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Why can’t Zenith’s infinite punch-through shoot through a Grineer Rampart?


000Fenix000
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I wouldn’t consider this a Zenith-related bug or anything, more of just an observation. But I don’t understand how punch-through values don’t work against a Grineer Rampart. This applies to several weapons that have a high punch-through value, specifically the Zenith which has an infinite punch-through value when using it’s alt-fire. I can understand that these punch-through values may not work against a nullifier bubble or arctic eximus shield, since those are special cases of defensive abilities. But a Grineer Rampart is just a physical defensive emplacement with mounted guns. There’s no reason why a weapon with high punch-through couldn’t eliminate the Rampart’s gunner.

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On 2019-07-30 at 6:14 PM, (XB1)EternalDrk Mako said:

it has trouble shooting through a lot of things honestly 

Liar!
Only maybe  a couple exceptions. 
Like:
1 The arms/legs of eidolons.
2 a few tilesets.
3 The giant orb spider body parts on Venus.
4 The new Tank/jumpspider enemy on Plains of Eidolon
5 any dead bodies
Lephantis body parts, and any lephantis variants.
7 Rampart from front.
8 frost bubble or (gara wall?) shooting outside to the inside. 
So basically you can shoot through  ANYTHING!  which is not important for the gameplay. 😄   
Have fun. :D!

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58 minutes ago, MerlinSorcerer said:

Liar!
Only maybe  a couple exceptions. 
Like:
1 The arms/legs of eidolons.
2 a few tilesets.
3 The giant orb spider body parts on Venus.
4 The new Tank/jumpspider enemy on Plains of Eidolon
5 any dead bodies
Lephantis body parts, and any lephantis variants.
7 Rampart from front.
8 frost bubble or (gara wall?) shooting outside to the inside. 
So basically you can shoot through  ANYTHING!  which is not important for the gameplay. 😄   
Have fun. :D!

so basically anything that would be useful 

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