Felandi Posted September 21, 2013 Share Posted September 21, 2013 Now, hear me out. I like the difficulty of the T3 defense, the enemies during the last 10 waves are a nice challenge and a change to the often easier nature of void missions. The issue in this case lies in the amount of waves and the time you have to invest in the mission. Tier 1: 10 waves Tier 2: 15 Waves Tier 3: 20 waves. I see no reason at all to increase the amount of waves like this, as the challenge lies in the level of the enemies scaling with the waves, rather than the length of the mission. Please just drop tier 2 and 3 down to 10 waves, but increase the starting level of the enemies. So that on the last few waves we are still fighting enemies over level 100. Difficulty I can handle, but forcing me to invest my time in the first ten easy waves of enemies just feels boring and time-consuming. Time is precious, Tenno. Link to comment Share on other sites More sharing options...
Niryco Posted September 21, 2013 Share Posted September 21, 2013 (edited) Now, hear me out. I like the difficulty of the T3 defense, the enemies during the last 10 waves are a nice challenge and a change to the often easier nature of void missions. The issue in this case lies in the amount of waves and the time you have to invest in the mission. Tier 1: 10 waves Tier 2: 15 Waves Tier 3: 20 waves. I see no reason at all to increase the amount of waves like this, as the challenge lies in the level of the enemies scaling with the waves, rather than the length of the mission. Please just drop tier 2 and 3 down to 10 waves, but increase the starting level of the enemies. So that on the last few waves we are still fighting enemies over level 100. Difficulty I can handle, but forcing me to invest my time in the first ten easy waves of enemies just feels boring and time-consuming. Time is precious, Tenno. Suggested before, but nothing happened sadly. Hope your feedback goes through though. Edited September 21, 2013 by Jacate Link to comment Share on other sites More sharing options...
VER1 Posted September 21, 2013 Share Posted September 21, 2013 I have to agree. I have over 20 of these keys because clan members including myself just get burnt out after one, don't feel like talking and log off. Also the rewards for such an endurance test feels lacking. Link to comment Share on other sites More sharing options...
Felandi Posted September 21, 2013 Author Share Posted September 21, 2013 I have to agree. I have over 20 of these keys because clan members including myself just get burnt out after one, don't feel like talking and log off. Also the rewards for such an endurance test feels lacking. I agree, I do not avoid people in recruitment hosting tier 3 void because of difficulty, but because the long time I have to spend in the mission. You spend ten waves utterly bored, then you are already tired of being in the mission once the last ten challenging waves come about. Link to comment Share on other sites More sharing options...
123Olympian Posted September 21, 2013 Share Posted September 21, 2013 Agreed, just make a high upgrade of levels in around 15 or 10 rounds. Link to comment Share on other sites More sharing options...
Tomyem Posted September 21, 2013 Share Posted September 21, 2013 Just woke up so keeping this short but fully agree with OP's reasoning and possible solution. Wanted to show some support. Link to comment Share on other sites More sharing options...
Felandi Posted September 21, 2013 Author Share Posted September 21, 2013 Just woke up so keeping this short but fully agree with OP's reasoning and possible solution. Wanted to show some support. It is appreciated. Posting, voicing your own opinion and showing how you react to the current state of things is how change happens. Especially when the desired change is simply something better that does not hurt others. Link to comment Share on other sites More sharing options...
CeePee Posted September 21, 2013 Share Posted September 21, 2013 I supported this change before and still do, T3 defence just takes too long. The first 10 waves are just cannon fodder, after which the fun starts. Remove the first 10 waves, hit us with the big guns right away. Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted September 21, 2013 Share Posted September 21, 2013 Remove the first 10 waves, hit us with the big guns right away. Definitely. I'm swimming in an ocean of Defense keys because I don't want to deal with the beginning waves, when I can get more done running regular missions. Link to comment Share on other sites More sharing options...
Felandi Posted September 21, 2013 Author Share Posted September 21, 2013 Definitely. I'm swimming in an ocean of Defense keys because I don't want to deal with the beginning waves, when I can get more done running regular missions. Nice to see I am not alone in this perception, hopefully our voices are heard and I will have a reason to use my T3 defense keys. Using all I have would take me hours upon hours. Link to comment Share on other sites More sharing options...
Xenrax Posted September 21, 2013 Share Posted September 21, 2013 I support this idea. Increase difficulty of the enemies instead of just extending the time required. Maybe throw in a ton of those scorchers and a miniboss or two at the midpoint. (on a Wave 10 tower defense, they would spawn at Wave 5) Have a *tough* boss at the very end (with at least 2 'miniboss' minions) and a bunch of constantly-respawning lackies. THAT would be insane and fun and hectic. Bump up the droprates significantly if you're gonna do this :) Link to comment Share on other sites More sharing options...
Felandi Posted September 21, 2013 Author Share Posted September 21, 2013 I support this idea. Increase difficulty of the enemies instead of just extending the time required. Maybe throw in a ton of those scorchers and a miniboss or two at the midpoint. (on a Wave 10 tower defense, they would spawn at Wave 5) Have a *tough* boss at the very end (with at least 2 'miniboss' minions) and a bunch of constantly-respawning lackies. THAT would be insane and fun and hectic. Bump up the droprates significantly if you're gonna do this :) I like your enthusiasm, but the way you explain it it instead sounds lime a game mode differing from defense style. At least we agree on the time investment. =) Link to comment Share on other sites More sharing options...
Felandi Posted September 22, 2013 Author Share Posted September 22, 2013 I apologize for the undo double post, but I thought I should document the experience I just had in tier 3 defense. I enter with a wonderful group of players, me as Nyx, a Nova, A Frost and Banshee. A joyous group that made for a very easy last 3 waves. Now, doing this took just over half an hour of drudgery, then afterwards, due to the current 37.94% chance of a Forma on Tier tree, we got a forma out of it. Rather than the prime parts we all desire. Sitting there for half an hour, slugging through those first ten waves for no reason, for just a forma. It hurts. Please, just make it take less time. :( Link to comment Share on other sites More sharing options...
Diarist Posted September 22, 2013 Share Posted September 22, 2013 +1 Anything I have to say would just be echoing what everyone else says. Granted, I have all the rewards T3 defense currently provides, but at the time I was actually physically exhausted after doing just 1. It's very draining, and takes a long time. Link to comment Share on other sites More sharing options...
yanwari-taro Posted September 23, 2013 Share Posted September 23, 2013 I totally agree. Link to comment Share on other sites More sharing options...
OceanGrove Posted September 23, 2013 Share Posted September 23, 2013 I agree on the length on these voids. I was just in a T3 defense for nearly an hour & we died out with 5 waves remaining. All the fusion MOAs & gunners with levels of 100+ in excessive numbers is just crazy; not necessary at all. Link to comment Share on other sites More sharing options...
BlueIstari Posted September 23, 2013 Share Posted September 23, 2013 Eeyup. The length for T3 Defense is even more irritating when a crash or bug happens. About a half hour ago I was working on one, and with five waves left an enemy decided to glitch into the ground and I couldn't kill it. All that time wasted... Plus I get enormous lag the longer I play a Void defense as well, not sure why. Maybe reducing the waves would help out other people with that issue too. Link to comment Share on other sites More sharing options...
-Gun- Posted September 23, 2013 Share Posted September 23, 2013 difficulty's nothing with the right setup. like everyone said, it gets damn tedious to have to go through so many waves. Link to comment Share on other sites More sharing options...
Comfy Posted September 23, 2013 Share Posted September 23, 2013 (edited) Honestly I disagree with all of you.. T3 Defense takes Maybe 20 - 25 minutes on average? Not really that big of a deal in my honest opinion when almost every other mission type can take anywhere between 2 and 8 minutes depending. When it comes to lag and glitches I can't really comment since, in our clan anyway, we have the person with the best internet host the game; nor have we encountered any bugs thus far. If you have bad "Graphical" lag you can try activating that "Multi Threading Rendering." It's worked wonders for me. Edited September 23, 2013 by Comfy Link to comment Share on other sites More sharing options...
Felandi Posted September 23, 2013 Author Share Posted September 23, 2013 Honestly I disagree with all of you.. T3 Defense takes Maybe 20 - 25 minutes on average? Not really that big of a deal in my honest opinion when almost every other mission type can take anywhere between 2 and 8 minutes depending. When it comes to lag and glitches I can't really comment since, in our clan anyway, we have the person with the best internet host the game; nor have we encountered any bugs thus far. If you have bad "Graphical" lag you can try activating that "Multi Threading Rendering." It's worked wonders for me. Well, see it like this. If we were to assume that every wave of Void T3 defense takes 1 minute for every wave. (It takes more.) it would take 20 minutes Per average, due to the spawn rate of enemies, the only wave that takes around a minute are perhaps the first three or so. After that the spawns are spread around, forcing you to either wait them out, or fight each wave at a time at the higher levels. So the time will be over a minute. Then for each wave, you have a 15 second wait time untill this starts again. Discounting one for the first wave. So that would be 15 x 19 seconds, for 285 seconds. You have 4.75 minutes in wait time alone. Assuming the last waves take at least one minute as well, which we know does not happen, that leaves the ultimate run at 24.75 minutes. Hence, expect a run over half an hour. Link to comment Share on other sites More sharing options...
CarlitoB Posted September 23, 2013 Share Posted September 23, 2013 I agree, my keys are stacking up because it takes too much time to do 20 waves. Link to comment Share on other sites More sharing options...
mcryseria Posted September 23, 2013 Share Posted September 23, 2013 +1 I have tons of t3 defense keys but I only do it once everyday. It really bores the hell out of me. Link to comment Share on other sites More sharing options...
jubling Posted September 23, 2013 Share Posted September 23, 2013 +1 With the revealing that duration of survival missions makes no difference to rewards (5, 10 or even 20 minutes all net the same chance of rewards), the choice between playing a survival key vs defense key is very clear. Link to comment Share on other sites More sharing options...
Squig Posted September 23, 2013 Share Posted September 23, 2013 So much agreement. I -abhor- the mere thought of slugging through the inevitable hour long defense. Link to comment Share on other sites More sharing options...
Felandi Posted September 23, 2013 Author Share Posted September 23, 2013 It is lovely to see that the opinion on this issue and a simple possible solution is this positive. I sent De_Steve a message and a link to this thread, so it will be seen eventually. So feel free to continue expressing your opinions on the matter. Even if you utterly disagree! =D Link to comment Share on other sites More sharing options...
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