Skyguard1 Posted July 12, 2019 Share Posted July 12, 2019 Has anyone considered how the new rendering engine will effect the cinematic quests? Will there be a visible change in cut-scenes and in the tile-sets? I am eager to find out. Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted July 12, 2019 Share Posted July 12, 2019 I’d assume so, but I’m not entirely certain though. Link to comment Share on other sites More sharing options...
SirTobe Posted July 12, 2019 Share Posted July 12, 2019 It should be. Considering you get whatever frame and fashion you have set to your operator/warframe during the cutscenes they should be rendered live in-engine and not be pre-rendered videos like many other games do it. Link to comment Share on other sites More sharing options...
VlajkoFTW Posted July 13, 2019 Share Posted July 13, 2019 Will the new engine improve on fps stabillity and increase, or will it be more more demanding (specs) and drop fps on an older pc Link to comment Share on other sites More sharing options...
Loza03 Posted July 13, 2019 Share Posted July 13, 2019 40 minutes ago, VlajkoFTW said: Will the new engine improve on fps stabillity and increase, or will it be more more demanding (specs) and drop fps on an older pc Considering that they managed to make more particle effects less intensive... it's possible. Honestly, still wondering by what wizardry Steve managed that. Link to comment Share on other sites More sharing options...
Guest Posted July 13, 2019 Share Posted July 13, 2019 (edited) 28 minutes ago, Loza03 said: Considering that they managed to make more particle effects less intensive... it's possible PhysX is kinda sh*t in terms of optimization, it would've been difficult to make it even worse. But yeah, the new particle system is pure wizardry. It barely impacts FPS at all, even on highest settings. Edited July 13, 2019 by Guest Link to comment Share on other sites More sharing options...
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