DzevoX Posted July 31, 2019 Share Posted July 31, 2019 I have some spare time to kill so I was wondering what are must have and generally good mods to have for Archwing so I can go and farm them. Arcmelee and archgun too. Link to comment Share on other sites More sharing options...
0 Lightning_Bloom Posted August 1, 2019 Share Posted August 1, 2019 Off the top of my head, the best thing you probably won't have from normal playing is Combustion Rounds, so you can make radiation archgun builds. You can get dual stat status mods like magma chamber, searing steel, contamination casing, etc from razorback and fomorian, when those come around. The physical damage mods & the orb heist specific mods are also pretty rare and good to have. Aside from that, efficient transferal, system reroute, morphic transformer/primed morphic transformer from baro ki'teer are pretty good. Link to comment Share on other sites More sharing options...
0 klerebus Posted August 10, 2019 Share Posted August 10, 2019 Archgun Electrified Barrels & Combustion Rounds for Radiation (Profit Taker) Hollowed Bullets, Critical Focus & Parallax Scope for crit (Critical Focus is only available from Profit though) Sabot Rounds & Rubedo-Lined Barrels for base damage Ammo Chain to reduce Archgun Deployer downtime Dual Rounds for multishot Automatic Trigger for fire rate on slow weapons (e.g. velocitus) Generally for most archwing missions only the base damage, crit and multishot mods are needed, maybe fire rate but thats preference. Archwing Hyperion Thrusters for speed (makes it a breeeeze on open world) Efficient Transferral for duration Energy Amplifier for range (must have on Itzal) Auxillary Power for +energy System Reroute for efficiency Morphic Transformer for strength Link to comment Share on other sites More sharing options...
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DzevoX
I have some spare time to kill so I was wondering what are must have and generally good mods to have for Archwing so I can go and farm them. Arcmelee and archgun too.
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