the balance is never going to be just right, but I know part of the fun is the experimenting, crafting a lethal cocktail of synergy that rival clans haven’t found yet, the energy in the community was huge. The buzz that was felt was far more exciting than any other game I have ever played. Players back in 2014 would puff their chest out, proud of their scores and their triumphs over rivals endless hours and fat wallets, and If you were crushed, it incentivised you to fill that gap in your arsenal, maybe your pistol wasn’t quite what it could be, maybe you will throw money down to fix it- because it meant something, it really felt back in those days that there was more ahead to fight for, and last week, DE proved once again that this game is exciting with the hostile mergers event, but the problem was... I wasn’t ready... it came out of nowhere- my clan didn’t hardly participate, and so I had to recruit from the chat, and then I found that this community had spent far too long doing low level bounties and levelling in hydronic, the community felt like an out of shape athlete at that point, I managed to score 12600, which was sort of high but nowhere near the score I wanted to reach, my account is an ALT, and at MR13 and 250 hours played, I’m not allowed in most endgame clans, who still practice and follow the Tenno honor. Now I hear that there is more to come, involving EMPYREAN, which I am extremely excited for. Not so much the new open world, there’s far too much of that already and I would like this one to be an extremely harsh environment to combat the relatively low level earth and Venus ones, other than that it just feels like inflation, and in a place where it’s not needed. I just wanted to give some feedback and tell DE that I’m enjoying the game and throwing money at it again. The only thing I’m upset about this year is the inappropriate chroma nerf, I know it wasn’t working as intended, but I didn’t hear a single person call him out as OP, and so I think that should have been left alone as it made of for the rest of his kit which is famously bad. He needs that damage and tanking back. I know he gets a lot of usage from players, but it’s all mid tier missions, and nothing really matters there. Edited June 30, 2019 by (PS4)FK2P Link to comment Share on other sites More sharing options...
Rawbeard Posted June 30, 2019 Share Posted June 30, 2019 just imagine what the game could be if DE stopped making open worlds and instead made content to play. 1 Link to comment Share on other sites More sharing options...
(NSW)Katsuro Posted June 30, 2019 Share Posted June 30, 2019 36 minutes ago, (XB1)Cubic Clem said: Just imagine what the game could be if it wasn't constantly held back by grumpy old elitist veterans that are reluctant to any change.. DE will just ignore them and do whatever they want anyway... 3 Link to comment Share on other sites More sharing options...
BlachWolf Posted July 1, 2019 Share Posted July 1, 2019 20 hours ago, (XB1)Cubic Clem said: Just imagine what the game could be if it wasn't constantly held back by grumpy old elitist veterans that are reluctant to any change.. Im all for change, as long as its actually new, brings new challenges (Warframe needs difficulty), or revitalizes old content. 1 Link to comment Share on other sites More sharing options...
(PSN)guzmantt1977 Posted July 1, 2019 Share Posted July 1, 2019 2 hours ago, BlachWolf said: Im all for change, as long as its actually new, brings new challenges (Warframe needs difficulty), or revitalizes old content. So what you're saying is "I'm all for changes that I want"? 2 Link to comment Share on other sites More sharing options...
Steel_Rook Posted July 1, 2019 Share Posted July 1, 2019 On 2019-06-30 at 2:52 PM, (PS4)FK2P said: Players back in 2014 would puff their chest out, proud of their scores and their triumphs over rivals endless hours and fat wallets, and If you were crushed, it incentivised you to fill that gap in your arsenal, maybe your pistol wasn’t quite what it could be, maybe you will throw money down to fix it- because it meant something Uh... What you're describing is a horrifying mix of P2W and PvP by proxy - certainly not a game I have any interest in. Sure, I get the appeal of leaderboards, but a game that's "about" them is fundamentally hollow of core gameplay for that to be its primary selling feature. Especially when your argument boils down to "Other people spend more money than you, score higher than you, and peer-pressure you into spending more money too." That's not a game. That's a scam. Link to comment Share on other sites More sharing options...
BlachWolf Posted July 1, 2019 Share Posted July 1, 2019 2 hours ago, (PS4)guzmantt1977 said: So what you're saying is "I'm all for changes that I want"? Not really, Im ok with changes that actually help the game, like for example changing armor so its not the most dominant form of damage mitigation. Which what I was trying to state. Not all changes are good, for example the nekros / khora / hydroid nerf. Link to comment Share on other sites More sharing options...
(PSN)guzmantt1977 Posted July 1, 2019 Share Posted July 1, 2019 1 hour ago, BlachWolf said: Not really, Im ok with changes that actually help the game, like for example changing armor so its not the most dominant form of damage mitigation. Which what I was trying to state. Not all changes are good, for example the nekros / khora / hydroid nerf. What? You mean that increasing team variety isn't a good thing? Having us all die of boredom standing in a corner waiting for stuff to die was good for the game? Link to comment Share on other sites More sharing options...
BlachWolf Posted July 1, 2019 Share Posted July 1, 2019 1 hour ago, (PS4)guzmantt1977 said: What? You mean that increasing team variety isn't a good thing? Having us all die of boredom standing in a corner waiting for stuff to die was good for the game? Well now you can grind for longer since you're getting less resources. 1 Link to comment Share on other sites More sharing options...
(PSN)guzmantt1977 Posted July 1, 2019 Share Posted July 1, 2019 1 hour ago, BlachWolf said: Well now you can grind for longer since you're getting less resources. Nah. I generally just ran pubs with my Nekros, so 20 minutes was about it. Besides they've been adding mechanics that reduce a number of grinds, so it looks like a bit of a rebalancing, which kinda makes sense. Link to comment Share on other sites More sharing options...
Flavor-Savior Posted July 2, 2019 Share Posted July 2, 2019 8 hours ago, (PS4)guzmantt1977 said: Nah. I generally just ran pubs with my Nekros, so 20 minutes was about it. Besides they've been adding mechanics that reduce a number of grinds, so it looks like a bit of a rebalancing, which kinda makes sense. I don't mean to derail the thread, but there's less variety now, not more. If you're farming for materials or drops, the most efficient choice is Nekros with slash weapons. Nekros' Despoil needs to only be cast once, will work automatically on any enemy you or your teammates have killed, and has essentially twice the range of Hydroid's Pilfering Swarm or Khora's Pilfering Strangledome with zero downtime. If farming abilities no longer stack, Nekros becomes the default. Despoil's lowest necessary commitment and micromanagement makes all other alternatives obsolete. Link to comment Share on other sites More sharing options...
MakubexKido Posted July 2, 2019 Share Posted July 2, 2019 On 2019-06-30 at 7:52 PM, (PS4)FK2P said: If anyone here remembers the solar rails, the regular events and the leaderboard hunting that warframe used to be about back when the game started, you would know the flavour that warframe needs to achieve to get back to its best. Keeping a game like this going for this long is an enormous task, and the fact that DE have never caved and made the game more genre-appropriate is absolutely commendable. Warframe is and will always be it’s own thing, and the balance is never going to be just right, but I know part of the fun is the experimenting, crafting a lethal cocktail of synergy that rival clans haven’t found yet, the energy in the community was huge. The buzz that was felt was far more exciting than any other game I have ever played. Players back in 2014 would puff their chest out, proud of their scores and their triumphs over rivals endless hours and fat wallets, and If you were crushed, it incentivised you to fill that gap in your arsenal, maybe your pistol wasn’t quite what it could be, maybe you will throw money down to fix it- because it meant something, it really felt back in those days that there was more ahead to fight for, and last week, DE proved once again that this game is exciting with the hostile mergers event, but the problem was... I wasn’t ready... it came out of nowhere- my clan didn’t hardly participate, and so I had to recruit from the chat, and then I found that this community had spent far too long doing low level bounties and levelling in hydronic, the community felt like an out of shape athlete at that point, I managed to score 12600, which was sort of high but nowhere near the score I wanted to reach, my account is an ALT, and at MR13 and 250 hours played, I’m not allowed in most endgame clans, who still practice and follow the Tenno honor. Now I hear that there is more to come, involving EMPYREAN, which I am extremely excited for. Not so much the new open world, there’s far too much of that already and I would like this one to be an extremely harsh environment to combat the relatively low level earth and Venus ones, other than that it just feels like inflation, and in a place where it’s not needed. I just wanted to give some feedback and tell DE that I’m enjoying the game and throwing money at it again. The only thing I’m upset about this year is the inappropriate chroma nerf, I know it wasn’t working as intended, but I didn’t hear a single person call him out as OP, and so I think that should have been left alone as it made of for the rest of his kit which is famously bad. He needs that damage and tanking back. I know he gets a lot of usage from players, but it’s all mid tier missions, and nothing really matters there. among the 100k+ players of warframe, probably only a thousand or less competed in that event(competed, not participated) , i was able to get into top 500 with 30k+ points you can say majority of the players DE attracted through out the year are casual ones and only less than 1% are no lifers (or try hard bois who enjoys sum challenge), so on a business viewpoint, which one would you cater the casuals or the no lifers ? i never seen the old chroma but i heard he was really broken, like he can do millions of dmg using a no riven rubico , way waaayy more dmg than the current chroma holding a rubico prime with godly riven DE needs to add a difficulty mode , with scaling rewards to the game, maybe turn the mobs into dmg sponge for some added challenge Link to comment Share on other sites More sharing options...
ikkabotz Posted July 2, 2019 Share Posted July 2, 2019 (edited) On 2019-06-30 at 7:10 AM, (XB1)Cubic Clem said: Just imagine what the game could be if it wasn't constantly held back by grumpy old elitist veterans that are reluctant to any change.. Veterans left for a lack of change too. Although to play the 'new player vs veteran' game wasn't something I ever took seriously more than fueling drama in the first place. 'Us vs Them' mentality in Warframe has put a needles wedge in advancing conversation around the game development as it gets distracted by it. Not that it will matter anyway, development has been stalling and stale for awhile now as DE sit on their hands on the most transparent of issues that have developed and recurred for many many months and even years imo. I feel like development is too complacent in their already released environments. They will go back and enhance graohics level textures, etc but have done very little of anything to address armor scaling and AI complexity, weapon status effects (Things discussed over and over and over again in forums). TLDR; Most development issues are beyond and outside the scope of a "Veteran vs New Player" discussion in the first place. Edited July 6, 2019 by ikkabotz 2 Link to comment Share on other sites More sharing options...
(PSN)guzmantt1977 Posted July 2, 2019 Share Posted July 2, 2019 9 hours ago, FlavorSavior said: I don't mean to derail the thread, but there's less variety now, not more. If you're farming for materials or drops, the most efficient choice is Nekros with slash weapons. Nekros' Despoil needs to only be cast once, will work automatically on any enemy you or your teammates have killed, and has essentially twice the range of Hydroid's Pilfering Swarm or Khora's Pilfering Strangledome with zero downtime. If farming abilities no longer stack, Nekros becomes the default. Despoil's lowest necessary commitment and micromanagement makes all other alternatives obsolete. You forgot the Chesas that started the whole mess. Don't even have to cast them once. 😉 Just goes to show how folks get stuck in one way of thinking and it reduces everything to the same mind-numbing slog day in and day out, I figure. Link to comment Share on other sites More sharing options...
GPrime96 Posted July 6, 2019 Share Posted July 6, 2019 On 2019-07-02 at 12:10 AM, MakubexKido said: i never seen the old chroma but i heard he was really broken, like he can do millions of dmg using a no riven rubico , way waaayy more dmg than the current chroma holding a rubico prime with godly riven Old Chroma used to have Multiplicative Calculations which made him so much tankier than now and hit extremely hard. Like one shotting old Teralyst with Euphona Prime or maybe two shot it with Arca Plasmor. That’s when DE had to change his Calculation to how he is now. Honestly, they should’ve fixed his double dipping with Elements and not touch his Tankiness since the problem old Chroma had was losing his Tankiness from losing Vex Armor so it was more fair. Link to comment Share on other sites More sharing options...
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