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Update 39: Isleweaver: Share Bug Reports and Feedback Here! ×

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Posted

So I noticed that Wyrm's Crowd Dispersion seems to turn its targets into ragdolls now. This is rather problematic, as it makes it seem like they're dead. In the middle of a heated firefight, you don't really notice the reason they fell over, you just assume they're dead, change targets, and get surprised when they get back up. It only gets worse when their healthbars sometimes disappear, and they don't seem to take damage while falling over. It's basically put Crowd Dispersion back to next-to-useless. I don't see what was wrong with it before.

Posted

Patch note seem to be miss a lot of change made in the game since U10 some thing like major change for some weapon like kunai stagger ability on ancient had been gone. DE just keep thing silence now and we have to notice our self.

Posted

The problem before was that it did nothing.

That was several updates ago. It's been working just fine for a while now, but Update 10 has brought this crappy change.

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