(NSW)Lunavay Posted August 3, 2019 Share Posted August 3, 2019 (edited) Just listing down what I've encountered so far. Chests flash white on Earth. The floor of my orbiter flickers like mad when I stand near the arsenal The range of Khora's dome (skill 4) appears as if it's 100% or less though I have 190%. This happened on Earth too and I double checked my mods. Operator's face is distorted. Location marker of myself is gone on minimap. Mining dots disappeared in Fortuna. (Can't mine at all now) Decoration menu in both Dojo and orbiter stops showing the button mapping I'll add on if I've discovered more. Edited August 6, 2019 by (NSW)Lunavay Link to comment Share on other sites More sharing options...
(NSW)Th3BranMan Posted August 3, 2019 Share Posted August 3, 2019 Not sure if just limited to this mission, but Helene, Saturn has wall textures cycling through all possible combinations, as if the walls were on an acid trip. Kinda nuts. Link to comment Share on other sites More sharing options...
(NSW)MrWex Posted August 3, 2019 Share Posted August 3, 2019 Mini map bug is a big one for me. Didn't realize how much I relied on it until I can't see myself. Link to comment Share on other sites More sharing options...
(NSW)Sniperfox47 Posted August 3, 2019 Share Posted August 3, 2019 Vegetation "pops" out of the terrain visually, with really vibrant colours and appears really disjointed. Trails for animal captures don't load. My operator hair doesn't render. Seems something's off with the lighting/effects system. Link to comment Share on other sites More sharing options...
(NSW)ultraseven Posted August 4, 2019 Share Posted August 4, 2019 +operator face doesnt render properly +some of operator hair doesnt render +stucked at loading screen for a really long amount of time Link to comment Share on other sites More sharing options...
(NSW)Danaos Posted August 4, 2019 Share Posted August 4, 2019 Second to all of this! Link to comment Share on other sites More sharing options...
(NSW)Auriorium Posted August 4, 2019 Share Posted August 4, 2019 I also have one: The decorate function opens the small box with the controls for placing decorations and exiting the decoration screen, but the box doesn't display the buttons but the command lines <DOJO_SELECTION_ADD> and <DOJO_SELECTION_EXIT> And the same thing is for all the other controls when you have a decoration selected. Link to comment Share on other sites More sharing options...
(NSW)Edrp Posted August 4, 2019 Share Posted August 4, 2019 Add another one (that began with plains remaster and progressively got worse with each update): black "splotches" on bloom effects, sometimes resulting in red/yellow/completely black boxes around where the bloom should be. Had to disable bloom Link to comment Share on other sites More sharing options...
(NSW)flyingspandexguy96 Posted August 5, 2019 Share Posted August 5, 2019 ventkids despawn shortly after spawning textures in my orbiter are bugging out quite abit now fortuna elevator logo is messed up too Link to comment Share on other sites More sharing options...
(NSW)Kadet Posted August 12, 2019 Share Posted August 12, 2019 Ferms and grass on Earth forest tilesets seem to have lighting issues. They are bright like they are in daylight, even at night. Link to comment Share on other sites More sharing options...
(NSW)Kadet Posted August 12, 2019 Share Posted August 12, 2019 Oh, and I still see lighting issues in a lot of corpus maps, notably where certain doors will be brightly lit even though there are no lights near it, and the rest of the room and frame around the door are all dark. But that issue existed before this update. I think the Switch port has some lighting issues in general, effecting various things. Link to comment Share on other sites More sharing options...
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