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(NSW)sfried

Grineer Sealab - Underwater Section clipping

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During the underwater sections of the Gineer Sealab tilesets, there is a severere clipping issue where my Archwing can literally fly past the walls and get stuck. This is most apparent when said underwater sections have a huge jetstream that pushes the player back to the surface: Sometimes if the player collides with the walls within the underwater shaft around the jetstream, they will literally clip through the terrain!

I'm not sure if this has been a long standing bug, but this clipping issue might end up being exploited as well.

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This happened to me today, a few times in one mission, /unstuck works if you're actually stuck in the wall.

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