FlamePunch Posted July 5, 2019 Share Posted July 5, 2019 (edited) She have gunslinger concept But she use her regulators only peacemaker ability I've always had complaints about this How about change Mesa`s BallisticBattery to another? I think BallisticBattery is less useful than other Mesa`s abilities http://imgur.com/gallery/BKVohKj (Today's Peacemaker ability is losing a few motions) I think these motions are very stylish These motions will suit Mesa Why don't you choose one of these motions and use it for Mesa`s new ability? New ability Bullet Dance Energy 25 Range 16m Mesa shoots at the enemies around with Regulators The damage is affected by Mesa's Regulators stats and Regulators Mod This abilty will make a new modding for Mesa Edited July 5, 2019 by FlamePunch Link to comment Share on other sites More sharing options...
taiiat Posted July 5, 2019 Share Posted July 5, 2019 er, while Ballistic Battery does need some un-nerfs to happen so it's allowed to be useful(imagine that, already mechanically strange and hyper niche and then intentional or not it got nerfed at some point) - if i understand correctly, you basically just asked for Ballistic Battery to become a single Cast version of Peacemaker? i don't think that would really add extra variety to the Warframe, since that Ability already exists on a different button and having two buttons for it doesn't seem beneficial. Link to comment Share on other sites More sharing options...
FlamePunch Posted July 5, 2019 Author Share Posted July 5, 2019 5 minutes ago, taiiat said: er, while Ballistic Battery does need some un-nerfs to happen so it's allowed to be useful(imagine that, already mechanically strange and hyper niche and then intentional or not it got nerfed at some point) - if i understand correctly, you basically just asked for Ballistic Battery to become a single Cast version of Peacemaker? i don't think that would really add extra variety to the Warframe, since that Ability already exists on a different button and having two buttons for it doesn't seem beneficial. But many warframe have low lank abilty for example frost`s ice wave and avalanche are wide-area attack ability Link to comment Share on other sites More sharing options...
(XBOX)Zweimander Posted July 5, 2019 Share Posted July 5, 2019 It is really only useful to some weapons and I am fine with that but I think it should be able to store up infinite damage. This may sound OP but it is a single shot ability that would not kill hordes and only be useful on the very tanky enemies and if you missed it would all be moot to begin with. Plus the fact very few weapons can use it properly I see no problem with such a change but I cant wait to hear how wrong I am according to the average neighborhood nerf herder XD Link to comment Share on other sites More sharing options...
taiiat Posted July 5, 2019 Share Posted July 5, 2019 24 minutes ago, FlamePunch said: But many warframe have low lank abilty for example frost`s ice wave and avalanche are wide-area attack ability but Ice Wave and Avalanche share little in common. Ice Wave is mostly a cone slow type debuff, and Avalanche mostly a radial debuff of a different type + hard CC. while they both have AoE Damage, it's not what either of those Abilities are really bringing to the table in say, Lv50+ Missions. it's their utility and their utility does differ quite significantly. 5 minutes ago, (XB1)Zweimander said: It is really only useful to some weapons in the past, though.... i don't really think it's useful on any Weapons anymore. as it currently requires a maximum Crit Stats, low Base Damage Weapon that has no Multi-Shot Mods. high Crit low Base Damage was already pretty niche, but nowadays it also only applies to a maximum of 1 Projectile per Shot regardless of how additional Projectiles are acquired so it's..... kinda garbo now? removing the max Charge would work in theory, where it would be like Void Strike where you can have a big Damage Multiplier, but only to part of the Damage that you are firing. if you could get enough extra Damage out of it it could be worth using, but that would be pretty high, heh. (i'd still prefer as i did over the years for it to add Base Damage and apply a total Damage Multiplier. every Weapon gets something atleast decent but high Crit Weapons would still get far more but atleast other Weapons would still get something useful out of it. and to apply to Multi-Shot Projectiles like it used to. that's also cruicial unless the Base Damage + Damage Multiplier would have values so strong as to make up for that the Ability would only benefit at best 50% of the Damage in the Shot, and commonly 20-30%) Link to comment Share on other sites More sharing options...
(PSN)LoisGordils Posted July 5, 2019 Share Posted July 5, 2019 No, that's such an unimaginative idea. I propose that Ballistic Battery increases damage as it does now, with the added bonus of reducing recoil and regenerating ammo on kills. 1 Link to comment Share on other sites More sharing options...
BlachWolf Posted July 5, 2019 Share Posted July 5, 2019 I dont think mesa needs a buff, she has 3 extremely strong abilities, she can reach higher ehp numbers and push more dmg than most tanks, having one meh ability isnt that bad for her. If you're willing to balance her 4 a bit to grand her 1 more power, I can get behind that. Link to comment Share on other sites More sharing options...
Birdframe_Prime Posted July 5, 2019 Share Posted July 5, 2019 All Ballistic Battery needs to do is apply its buffs evenly to weapons, and have an allowance for the 'if you miss' problem; and that's for the ability to give its buffs for a fixed (un-modded) duration instead of a single instance. DE already balances weapons for DPS across the board, but not for single-shot, so the current ability with only one shot is obviously biased to those weapons that have a decent chance of landing that single shot reliably. But if it's over a set number of seconds, then all weapons get the buff equally and based on their modded DPS. Plus, if you miss one shot, you've still got a few more. It would also make the Augment for Status Chance that much more powerful, and desirable, for the ability too. Link to comment Share on other sites More sharing options...
(PSN)FK2P Posted July 6, 2019 Share Posted July 6, 2019 On 2019-07-05 at 5:36 AM, (PS4)LoisGordils said: No, that's such an unimaginative idea. I propose that Ballistic Battery increases damage as it does now, with the added bonus of reducing recoil and regenerating ammo on kills. I’d like to be able to paint a target for peacemaker on any surface, like eidolon limbs Link to comment Share on other sites More sharing options...
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