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Can something be done about Saryn?


MrRixter

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1 minute ago, WoodedSkate89 said:

No I'm saying nerf her range.

Nerf the damage of her 4.

Rework the ability.

 

Just some salty ember main getting sad because all his previous no skill easy-kill frames got made fair and now theres rumours of his current easy frame might be made fair he's panicking

Never mained ember. I’m fact I main nezha so that’s a cute little try at a jab. Her range is fine. Damage of her four isn’t the issue. It’s the synergy of the 4 and the 1. People forget that the synergy of enemies afflicted with the spores take 4x damage with miasma. That’s the only part I felt was unnecessary. 

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Justo ahora, WoodedSkate89 dijo:

thats an awful build

You can try it with yours. Is best build Saryn can have. After 6 years playing maybe you teach me his best or give me the mods I need. By the way, try it and learn the warframe since it seems you have not idea what you talking about.

 

hace 3 minutos, WoodedSkate89 dijo:

No I'm saying nerf her range.

Nerf the damage of her 4.

Rework the ability.

 

Just some salty ember main getting sad because all his previous no skill easy-kill frames got made fair and now theres rumours of his current easy frame might be made fair he's panicking

You show how you know the warframe. 

Saryn base range is 20meters. One of the lowers in all warframes.

Saryn is not about damage is about stack procs. 

Saryn was reworked yet.

You really think you talking with knowledge about the game? It seems that no.

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Just now, Brey223 said:

Never mained ember. I’m fact I main nezha so that’s a cute little try at a jab. 

Then why are you crying about a deserved nerf

 

Just now, Brey223 said:

Damage of her four isn’t the issue.

You just admitted that she's an issue

 

1 minute ago, Brey223 said:

People forget that the synergy of enemies afflicted with the spores take 4x damage with miasma. That’s the only part I felt was unnecessary. 

Agreed

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Just now, WoodedSkate89 said:

Then why are you crying about a deserved nerf

 

You just admitted that she's an issue

 

Agreed

She HERSELF isn’t the issue. The damage she does isn’t the issue. They statuses she uses isn’t the issue it’s just the synergy of the 4x damage between spores and miasma. That’s all

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1 minute ago, str4dlin said:

You can try it with yours. Is best build Saryn can have. After 6 years playing maybe you teach me his best or give me the mods I need. By the way, try it and learn the warframe since it seems you have not idea what you talking about.

 

You show how you know the warframe. 

Saryn base range is 20meters. One of the lowers in all warframes.

Saryn is not about damage is about stack procs. 

Saryn was reworked yet.

You really think you talking with knowledge about the game? It seems that no.

I meant that they should cap the range. So mods can't go too high.

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Just now, Brey223 said:

She HERSELF isn’t the issue. The damage she does isn’t the issue. They statuses she uses isn’t the issue it’s just the synergy of the 4x damage between spores and miasma. That’s all

Ok then. I agree. So I don't get how a thread with people complaining about that is a problem

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1 minute ago, WoodedSkate89 said:

I meant that they should cap the range. So mods can't go too high.

I don't like that idea very much. Part of the fun of a low power-strength/high range Saryn is seeing the screen light up with tiny, tiny numbers that look like clouds when I take off my glasses. 

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hace 7 minutos, (PS4)Bigboodyjuudy dijo:

 

Shows a random saryn with no showing of their build. 

 

Expects us to take him seriously. 

 

 

And you actually shown your total unknowledge about the game. Thanks. 👏

Try yourself and learn to play before talking.

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33 minutes ago, Brey223 said:

Threads like this is why ember is non existent anymore. Everyone complained that she killed too much and now she’s never seen outside Lith fissures. Nerfing DPS frames is going to bring about the rise of tank meta and then people are gonna complain about how the tanks are too strong. Then it’ll be support frames and so on. 

Ember is non-existent because of a bad rework mixed with an overreaction. That is neither on the fault of players for recognizing she is broken, nor the reality that said issues needed adjusting, and hopefully one day she'll get another rework that finishes the job and leaves her truly better for it. Do you share the same sentiments for Excalibur versus his pre-rework state? Because he went through the same hoops. 

25 minutes ago, Brey223 said:

So you want to get rid up of a way to make the enemy numbers smaller. So when you’re in those endless missions you’re going to get overrun quickly cause you can’t mop up any of the enemies. 

 

This whole thread is full of people who don’t understand saryn a mechanics. You build her to survive you’re not killing effectively. You build her to kill you aren’t going to survive very well you have to constantly get your spores to spread and her four just does the half health proc. 

If you're struggling to do any level of endless missions without a nuke you are doing something wildly wrong. 

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Just now, WoodedSkate89 said:

Ok then. I agree. So I don't get how a thread with people complaining about that is a problem

People don’t understand her abilities. People are calling for a complete nerf to everything she’s doing. “Nerf her spores” “nerf all her damage” “nerf the damage of her miasma.” Nobody reads her abilities cause when she was fresh off her rework without the 4x damage everyone was happy where she was. Then they added the 4x damage synergy and yeah she blew up everything. 

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Just now, Cubewano said:

Ember is non-existent because of a bad rework mixed with an overreaction. That is neither on the fault of players for recognizing she is broken, nor the reality that said issues needed adjusting, and hopefully one day she'll get another rework that finishes the job and leaves her truly better for it. Do you share the same sentiments for Excalibur versus his pre-rework state? Because he went through the same hoops. 

If you're struggling to do any level of endless missions without a nuke you are doing something wildly wrong. 

Nukes aren’t needed but they’re very useful for taking the stress off the team. If someone goes down it’s nice to have someone clear the enemies to make it easier to get them back up. 

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hace 2 minutos, (PS4)Bigboodyjuudy dijo:

 

Nice counter argument.

 

When I challenge your post because of the lack of proof you go "go learn the game br00000" 

 

Because what I did can be tried by yourself and EVERYONE but you know Saryn mechanics.

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On 2019-08-02 at 12:00 PM, (XB1)GaussPrime said:

That's pretty much my opinion.. op has to consider that there are people doing the exact same thing for thousands of hours, doing everything possible to speed up the process by any means necessary.. and have no interest in killing the enmies one by one like a new player..

exactly this when I restarted on pc I didn't  feel like playing like a newbie I went straight for good aoe frames so I could nuke for my friends who I brought with me while I taught them the ropes some people have spent literally years playing this game and don't want to try hard they want efficiency and that's how warframe is a game of efficiency you get used to it kills don't matter its pve its a team game and if your team mate wasn't carrying you as a newish player you probably wouldn't be having a good time in a sortie to begin with we have people running 11 hour survivals you think you have it bad with level 60-100 mobs wait till they have literal millions of ehp from scaling point is don't feel bad enjoy your tea we don't need a problem for older players who just want to get the job done we lost ember her range is dead bc people with opinions like yours 

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I wouldn't mind seeing a build. I learning things I didn't know before. My best Saryn built ATM is only 190 range 190 power strength. I've seen folks post builds with strength in the 200's and if not max-range close to it. 

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21 minutes ago, (NSW)Badger said:

You're not wrong. You could even make a case that Nidus and Inaros are unfair for new players. And that Trinity! How dare she have infinite energy and healing! 😉 

But seriously I don't think the problem will be solved by lowering the abilities of the good DPS frames but in lifting up some of the others, leaving more choices in team composition, etc. 

I am super behind an Ember rework. I played a card game inspired by feudal-Japanese culture for years called Legend of the Five Rings. In L5r you took the role of a Daimyo of one of the eight major clans. My clan was the Phoenix Clan, the undisputed masters of the magical arts. Most feared amoungst their shugenja (wizard priests, magic in rokugan was a prayer, not a spell, to the sentient gods that made up reality.) were those that specialized in the Ring of Fire. 

I just want Ember to be a fire shugenja. See the source image

LotFR was a pen and paper RPG first, I believe.

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Just now, Brey223 said:

Nukes aren’t needed but they’re very useful for taking the stress off the team. If someone goes down it’s nice to have someone clear the enemies to make it easier to get them back up. 

This is only making me further convinced you are doing something wrong if you need stress relief in a game where being downed hasn't been a means for concern in several years. You have gotten past the second dream right? (also if the frame can so effortlessly clear a room during a panic moment one can wonder how is there a stressful moment to begin with given that kind of dominance)

Almost tempted to touch on how that role should belong to supports as well, but it seems trite. 

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12 minutes ago, str4dlin said:

And you actually shown your total unknowledge about the game. Thanks. 👏

Try yourself and learn to play before talking.

Well no, there are multiple other factors that come into it like ability damage

12 minutes ago, Cubewano said:

If you're struggling to do any level of endless missions without a nuke you are doing something wildly wrong. 

agreed

12 minutes ago, Brey223 said:

People don’t understand her abilities. People are calling for a complete nerf to everything she’s doing. “Nerf her spores” “nerf all her damage” “nerf the damage of her miasma.” Nobody reads her abilities cause when she was fresh off her rework without the 4x damage everyone was happy where she was. Then they added the 4x damage synergy and yeah she blew up everything. 

I agree with you on that

11 minutes ago, Brey223 said:

Nukes aren’t needed but they’re very useful for taking the stress off the team. If someone goes down it’s nice to have someone clear the enemies to make it easier to get them back up. 

Or just go into void mode

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1 minute ago, WoodedSkate89 said:

Well no, there are multiple other factors that come into it like ability damage

agreed

I agree with you on that

Or just go into void mode

There are times that I don’t have that time to do that otherwise they’re dead fully. So it is nice to have someone there to mop up the enemies. 

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8 minutes ago, SpicyDinosaur said:

LotFR was a pen and paper RPG first, I believe.

Actually (insert nerd voice). It was a card game, THEN a Tabletop like warhammer, THEN an RPG. And as of today the only thing in that IP still worth playing is the 4th Edition RPG. FFG bought the IP and, well, they destroyed the card game and made the RPG into a new one that uses Narrative dice and not d10's. Sigh. 

And it's L5R, not LotFR! 😉 

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