WaterFalll Posted July 26, 2019 Share Posted July 26, 2019 (edited) I reported two bugs which related to weapon problem with Mirage's Hall of Mirrors clones before (Tonkor and Cernos Prime) and thank you for fixing both of them. Now I am testing how other weapons work with Mirage's clones and I found certain amount of weapons have different problems with this mechanic. I haven't tested all the weapons but I will try to test as many as I can and explain the problems with screenshots below. If I misunderstand any of these problems please let me know. Thanks. 1. Clones don't use Quanta Vandal and Mutalist Quanta's alt-fire mode. (Paracyst alt-fire works fine) Quanta Vandal Mutalist Vandal (This bug is also listed in the Mutalist Vandal's wiki so I assume this is a known bug or maybe this is not a bug at all) 2. When Tigris Prime equipped with Hell's Chamber, only one clone will fire (Total 2 sprays of bullet). Tigris Prime with Hell's Chamber Tigris Prime without Hell's Chamber 3. When Boar Prime equipped with Hell's Chamber, one of the clones will only fire one bullet (Total 2 sprays of bullet + 1 bullet). Boar Prime with Hell's Chamber Boar Prime without Hell's Chamber 4. When Burston Prime (three-round burst mechanic) equipped with Split Chamber, one of the clones will fire 2 bullets and the other one will only fire 1 bullet. (Bullet pattern: 1,3,2) Burston Prime with Split Chamber Burston Prime without Split Chamber 5. When Nagantaka equipped with Split Chamber, two clones will fire different amount of bullet. Same problem with Burston Prime. Since this weapon doesn't leave bullet hole so no screenshot but the amount of spark when the bullet hit the obstacle are different between Mirage and her clones tells it. 6. When Hind (five-round bursts) equipped with Split Chamber, the clones will only fire 2 bullets (Bullet pattern: 2,5,2). If equipped without Split Chamber, one clone will fire 3 bullets and the other will fire 4 bullets (Bullet pattern: 3,5,4). Hind with Split Chamber but not using Hall of Mirrors (works fine) Hind with Split Chamber Hind without Split Chamber 7. Clones don't fire Corinth's alt-fire mode, only fire the primary mode. (Fixed in Saint of Altra Update 25.7.0) Corinth's alt-fire mode (The alt fire is a grenade launcher so no bullet hole left in the middle) Corinth's primary mode 8. Clones don't use Ferrox and Javlok's alt-fire mode. So I am not sure if this is intentional but I think clones should be able to deal damage with alt-fire as well and just leave the main spear behind. Ferrox alt-fire with only one spear Javlok alt-fire with only one explosion 9. Clones fire both primary and alt-fire mode of Panthera at the same time when using alt-fire mode. Edited August 30, 2019 by WaterFalll Link to comment Share on other sites More sharing options...
WaterFalll Posted July 27, 2019 Author Share Posted July 27, 2019 So I think most of the problems happened on the weapons with launcher mechanic, shotgun with multishot and burst rifle with multishot. Link to comment Share on other sites More sharing options...
KidCinema Posted August 1, 2019 Share Posted August 1, 2019 Great job, was really disappointed when I noticed Corinth alt-fire not working Link to comment Share on other sites More sharing options...
WaterFalll Posted August 1, 2019 Author Share Posted August 1, 2019 (edited) 10. When Strun Wraith equipped with Hell's Chamber, only one clone will fire (Total 2 sprays of bullet). Strun Wraith with Hell's Chamber Strun Wraith without Hell's Chamber 11. When Tiberon Prime (three-round burst mechanic) equipped with Split Chamber, one of the clones will fire 2 bullets and the other one will only fire 1 bullet. (Bullet pattern: 1,3,2) Tiberon Prime with Split Chamber Tiberon Prime without Split Chamber Edited August 1, 2019 by WaterFalll Link to comment Share on other sites More sharing options...
WaterFalll Posted August 30, 2019 Author Share Posted August 30, 2019 On 2019-08-01 at 1:17 PM, KidCinema said: Great job, was really disappointed when I noticed Corinth alt-fire not working The bug with Corinth is fixed. Thanks DE. Link to comment Share on other sites More sharing options...
Recommended Posts