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Garuda bloodletting bug, possible UI, or gameplay bug


Van.de_drift
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Garudas bloodletting doesnt scale with efficiency properly. WIth streamline its supposed to consume 35% max health (as stated in the ability screen), but consumes 50%hp instead. Energy refund works well. With my build i have 800 hp and after using her 3 health drops to 400, when it should drop to 520.

Here is an Imgur album with the most important info 

The bug appears 100% of the time, in the simulacurum and in any mission.

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I have same issue it says 20% Health drain but it drains 50% instead of the your whole health no the percentage of it. So if you have 300 it will go to 150 then 2 if casted twice. Don't know if its intended to drain % of your overall health but its really annoying cause before ya know it your dead making me do a quick thinking so i don't die when i cast it twice.

Edited by EvilPoise
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