MMDaemon 11 Posted July 13, 2019 Share Posted July 13, 2019 (edited) According to this Update our Clan should have 30000 XP. Trading Post: 10000 XP Treasury: 10000 XP Oracle: 10000 XP but the Clan Statistics say we only have 20000 XP Can someone explain this to me? It would be really nice if i could somehow see where my Clan's XP comes from. (The rooms and decorations. I know that I can see the Research we have not done yet) Edited July 13, 2019 by MMDaemon Link to post Share on other sites
AugmentedJustice 423 Posted July 13, 2019 Share Posted July 13, 2019 Gara is still bugged 2 Link to post Share on other sites
lukaself 423 Posted July 13, 2019 Share Posted July 13, 2019 19 hours ago, [DE]Megan said: Fixed extra beam Range (Ruinous Extension) negatively affecting the secondary beam lock Range of the Ocucor. Thanks ❤️😭 Link to post Share on other sites
Myscho 6,197 Posted July 13, 2019 Share Posted July 13, 2019 Iron Staff prime still listed as weapon in Codex and also showed as unranked even i have Wukong Prime maxed Link to post Share on other sites
Sannidor 3,145 Posted July 13, 2019 Share Posted July 13, 2019 (edited) 17 hours ago, [DE]Megan said: Wukong Prime: Hotfix 25.3.2.1 is now live! Login issues that affected a select few have been fixed serverside! Fixes: Fixed extra beam Range (Ruinous Extension) negatively affecting the secondary beam lock Range of the Ocucor. Ruinous Extension still does not work on Gaze kitgun Edited July 13, 2019 by Sannidor Link to post Share on other sites
Grm3472 3 Posted July 13, 2019 Share Posted July 13, 2019 Weird bug after 25.3.2.1 Last night playing Wukong at grineer fisure defense. Using Primal fury and turn it off disable attack keys and operator. I can switch weapons, despawn and respawn celestial twin, use primal fury again is the only attack that works. Primary, secondary and mele attacks still disable for a random time, no loot pickup too. Lattency and server connection looks normal. 2 Link to post Share on other sites
vnorberto 35 Posted July 13, 2019 Share Posted July 13, 2019 Wukong not God anymore with defy so its nerf ! Link to post Share on other sites
tychondus 247 Posted July 13, 2019 Share Posted July 13, 2019 21 hours ago, [DE]Megan said: Possible fix for Zanuka spawning in secret rooms and teleporting players there DE you broke an unspoken rule. Whatever happens in the secret room stays in the secret room. Link to post Share on other sites
ReyaXZy 96 Posted July 13, 2019 Share Posted July 13, 2019 Rip immortal clone Link to post Share on other sites
---VS--Matiz753 31 Posted July 13, 2019 Share Posted July 13, 2019 Still not fixed joudle achivment on steam. Link to post Share on other sites
Sedly 14 Posted July 13, 2019 Share Posted July 13, 2019 23 hours ago, [DE]Megan said: Objective UI markers now flash red to match red X attack markers. For what purpose? And also why is broken melee still a thing? Why there still is auto parry and lack of quick melee? Why can't we have options to change whatever we want? Why i have a feeling this game is more and more for idiots? Link to post Share on other sites
Dime_Hollow 1 Posted July 13, 2019 Share Posted July 13, 2019 On 2019-07-12 at 6:14 PM, [DE]Megan said: Survival Spawn Change I don't know how but after this change i get less enemy spawns in my runs in the Orokin Direlict Survival, i was doing some math before the update and i was geting around 2200 to 2300 kills for about 40 - 41 mins in and now after this update i get 1600 - 1700 . Link to post Share on other sites
-N00blKami- 1 Posted July 13, 2019 Share Posted July 13, 2019 I can't log into the game launcher. Link to post Share on other sites
Avss 132 Posted July 14, 2019 Share Posted July 14, 2019 Please fix vacuum/fetch mod so that it works under laggy conditions and isn't reliant on pet distance along with other variables such as host CPU which adds a huge delay to vacuum even if the ping is below 50ms. Please add medallions to defense tilesets or boost the standing gained by at least 8*500 = 4000. Please re-add mastery symbols at a glance to hover over market item icons instead of requiring 2-3 click through. Please clean up the new index map, tons of nooks and crannies make reactant impossible to collect. This is just poor level design. Please add favorite weapon feature so we dont have to scroll through an extremely limited UX that doesn't scale by resolution. Please add configuration names to the Arsenal general screen so we know what frame and weapon configs we have selected at a glance. Glance value can improve a lot of UX complaints. Please allow the loadout list to be re-arranged or reordered. Please fix Tyr Regor assassination maniac spawn so they do not teleport/clip through walls/water. They become unreachable and you need to wait a long time for them to "despawn" for the fight to move on. Please increase extermination spawn rate if players reach the end. Its rediculous that only 1-3 enemies spawn depending on the end tileset and line of sight from the extraction zone. Please improve survival spawn rate. It breaks if people extract separately, if you're the last person, only 1-2 enemies spawn at a time. Please make the spawn rate better across the board so soloing survival is more comparable to soloing defense. Link to post Share on other sites
HugintheCrow 3,534 Posted July 14, 2019 Share Posted July 14, 2019 On 2019-07-12 at 5:14 PM, Lance_Lionroar said: This is good. Some teleport pits are actually unnecessary to begin with, and their existence should be minimized. Especially when you consider how merely touching an area you're not supposed to debuffs you of everything. Yeah exactly, it's too often I'm about to re-jump into safety, when a completely pointless and oversized "you fell" hitbox drops me for no reason. These fall-zones should be at the bottom of the pits, not at the top, lmao. Link to post Share on other sites
SnowWarFr 256 Posted July 14, 2019 Share Posted July 14, 2019 12 hours ago, Grm3472 said: Weird bug after 25.3.2.1 Last night playing Wukong at grineer fisure defense. Using Primal fury and turn it off disable attack keys and operator. I can switch weapons, despawn and respawn celestial twin, use primal fury again is the only attack that works. Primary, secondary and mele attacks still disable for a random time, no loot pickup too. Lattency and server connection looks normal. In English please. I can read it, but it hurts to understand it. Though, if English is actually not your first language, my bad. Link to post Share on other sites
Ailesha 2 Posted July 14, 2019 Share Posted July 14, 2019 The 25.3.2.1 hotfix has reintroduced the freezing that seems to occur with every major update for me, but is fixed with subsequent hotfixes. I gotta say, this is weird to experience on a minor hotfix without having experienced it on the prior major hotfix given it's such a tiny patch compared to what can go wrong in bigger ones. 1 Link to post Share on other sites
grogxz 3 Posted July 14, 2019 Share Posted July 14, 2019 On 2019-07-12 at 5:14 PM, [DE]Megan said: Fixed Wukong’s Cloudwalk and Defy abilities turning off sprint toggle when used. Thanks alot for this fix. Link to post Share on other sites
Chatv71e 125 Posted July 14, 2019 Share Posted July 14, 2019 (edited) Please DE, fix weapons on clones. Like its been there forever. Also kills made by clones (Duality/Celestial Twin/Umbra passive) still doesn't progress your Nightwave and doesn't count as kills. Would really love to see fix to Pox, Ogris and Sarpa/Redeemer at least. Edited July 14, 2019 by Chatv71e Link to post Share on other sites
JawNuts 145 Posted July 14, 2019 Share Posted July 14, 2019 Still no fix to the nikana zaw holster visibility being inversed/opposite of what you selected. Link to post Share on other sites
AJman14 245 Posted July 14, 2019 Share Posted July 14, 2019 The Nightwave Decoration is still missing from the Nightwave cred shop! Link to post Share on other sites
I.Loki.I 13 Posted July 14, 2019 Share Posted July 14, 2019 Hello DE and team, good morning! I have one issue about Wukong's Iron Staff Prime. Altough the other exalted weapons never appear in the Codex, Iron Staff Prime is there, unleveled, despite the 3 formas i already put on it. Pls fix it. The Crewman (research) that before the att was found in gas city tilests isn't appearing anymore there (i already have ran avery mission in jupter). He moved to anywhere else or just dissapeared? thank you and good day! Link to post Share on other sites
BrazilianJoe 4,781 Posted July 14, 2019 Share Posted July 14, 2019 (edited) Index: Endurance breaks after host migration: Edited July 15, 2019 by BrazilianJoe Link to post Share on other sites
xlixAxilx 3 Posted July 14, 2019 Share Posted July 14, 2019 Thanks DE, I've been thinking this for some time but is it possible to get a 100x Squad Energy Restore (MAXIMUM) in the future, I feel like most players want to play the game and not babysit the Foundry after every mission, plus we'd be able to use some of those resources that have been piling up for awhile now. Your good player, xlixAxilx Link to post Share on other sites
Springlake 30 Posted July 14, 2019 Share Posted July 14, 2019 (edited) 3 hours ago, xlixAxilx said: Thanks DE, I've been thinking this for some time but is it possible to get a 100x Squad Energy Restore (MAXIMUM) in the future, I feel like most players want to play the game and not babysit the Foundry after every mission, plus we'd be able to use some of those resources that have been piling up for awhile now. Your good player, xlixAxilx There's a companion app for your phone. You can craft almost everything in the game from that while you are out and about doing something else besides gaming. Especially since it's only a minute build time for 10 of them. Edited July 14, 2019 by Springlake Link to post Share on other sites
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