Grosswick Posted September 22, 2013 Posted September 22, 2013 When i played void missions i love to explore maps and find hidden rooms. The fact is, some of the smaller ones are always present, but since You could not get into all of them, some treasures were safely hidden behind walls/closed doors.I started to lvl up my "flying jug" sentinel (sorry never remember its name) and after maxing out "Vaccume" i foud out it can "suck in" items from large distance AND through walls.So my point is, in Void, when you know where to look, You can grab some large AoE melee weapon, or just use some sort of rhino stomp to break containers through walls, and sentinel will grab You some nice extra mods.I dont know if its to be claimed as bug/abuse, but just maybe some Dev will think it through. I mean some newb will never get to abuse it intentionaly, beacous you need to know where to look, but some experienced players may 'profit' quite a bit.Cheers, and sorry if i messed up with english a bit, my wrighting is dreadfull
Alighierian Posted September 22, 2013 Posted September 22, 2013 I would call it 'resourcefull'. I remember actually opening one of those small walls, but since a few (smaller) patches back the wall doesn't open if I press the according pressure plate.
Grosswick Posted September 22, 2013 Author Posted September 22, 2013 From what i've seen, those pressure plates are connected somewhat randomly. Sometimes they will open closed door or remove wall segment to enter some hidden areas, sometimes they trigger traps, and sometimes they can do both
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