(PSN)nelris95 Posted July 29, 2019 Share Posted July 29, 2019 Can we have a bigger icon for rhino's iron skin, get difficult to pay attention to it with such a small icon, specialy at high levels where it's removed in 2 shots Link to comment Share on other sites More sharing options...
(PSN)Hikuro-93 Posted July 29, 2019 Share Posted July 29, 2019 How is it possible that I only notice this now??? Link to comment Share on other sites More sharing options...
(PSN)Scottishwarlock Posted July 29, 2019 Share Posted July 29, 2019 Hmm so the wukong deluxe is a myth. Was hopefull it be in this update save money on plat for a while Link to comment Share on other sites More sharing options...
(PSN)UltraxEmerald Posted July 29, 2019 Share Posted July 29, 2019 I only read a bit of it, is Volt getting his cloth physics? Link to comment Share on other sites More sharing options...
(PSN)INSANE_GHOST_42 Posted July 29, 2019 Share Posted July 29, 2019 Will we get an Umbra toggle anytime soon? Link to comment Share on other sites More sharing options...
(PSN)a01LB_SEGA4EVER Posted July 29, 2019 Share Posted July 29, 2019 On 2019-07-25 at 11:13 AM, [DE]Danielle said: This will be fixed in this update 🙂 Thought i Would use this chance to Mention: The [Dual Swords CYSKIS skin] is Not working on the [Dark Split-Sword] that Sword skin is a Bundle only item, and i only got the Bundle For the Sword skin. i can equip the [Dual Swords CYSKIS skin] to the [Dark Split-Sword] ; But the second i leave the Arsenal, The Skin fails. i understand a Game as big as WARFRAME will have bugs and Glitch(s), and many take time For repairs. i Just wanted to Mention this little hiccup. Thanks. Link to comment Share on other sites More sharing options...
[DE]Danielle Posted July 29, 2019 Author Share Posted July 29, 2019 7 minutes ago, (PS4)THOMAS-WATSON said: Hmm so the wukong deluxe is a myth. Was hopefull it be in this update save money on plat for a while Not a myth 🙂 The model was shown for the first time on the Devstream last Friday, so it has yet to release on PC. Once it has consoles will be working on building it for release but that will take some time. 7 minutes ago, (PS4)UltraxEmerald said: I only read a bit of it, is Volt getting his cloth physics? Nope! This was also only debut on the Devstream last Friday, so it will take some time to make its way to PC and then to consoles 🙂 7 minutes ago, (PS4)INSANE_GHOST_42 said: Will we get an Umbra toggle anytime soon? In the update following this once yes! Link to comment Share on other sites More sharing options...
(PSN)EleosGallahad Posted July 29, 2019 Share Posted July 29, 2019 On 2019-07-24 at 2:42 PM, [DE]Danielle said: THE QUATZ COLLECTION Quatz Pistol: A compact four-barreled design packing a self-charging capacitor that discharges upon every reload from empty. Features auto hip-fire and aimed fire loses a four-shot instant burst. looses* That was the only grammatical issue I could find so far just from scanning. I enjoyed reading the entirety of the post, and will be looking forward to what comes next moving on. I would love to catch you in a conversation some time, if you ever have a free moment to do so, cheers Danielle. Keep up the great work, same goes to the rest of the team; y'all put in respectable effort. Link to comment Share on other sites More sharing options...
(PSN)iuvenilis Posted July 29, 2019 Share Posted July 29, 2019 1 hour ago, (PS4)KungFuShrek-1Z4N said: Not related to topic but please fix some riven challenges i mean i have one which i have to synthesize a target without taking any damage not even when i just started the mission Rhino's Iron Skin 😉 Cast at the start of mission. The "without using abilities or traps" condition doesn't kick-in until you find the target. I'm not aware of any bugged riven challenges. Perhaps post in Players helping players for more help? Link to comment Share on other sites More sharing options...
(PSN)alois198812 Posted July 29, 2019 Share Posted July 29, 2019 Uuuuuu this looks juicy Link to comment Share on other sites More sharing options...
(PSN)MJ-Cena7 Posted July 29, 2019 Share Posted July 29, 2019 On 2019-07-26 at 6:12 AM, (PS4)cdzbrbr said: Hey @[DE]Danielle, I hate to be that guy asking 'what about?' but since I was never expecting you guys to go back and wrap a previous tennogen round, me and some friends couldn't help but notice that the last two items from one of our favorite tennogen artists, @Vulbjorn the graphical walrus, were missing from the curated list that came to us: Nikana Ungulata Skin from round 16 and Equinox Megaera Skin from round 14. Not only is he very talented AND creative as he's the only one creating steady top notch infested themed content We would really like to know if we can expect his works to come back to consoles again, especially considering it's stuff from recent tennogen rounds. I'll really appreciate if you could dig this info for us, thanks in advance! My guess is they transfering the most selling skins on pc first for maximuim profits for them while burying less selling items at this pace some skins for the same frames might release from future rounds making older skins pointless and affecting both playes and artists Link to comment Share on other sites More sharing options...
(PSN)cdzbrbr Posted July 29, 2019 Share Posted July 29, 2019 2 minutes ago, (PS4)MJ-Cena7 said: My guess is they transfering the most selling skins on pc first for maximuim profits for them while burying less selling items at this pace some skins for the same frames might release from future rounds making older skins pointless and affecting both playes and artists While it does make all the sense in the world, i doubt that the frost ion skin to name an example was more profitable than the nikana ungulata, both from the same tenno gen round, 16. Connor said one time, or at least that's how i remember it, that in order for tenno gen get to consoles they'd need to talk to each artist individually to strike a deal; a perspective which has me very worried cause i simply love vulbjorn's works, and pattern has it that they aren't coming to us. Link to comment Share on other sites More sharing options...
(PSN)SeagullExpertShy Posted July 29, 2019 Share Posted July 29, 2019 No Mesa Kudegra :( Link to comment Share on other sites More sharing options...
(PSN)Respect80K Posted July 30, 2019 Share Posted July 30, 2019 Will Ancient Healer specter aura work again when deployed by the host in this update? The damage reduction hasn't transferred to defense objects or companions at all and only works for your frame when you go into operator mode after deploying them. Link to comment Share on other sites More sharing options...
(PSN)Pyro7737 Posted July 30, 2019 Share Posted July 30, 2019 Pyroclastic flow, doesn't show, and looks like a football kick that did alot of damage :) Link to comment Share on other sites More sharing options...
(PSN)CIA_BlockArea Posted July 30, 2019 Share Posted July 30, 2019 23 hours ago, (PS4)RimuruTempest377 said: Can you guys PLEASE fix the codex. Some of the plains animal scans were taken away from me. The kuakas, condrocs, and mergoos still do not work at all. No matter how many times you scan them they do not fill in the codex. There is also extra blurred out versions of both condorocs and kuakas. The vapos condor dropship and vapos elite condor dropship are not in the game at all. I believe when you guys changed gas city tiles that the open air spawns for these 2 ships were not added. I have run hours apon hours of gas city tiles trying to find them. The one that pulls into the big hanger bay tile may be it but it is not scannable. Thereare also some enemies that are not even scanable in the game anymore; Artificers, carabus, datalyst, nightwatch carrier, and tomb gaurdian. Therfore they can not be spawned into the simulacrum. I have been playing this game for 3 years and the codex has never been 100% fixed. Filling it is the last thing i need in warframe (not counting primed chamber) XD. It would be really great to get all of these things scanned. Thank you for your time. I also have the same problem I hope DE solve our problem. Link to comment Share on other sites More sharing options...
(PSN)Fire_Hawk_82 Posted July 30, 2019 Share Posted July 30, 2019 Good to hear new stuff dropping, i like new stuff. I also little disapointed with nerfs ingame and even wukong, might aswel cap enemy levels to level 150. The main reason im commenting as i think this issue is really important for huge percentage of players maxing thier focus tree's and it's concerning Sanctuary Onslaught and Elite Sanctuary Onslaught. I had 180 day affinity booster to grind ESO but as i gamed this mission type its been buggy for past 2 weeks and im down to 155 days left not really grind much due to issue, this as wasted almost 2 weeks booster. I start and finish zone 1 only for it too stay at zone 1 even though i just completed zone 8, also i dont recieve rewards, it also states i only scored low on first zone throughout and i get very very little focus plus during this bug efficiency doesnt drop like it use too. Now thiers times its fine but majority of the time im in sqaud this happens they also have same issue when i asked. I had this with multiple sqauds and even took 3 images via psn with same friend team over few zones. I love Warframe and enjoy ESO. PLEASE ADDRESS THIS BUG PLEASE, i really dont want to lose anymore of my booster days, it cost me enough so i can focus on my focus tree. Thanks Fire_Hawk_82 Link to comment Share on other sites More sharing options...
(PSN)SirBlokofmem Posted July 30, 2019 Share Posted July 30, 2019 Try adding food to warframe Link to comment Share on other sites More sharing options...
(PSN)BlackGhost300 Posted July 30, 2019 Share Posted July 30, 2019 Are you guys going to update the loading screen Prime Access from Equinox Prime to Wukong Prime? Link to comment Share on other sites More sharing options...
(PSN)MATTEOS_PHOTO Posted July 30, 2019 Share Posted July 30, 2019 Fix the gear wheel while using melee, cant use scanner, fishing pole or heavy weapon anymore with melee, you keep #*!%ing up melee with every update instead of fixing it, just go back to the way it was until 3.0 comes out ever. Link to comment Share on other sites More sharing options...
(PSN)TX_CHAINSAW_81 Posted July 30, 2019 Share Posted July 30, 2019 Can you guys switch the "quick shortcut button" in the navigation/star chart screen from Loadout to Arsenal? I find myself needing to change a weapon for a sortie n what not pretty often. Plus, u can change loadouts pretty quickly from the arsenal as well. In fact, why isnt Arsenal right up top in the menu since its used soo much? Thanks. Link to comment Share on other sites More sharing options...
(PSN)NeroRedgrave Posted July 30, 2019 Share Posted July 30, 2019 Quote Fixed ability to gain Set Mod bonus by using multiple copies of the same Mod if you have a Sentinel or Moa. Set Mod bonuses require different Mods from the Set to gain the bonus. Not nice DE, not nice! Link to comment Share on other sites More sharing options...
(PSN)RobertoRodri Posted July 30, 2019 Share Posted July 30, 2019 Fix the codex please. Another player already mention several problems with it. Is been bug for years. Why is so hard for you guys to keep it clean? Every big update is something new that's wrong. You fix something on one big update on it, but another problem appear with the new enemies or the old ones. Please, is really frustrating. Link to comment Share on other sites More sharing options...
(PSN)Kutschman Posted July 30, 2019 Share Posted July 30, 2019 5 hours ago, (PS4)NeroRedgrave said: Not nice DE, not nice! I've read that in the Jovian Concord patch notes for PC, but didn't find it for PS4. Where does your quote come from? Because it definitely worked yesterday. (Or did I misunderstood this text? I've got the same melee mods on my melee and on the Deconstructor Prime, and that works/worked) Link to comment Share on other sites More sharing options...
(PSN)NeroRedgrave Posted July 30, 2019 Share Posted July 30, 2019 29 minutes ago, (PS4)Kutschman said: I've read that in the Jovian Concord patch notes for PC, but didn't find it for PS4. Where does your quote come from? Because it definitely worked yesterday. (Or did I misunderstood this text? I've got the same melee mods on my melee and on the Deconstructor Prime, and that works/worked) Look at "Notable Fixes" on Page 1. ATM they work, but with todays update they "fix" it. Link to comment Share on other sites More sharing options...
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