Jump to content

Mission idea Open-world (or any Planet)


Recommended Posts

With the Tile-system Wf has in place, how about a new endless mission, where you would/could go deeper so EnemiesLvl and Droprate increase? Maybe a Cavesystem on a planet.  You could also include the standard 4-interval rotation (A,A,B,C) and if you fought your way 4 Etage down, you would get rotation C.
And then you could fight Etage 4 again or go deeper, so the player had more control over their expirience. Maybe each etage should have a miniquest, like kill 50 ememies and the last drops a keys to open the Reward-Door and stepps down. The deeper you go the more the Reward-table will shift towards the Rare-rewards.

  • Like 2
Link to comment
Share on other sites

  • 4 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...