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About Zaws (Kripath)


NGXIS
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Hi! I was looking to build a polearm zaw using the Plague Kripath.

I read that the building depends on me, but I dont know what choose. So, there is a combination that all people says "this is the best"? Or can explain me what I need to know to build one? Because more or less dmg, speed, etc dont explain me nothing, because I cant just build something balanced but maybe is a bad idea

Thanks.

Edited by NGXIS
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6 часов назад, NGXIS сказал:

bokwin or seekalla

That's just my OCD, lol. I used Bokwin because of it is 'exclusive' to Plague Star event. And it matches Keewar: Plague Keewar + Plague Bokwin. I got used to the speed I have. Anyways most of the time I do slide attacks.

It's up to your personal preference.

Edited by bl1te
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It really depends on your preference, I like a good balance between crit chance and status with some attack speed, so i'll build that. A crit chance of 14% is enough for Blood Rush and a higher status means you can benefit more from Condition Overload

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12 minutes ago, Sir_Carl said:

It really depends on your preference, I like a good balance between crit chance and status with some attack speed, so i'll build that. A crit chance of 14% is enough for Blood Rush and a higher status means you can benefit more from Condition Overload

Then It just depends what mods I like more to use and if I have a riven or not?

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1 minute ago, NGXIS said:

Then It just depends what mods I like more to use and if I have a riven or not?

Technically yes, but having a balanced crit/status chance will benefit you the best. Rivens aren't necessary, but they do help a lot

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2 minutes ago, Sir_Carl said:

Technically yes, but having a balanced crit/status chance will benefit you the best. Rivens aren't necessary, but they do help a lot

A balanced one, I like that. Thanks for the help!

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Outside your own personal preference in handling a Kirpath Polearm is a status spoofer.

The weapon doesn't lean too heavily to any one damage type and so it's major potential is producing many status effects at once for Condition Overload. The threshold number of status effects you can have active at any given time is entirely based on your attack speed thus a fast Kirpath is ideal in spite of doing less DPS due to the way Condition Overload stacks damage exponentially and the way Corrosive procs function against Armor.

I would recommend something similar to PLAGUE KRIPATH + SEEKALLA + EKWANA II JAI

This might be too far or might not. With Berserk it will be 1.95 Atk Speed.

Mod for Status Corrosive + Heat Vs. Grineer, Status Gas + Electric Vs. Corpus and Corrosive + Heat Vs. Infested.

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As for me, I would build Plague Kripath with:

Plague Bokwin and Ekwana Jai II.

If you don't have Plague Bokwin, then I recommend Jayap.

General rule: make sure the attack speed is ≥1 for QoL and difference between CC and SC is small.

Yes, hybrid build performs best.

This might help you to not waste resources and get disappointed 😄 :

https://semlar.com/zawcalc

Edited by bl1te
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There's a couple of videos from YouTuber "AGayGuyPlays" whereby he does a basic rundown of how to build Zaws (which the same principles can be applied to building Kit Guns later on).  One of his videos contains a link to an online spreadsheet with all possible Zaw combinations, allowing you to quickly see and select the parts you need to build the Zaw you want to use.

I'm currently at work, otherwise I would link the YouTube video for you.

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Thanks all for the replies. I understand better now. Now I know more or less what to build.

20 minutes ago, bl1te said:

As for me, I would build Plague Kripath with:

Plague Bokwin and Ekwana Jai II.

I'll try that. I have x2 sets from the last event of each Plague thing.

15 minutes ago, Caine2112 said:

There's a couple of videos from YouTuber "AGayGuyPlays"

I'll check that channel. Thanks!

4 hours ago, 0_The_F00l said:

For the base zaw, I normally suggest a build that is 

CC 14% 

SC 25% 

Speed 1

Damage whatever you get. 

Tends to work ideally for a hybrid mod setup taking advantage of both blood rush and condition overload. 

Good, the build that I was checking have these stats. Thanks!

15 hours ago, Xzorn said:

Outside your own personal preference in handling a Kirpath Polearm is a status spoofer.

The weapon doesn't lean too heavily to any one damage type and so it's major potential is producing many status effects at once for Condition Overload. The threshold number of status effects you can have active at any given time is entirely based on your attack speed thus a fast Kirpath is ideal in spite of doing less DPS due to the way Condition Overload stacks damage exponentially and the way Corrosive procs function against Armor.

I would recommend something similar to PLAGUE KRIPATH + SEEKALLA + EKWANA II JAI

This might be too far or might not. With Berserk it will be 1.95 Atk Speed.

Mod for Status Corrosive + Heat Vs. Grineer, Status Gas + Electric Vs. Corpus and Corrosive + Heat Vs. Infested.

I'll check that build. Thanks for the info, it really help me.

Edited by NGXIS
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8 минут назад, NGXIS сказал:

I'll try that. I have x2 sets from the last event of each Plague thing.

Sorry, I forgot to note about Stances.

I didn't build 2-handed Kripath because I didn't enjoy the stance which matches polarity. Though Kripath has x2.2 Crit multiplier. I've build Keewar because of comfortability.

So, don't forget to check out videos showing how different stances perform themselves. If you still couldn't decide which is better, try building cheap regular polearm from the market, put some attack speed mod to make it ≥1 and put different stances to test for yourself.

Edited by bl1te
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1 hour ago, bl1te said:

Sorry, I forgot to note about Stances.

I didn't build 2-handed Kripath because I didn't enjoy the stance which matches polarity. Though Kripath has x2.2 Crit multiplier. I've build Keewar because of comfortability.

So, don't forget to check out videos showing how different stances perform themselves. If you still couldn't decide which is better, try building cheap regular polearm from the market, put some attack speed mod to make it ≥1 and put different stances to test for yourself.

I like how works polearms, that is my final weapon for me. So for that I choose Kripath. I was thinking what kills fast, a crits, status or hybrid build. I still watching videos and cant decide what keep. So I'll need to try for myself and see what I like more. So I'll do that, build no-plague Zaws and test and test. Thanks.

Edited by NGXIS
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Well, after years of ignore melee weapons, I recently test many type of them, specially polearms. It seems like combine Blood Rush + Condition Overload (Hybrid) is the best.

What I found (that I didn't notice), is that this is an interesting combination:

Primed Pressure Point, Primed Reach, Condition Overload, Blood Rush, Volcanic Strike, Primed Fever Strike, Drifting Contact, Weeping Wounds

I was always looking builds with 2 60/60 mods, but this using weeping wounds and primed fever strike, its seems to be the best performing damage, doesn't need berserker or fury, just a fast zaw, like all you guys recommended.

The thing is (if this mods combinations it's ok for all you), how much status chance base is enough for this zaw build? Because maybe I'm doing the numbers wrong, but it seems that 25% is enough. In that case have a balanced build with 18% cc and 25% sc and maximize speed (1.200) is the best (at cost of base damage, that I think doesn't matter at all). That will be Plague Kripath + Seekalla + Ekwana Jai II

Or, if I need a maximized status chance (because 25% sc isn't enough, but I think with that mods combinations is fine) and left critical chance with a minimum of 14% (I read that's the minimum % to Blood Rush to works fine), then It would be better to build a Plague Kripath + Seekalla + Ekwana II Jai (1.117 speed, 14% cc and 32% sc).
 

What do you think guys? The reasoning I do is correct? Something wrong?
 

Edited by NGXIS
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7 часов назад, NGXIS сказал:

What do you think guys?

Hope you find my english understanable 😄

I think with Weeping Wounds you can keep your base SC lower. And vice versa if without Weeping Wounds.

I have this build:

https://forums.warframe.com/topic/1104445-how-could-this-keewar-build-be-better/

If I didn't have Riven, then I would place Organ Shatter mod there and have 46.8% SC. That's pretty optimal for me for no Weeping Wounds build.

My base values are like these (25% CC, 18% SC):

https://semlar.com/zawcalc/6614

Also, did you mean Volcanic Edge or Voltaic Strike?

And note that most of the time, if speaking of endless missions, you'll have 3x or 3.5x combo multiplier. Because 3x can be reached quickly, but 4x takes some time and can be lost easily.

So, in order to reach 100% red crits with Blood Rush you need to mod your weapon for 51% CC. That's the perfect condition and unreachable without Riven.

The formula would be like this:

51 * (1 + 1.65 * 3) = 303..

51 for base CC, 1.65 for Blood Rush increase, 3 for combo multiplier, 303 for % of crit chance.

If you are not perfectionist, then 18-25% is enough for CC. 14 is kinda low, IMO.

Same goes for SC with Weeping Wounds if you want to use it and want to proc Status on every single hit. You need to mod for 43% SC. That way it'll work (at x3 combo multiplier).

But anyways all this 'perfection' is not necessary. For me, comfortable values are like on the screen in my thread that I provided above. So, without Weeping wounds ~45-65% base SC is acceptable. You don't really need to get Condition Overload working instantly, on the first hit, because you perform your attacks quickly enough already.

Also, I prefer having Organ Shatter, just for reasons.

And with Weeping wounds 25% base SC is enough. So you can go pure +dmg elementals. But sadly, there is not enough slots for this. Therefore, 2x 60/60 and Organ Shatter instead of Weeping Wounds would work better, I guess.

I hope something from this info helps you.

P. S.: I still can't get it how the status chance increase is calculated, because none of my different variants of calculations 'on paper' are equal to what I see in Arsenal. I just gave you straight final numbers.

Edited by bl1te
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2 hours ago, bl1te said:

I hope something from this info helps you.

Yes It really helps, thanks. And dont worry my english is worst.

I was trying to mean electric 60/60 mod for corrosive, my bad copying/paste for another thread.

My final decision then is 18% CC and 25% SC. You suggest use Bokwin but with that I'll dont have the best speed, so I still assuming that base damage isnt important in zaw build, so using seekalla + ekwana Jai II (1.200 speed but low base damage). If i'm wrong correct me.

And then, for what mods use, I need just to test It with my final zaw (I need maximize some mods like primed fever strike), so that will be the less of my problems. Just need yo know if use bokwin or seekalla.

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