duenor Posted September 21, 2013 Posted September 21, 2013 Mobs die but don't look like they are dead. Still standing, and in some cases, still moving slightly. Not all of them, just some. Am using Nekros Soma Despair Glaive Powers: Desecrate and SotD
r3dzer0 Posted September 21, 2013 Posted September 21, 2013 Some enemies die very slowly, mostly infested chargers and ancients, with some interspersed grineer. I think it has to do with the host, but as far as i know it is a known issue for the last couple patches
SkacikPLz Posted September 21, 2013 Posted September 21, 2013 I know what you mean. it's old bug which occured quite often in early CBT. looks like they did something which brought it back.
Dzz1rt Posted September 21, 2013 Posted September 21, 2013 Yeah... had this sometimes... couple of enemies stiil on the fit and run on spot after their death...
DoomFruit Posted September 21, 2013 Posted September 21, 2013 I get it in single player, so it can't be a hosting problem. I also had this odd problem of credits dropping on one of those retracting pillars in the Void and getting suspended in mid-air. Doing a wallrun and backflip to collect floating money was kinda surreal.
r3dzer0 Posted September 21, 2013 Posted September 21, 2013 well i know that its been around for a while. Maybe there are certain conditions for death animations that cause bugs. dont most targets set ablaze die slowly?
arch111 Posted September 21, 2013 Posted September 21, 2013 O got it too, Grineer. They stand dead for several seconds.
TheMalachai Posted September 21, 2013 Posted September 21, 2013 I get it fairly consistently, with just about every piece of equipment I own. I almost always play solo. It's getting pretty annoying for me, as in the heat of battle I'll end up wasting ammo on something that's dead, but doesn't realize it.
shut Posted September 21, 2013 Posted September 21, 2013 I get this at least once a mission since U10.1. Like, they just stand there, not letting me walk through them and blocking all of my attacks, but not disappearing until the usual corpse timer goes off.
TheHeraldXII Posted September 22, 2013 Posted September 22, 2013 This has only happened since U10, and yeah I know what you mean. It's not a slow death animation, there's no elemental effects involved, they just stand there as if they were alive but don't move. This also has nothing to do with lag because it happens in solo as well.
EganMC Posted September 22, 2013 Posted September 22, 2013 I'm sure this has reached a point where all the devs know about it. It happens ever single game, no matter who is the host. It's a very very common glitch. Let it slide for now.
r3dzer0 Posted September 23, 2013 Posted September 23, 2013 K well I can now confirm it happens. Moas and grineer lancers as far as I can tell. Nothing like gunning them down and them looking and turning to you saying really? You really just killed me? And then they turn to follow your direction. Lasts like 5 seconds
H4rdT1M3 Posted September 23, 2013 Posted September 23, 2013 Yup, I'm getting this bug too across all factions, all tile sets, both solo and online play. Thank you all for confirming I'm not the only one. For the last couple of days observing this bug I kept recalling a Will Ferrell line from ZooLander, no not the "I created the piano necktie line." Rather the line where he says, "I feel like I'm taking crazy pills!" While I may not necessarily be sane, at least this is not part of my madness. I'm betting the dev's will take care of this quickly because you know, they're awesome like that.
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