Pzykdruhgs Posted July 25, 2019 Share Posted July 25, 2019 Testing vs elite lancers in simulcarum, the Panthera with 1.0 punchthrough isn't actually punching through enemies and will continue to even hit dead body hitboxes. Testing most other rifles with 1.0 it hits two enemies (I understand there's also a difference between what type of enemy). Actually after a bit more testing I get that this seems to be the nature of the weapon to bounce off it's main hit, but it's still a little disappointing that 95%+ of the time the punch becomes basically useless. Link to comment Share on other sites More sharing options...
(XBOX)xSeeMyEvilx Posted August 10, 2019 Share Posted August 10, 2019 it meant to have infinite punch thay just keep getting the bug back in from old version were thay work on big update an end up putting it back in. not 1.0 punchthrough but endless through enemy only. so the bounce can be used more effectly. I see this get fixed 2 time now an we are on the 3ed time. now an people dont seem to know this an im worried that it will be given a 1.0 punch or lose it. witch will ruin so may of my hard work an favorite gun that none meta to most. Link to comment Share on other sites More sharing options...
LoneWolf9989 Posted August 13, 2019 Share Posted August 13, 2019 (edited) Punch though is weird, sometimes things can completely stop punch through. Triburos ranted about this in his Zenith video, and while that has been fixed as far as I know, punch-through is still finicky Edited August 13, 2019 by LoneWolf9989 Link to comment Share on other sites More sharing options...
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