(XBOX)Kavriel Posted July 21, 2019 Share Posted July 21, 2019 When using Rising Blast, I can no longer fire my Void Blast normally. It charges to full strength before releasing each and every time as if I held down the button. I have tested this with three different controllers and two consoles and it remains consistent. This issue has been present since the Jovian Concord update introduced the other controller bug, but unlike that one, this is not fixed by a restart. I've tried disabling and re-equiping on the skill tree as well and it's still flawed. I want the option to charge and fire or to fire instantly - as I had before the controller bug. Please fix both and check your code as a tileset remaster should in no way ever effect controller functionality. Link to comment Share on other sites More sharing options...
(PSN)cazazombies245 Posted July 21, 2019 Share Posted July 21, 2019 Same problem here. Link to comment Share on other sites More sharing options...
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