pazon123 Posted July 27, 2019 Share Posted July 27, 2019 This post will be mainly photos, you can view them all here: https://imgur.com/a/QkLLhi4 This is my kavat's health in mission with a R1 Enhanced Vitality (272hp): This is my Kavat's Base HP (240 HP): This is that Kavat with the Rank 1 Enhanced Vitality (+40% HP), but with the wrong health value (272HP instead of 240*1.4= 336HP): This is kind of major, as the vitality mod is applying +13.3% health instead of +40%. In the imgur album, I have my rhino base Hp and health link photos in there as well, and those do work properly. I think this was a error when these mods were made compatible with kubrows/kavats, as enhanced vitality works properly on this sentinel. Link to comment Share on other sites More sharing options...
pazon123 Posted July 27, 2019 Author Share Posted July 27, 2019 Found this out by complete accident: I was using my kavat with a lower health warframe, and realized health link would be worse, but before I sunk endo into enhanced vitality, I realized the health values were wrong. I think this may have happened with when they made the vitality/shield increase mods global for all companions instead of sentinal mods. As of right now, always use health link, cause Enhanced Vitality is currently 66% weaker than advertised on kavats/kubrows than it is on sentinels. Link to comment Share on other sites More sharing options...
swiftasacoursing Posted July 27, 2019 Share Posted July 27, 2019 Was your Kavat at 100% health in the incubator? Link to comment Share on other sites More sharing options...
Ascarith Posted July 27, 2019 Share Posted July 27, 2019 (edited) Best guess is that Genetic Stability has something to do with it. Your Adarza actually has a base of 120 health, but Genetic Stability gives it a 100% bonus to health (netting your 240). I can't mathematically figure out how to get to 272 though, even trying to factor that in (but also haven't tried that hard). Enhanced Vitality is 48 bonus health on a base 120 health Kavat. You're only getting a 32 health bonus, which is...not a nice fraction of 120 (or 240). 32 is 1/3 of 96 (what you should get for 240 base health), but that's a missing 3x multiplier which doesn't match the 2x Genetic Stability multiplier? 🙃 Edited July 27, 2019 by Ascarith Link to comment Share on other sites More sharing options...
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