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Image hang


Dayren12
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The last time there was a bug due to which it is impossible to play. literally on each mission solo or publicly, the image stops, and the game itself continues, and the soundtrack of shooting, walking of enemies and other things is there, but the picture is worth it. what to do ?

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hmm, does sounds more like your video driver crashed and windows was to slow restarting it, causing warframe not noticing it... or windows was too fast with it and warframe didn't noticed THAT ^^)

in either case, check your windows event logs for a driver crash - windows logs/system is where this is logged. my guess is your card is a nvidia one, so it would contain the filename of the nvidia driver which starts with nv (like most files of nvidia).

the reason for this might be because some opcode in warframe was used incorrectly by the devs (or more likely the compiler they uses screws things up here) - at least, this was what my research on this matter lead me too (i had the same problem, that's why writing this to you). many updates and hotfixes later this still is happening far to often to make warframe playable - and it was since right a certain update, nearly a year ago (i have it writen down somewhere, but don't remember which one it was).

luckily, there is a working "circumvention" to this problem that helped me and might help you and others too: play the game in borderless mode! even if you only have one display active, this works (multiple displays though might be annoying since your pointer might run out to them and prevent you being able to move in this time insode the game - might have to deactivate those extra display units when playing which isn't too much trouble, but still annoying). anyway, with only one active display, you should be golden and can forget about this problem. and hopefully someone at DE will someday get to the ground of the source (illegal opcode) - i would like to help them, but reverse-engineering of their game is sadly illegal (not to mentione, a god awfull lot of work and the code one gets is not what the devs original writen, just has the same 'behaviour' of the code before it will made binary)... so maybe some dev reads this and try debugging the damn compiler in use?!? for i pretty sure there is the real culprit.

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I do have the same problem, and the I do have an nvidia driver crash in the system logs. But it happens on any driver, I've been having this same random crash for at least 5 drivers now. Unfortunately I am already playing in Borderless mode and it crashes.

Edited by Nandiman
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