(NSW)DrakeAngelos Posted July 18, 2019 Share Posted July 18, 2019 There's a Frost ability HUD bug on Nintendo Switch that's been around for a few months. I can cast Frost's Snowglobe ability normally. Its startup behavior functions as expected. Its status effect behaves as expected. Its armor/health behaves as expected on the actual Snowglobe in the environment, but in the HUD for his skills in the corner of the screen, the percentage health drops incorrectly from whatever percentage health the bubble is at to 0 shortly after startup behavior is complete. This behavior does not track with the actual health of what the bubble has, as it last for a substantial amount of time after the HUD says it's at 0% health. Are the Switch devs aware of this bug? Either way, will there be a fix in the works for this bug in the next few updates? Link to comment Share on other sites More sharing options...
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