Jump to content
[DE]Megan

Wukong Deluxe: Update 25.5.0 + 25.5.0.1

Recommended Posts

9 minutes ago, WarOverlord said:

Wait, does this mean penumbra is no longer a handbrake?  

If so, that’s a SERIOUS loss to qol.

I guess you guys really want to nerf itzal.

It is still a handbrake, just tested

  • Like 1
  • Upvote 3

Share this post


Link to post
Share on other sites

What are the colors of that Garuda? I love it and I don't know which palettes are used

Share this post


Link to post
Share on other sites
12 minutes ago, [DE]Megan said:

Fixed the Sonicor and Opticor having an overly bright FX

Just for this as a start I'm already happy, keep fixing overly bright / intrusive / opaque FXs please. Just to keep naming a few weapons:

  1. The projectile impact creates a white blast FX that has nothing to do with the energy colors of the weapon: Plasmor Arca, Catchmoon,
  2. Their explosion FX with bright colors are extremely eye hurting and they can induce to headaches: both Simulor, Staticor.
  3. Fully opaque clouds don't let you see the enemies: Mutalist Cernos, Pox.
  • Like 1
  • Upvote 1

Share this post


Link to post
Share on other sites
20 minutes ago, [DE]Megan said:

Fixed misaligned Certus Brace and Propa Scaffold when building an Amp.

mmmm, nope. patently untrue, all three fortuna braces are exactly as backwards as they were before and now ALL SEVEN amp scaffolds are twisted broken as well. try again

  • Upvote 2

Share this post


Link to post
Share on other sites
Posted (edited)
14 minutes ago, Lord_Khaavren said:

“Random colour now chooses across multiple palettes!”

This should have been added as an option, not just universally applied.

Even worse, it makes for mostly awful combinations as many of the individual palettes are designed to contrast their specific colors nicely when used by themselves. Now, selecting across all palettes actually results far more often in two or more similar colors, deadening any sort of the vividly contrasting color schemes. I am not impressed with this "feature" at all.

Edited by SirinCorium
  • Upvote 1

Share this post


Link to post
Share on other sites
3 minutes ago, Descent-of-Damocles said:

Isn't itzals penumbra supposed to be an air brake? I use it whenever I'm going too fast

It still brakes as intended! Just cleaned up the animation a bit.

  • Like 5
  • Applause 2

Share this post


Link to post
Share on other sites

Think i may have found a bug when rearranging the colours in favourites, when i move a colour it sorta lags a bit then freezes and the exit/esc button wont work.

Share this post


Link to post
Share on other sites
17 minutes ago, MurchiK42 said:

I was trying to swap my favorite colors and my interface was frozen (but not the game). All I could do was press alt+f4/

 

same here, trying to move favorites around consistently softlocks the game, only way out of it is force-closing the game

Share this post


Link to post
Share on other sites

Nasty little bug in the favorites menu (for colours): if you "hold" a color to move its position you will lock your UI and is only fixable restarting the game.

Share this post


Link to post
Share on other sites

So what happened to " melee 3.0 will ship with wukong deluxe? "

  • Haha 1

Share this post


Link to post
Share on other sites
33 minutes ago, [DE]Megan said:
  1. Random colour now chooses across multiple palettes!

Hallelujah, for quite a while I thought the RNG function was broken for the color randomizer until I realized what it was doing. :laugh:

Share this post


Link to post
Share on other sites

Thanks for the update.

Bugged since THE SACRIFICE, the idle animation of Blind Justice still hasn't been fixed. That's well over a year now.

 

  • Upvote 2

Share this post


Link to post
Share on other sites
29 minutes ago, [DE]Megan said:

Fixed missing Codex entries for the MK-1 weapons, Braton Vandal and Lato Vandal.

So close to more Codex fixing 😐

Are there any more Codex fixes in the future? There are a number of things that should be fixed/balanced:

  • Plains animal scans got wiped and are no longer scanned into the Codex since the Jovian Concord.
  • Several Vapos Corpus entries aren't there (the Vapos Ranger variants as well as their Nullfier and Eximus variants)
  • Vapos Eximus scans are too high for their frequency, especially the Vapos Prodman Crewman Eximus.
  • Upvote 1

Share this post


Link to post
Share on other sites
5 minutes ago, Milinko said:

So what happened to " melee 3.0 will ship with wukong deluxe? "

It was never a thing. The most they said is that Wukong's rework is pulling from Melee 3.0 for his new stance.

  • Like 1
  • Upvote 1

Share this post


Link to post
Share on other sites
34 minutes ago, [DE]Megan said:

Random colour now chooses across multiple palettes!

finallly......for me this is this is bigger than anything the game will ever add....finally DE yasssssss....!!!!

Share this post


Link to post
Share on other sites
2 minutes ago, Lsai said:

Where did the melee stance filter go?

through more research, I can't find stance mods at all, now.

  • Upvote 1

Share this post


Link to post
Share on other sites
Posted (edited)
3 minutes ago, T.T.S_MENGLE said:

The latest skin range BUG,

The riven range is ineffective

Edited by T.T.S_MENGLE

Share this post


Link to post
Share on other sites
Posted (edited)
38 minutes ago, [DE]Megan said:

We have released substantial improvements to the Colour Customization of Warframe!  

  1. You can now view your Palettes in a redesigned screen that allows for more convenient browsing of your options. The old single-column design took a long time to scroll, and the new two-column cleaner design is much more streamlined.  
  2. Random colour now chooses across multiple palettes!
  3. Any Legacy colours cannot be saved as favourite - this is to fix a bug that would prevent any and all customization saving. 
  4. +5 new ‘Favourite’ Colour slots!  
  5. Added new ‘drag’ functionality to the Favourites grid so you can move colour around! 
  6. Added focus sound to swatch grid, and select sound when toggling favorites!

Would have been nice to get the option to default to our 'favourites' palette.... and the ability to copy and paste our customisation from one frame to another....

edit: and I still don't like the look of wukong deluxes 'stone texture'...

Edited by LSG501
  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...