Emolition Posted July 16, 2019 Share Posted July 16, 2019 Hi something I just noticed is that the celestial twin fight scan targets even when they in a trap so would be nice if they got same ai as pets that won't attack trapped targets. Link to comment Share on other sites More sharing options...
NinjaZeku Posted July 16, 2019 Share Posted July 16, 2019 17 minutes ago, Emolition said: same ai as pets that won't attack trapped targets Wait, that's a thing? Then I petition this feature be expanded to Sentinels, as well. Or really, just make Synthesis targets immune to damage already, as long as a player within 50m or so still has Traps and Scanner charges left to use. Link to comment Share on other sites More sharing options...
Emolition Posted July 16, 2019 Author Share Posted July 16, 2019 1 hour ago, NinjaZeku said: Wait, that's a thing? Then I petition this feature be expanded to Sentinels, as well. Or really, just make Synthesis targets immune to damage already, as long as a player within 50m or so still has Traps and Scanner charges left to use. I think so my kavat never attacked a target when you put it in the trap. But try to scan a low lvl target without trap and the kavat will kill it to fast. Link to comment Share on other sites More sharing options...
ThePHiLsTeR Posted July 17, 2019 Share Posted July 17, 2019 My twin utterly destroyed the target. Yes, this need to be implemented. Link to comment Share on other sites More sharing options...
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