There are some nightwave missions that certain players simply can't do, such as "Gild a modular item". An early player may want the rewards from nora, but literally doesn't have an amp. There are more examples. Any ideas on how to deal with this? I was thinking tailor made missions for players, but that would be very hard and would provoke a lot of salt.
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(NSW)Riophilip
There are some nightwave missions that certain players simply can't do, such as "Gild a modular item". An early player may want the rewards from nora, but literally doesn't have an amp. There are more examples. Any ideas on how to deal with this? I was thinking tailor made missions for players, but that would be very hard and would provoke a lot of salt.
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