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Warframe Concept-Lazarus- The Fleshbinder


NuclearCoffeePot
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Tenno, this is Lazarus, The Amalgamate, The fleshbinder. His power over the infested strain that creates every warframe(sacrifice lore) grants him manipulation over his enemies bodies, twisting them for his own purposes.

 

passive-Unleased flesh- Lazarus bends his own flesh- wielding his body as the ultimate weapon- Strength, and range mods effect melee damaage and range

 

1-Amalgamate-Lazarus lunges forward to stab through an enemy with his hand dealing massive puncture and slash damage- If the enemy health is reduced below a certain threshold he will consume them. Amalgamating them into his own body- Finishers and stealth mechanics will also do this-

Amalgamate mechanic- With every stack of Amalgamate Lazarus's base stats improve and he gains size- In addition factions have specific buffs when they are amalgamated- Amalgamated grineer grant bonus armor-corpus increase shield capacity-Infested increase health-corrupted increase damage

Amalgamate stops stacking at ten and stacks decay over time

Amalgamate is effected by Lazarus's tonfa mods(see 4)

2-FrenziedFlesh-Expend amalgam stacks to grant you and nearby allies and constructs bonus attack speed and damage- attack speed also increases Amalgamate cast speed-

 

3-Amalgam construct- Expend Amalgam stacks to create a crude warframe that automatically attacks enemies-The construct decays in stats over time and dies at the end of its duration however when it kills enemies it's duration increases and its stats get boposted back to their previous state

4-Unleashed- Lazarus enters a state of uncontrolled amalgamation- reverting to his signature infested tonfa's which burst from his forearms- While in this state lazarus amalgamate stacks are uncapped and he releases tendrils that slow enemies- At certain levels of stacks Lazarus will gain buffs such as increased melee range, damage reduction, tendrils pull enemies, increased efficiency, etc.

Creating Amalgam constructs in 4 will expend halph of current stacks into it. Frenzied Flesh will also expend halph of available stacks

 

Please note these abilities do not currently have stats and I will gradually flesh out their balance and mechanics based on community feedback so please leave criticism and compliments and your furious rage at my absurd concepts 

 

Edit for if your wondering-Warning(sacrifice spoiler)Lazarus's ability to bend flesh comes from his creation. As we learn in the sacrifice the warframes wereproduced by transforming strong orikin soldiers with a particular strain of technocyte(the infestation)- Lazarus maintains control over this strain within his own body and utilizes it to mutate his own body as well as that of any he injects it into

Edited by NuclearCoffeePot
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24 minutes ago, NuclearCoffeePot said:

passive-Unleased flesh- Lazarus bends his own flesh- wielding his body as the ultimate weapon- Strength, and range mods effect melee damaage and range

Nice

25 minutes ago, NuclearCoffeePot said:

 

1-Amalgamate-Lazarus lunges forward to stab through an enemy with his hand dealing massive puncture and slash damage- If the enemy health is reduced below a certain threshold he will consume them. Amalgamating them into his own body- Finishers and stealth mechanics will also do this-

Just add melee damaging scaling and I'm somd pm this one.

 

26 minutes ago, NuclearCoffeePot said:

2-FrenziedFlesh-Expend amalgam stacks to grant you and nearby allies and constructs bonus attack speed and damage- attack speed also increases Amalgamate cast speed-

A bit to close to a fusion of warcry and roar . But the stack cost might be enought to set it apart and balance the skill.

28 minutes ago, NuclearCoffeePot said:

 

3-Amalgam construct- Expend Amalgam stacks to create a crude warframe that automatically attacks enemies-The construct decays in stats over time and dies at the end of its duration however when it kills enemies it's duration increases and its stats get boposted back to their previous state

As it is right now looks like a weaker wuckone. Maybe allow them to use amalgamate whenever lazarus uses amalgamated. ( this could allow them a offensive role )

41 minutes ago, NuclearCoffeePot said:

4-Unleashed- Lazarus enters a state of uncontrolled amalgamation- reverting to his signature infested tonfa's which burst from his forearms- While in this state lazarus amalgamate stacks are uncapped and he releases tendrils that slow enemies- At certain levels of stacks Lazarus will gain buffs such as increased melee range, damage reduction, tendrils pull enemies, increased efficiency, etc.

Personally , I would scrap the exalted weapon and keep the tendrills. There are like 11 exalted weapons on the game , I think if you are going to add a new it should be just damage stick. My suggestion is keep the tendrils and add mutations , for example: at 11 amalgam stacks lazarus grows spiked all over his body , enemies attacking lazazus receive damage scaling with melee mods. At 20 stacks lazarus grows extra tick bones around his body incresing hos armor and giving him immunity to knockdows....

Note: I find the lack of self resurrection disturbing. Man, your frame is called lazarus I expected that.

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6 hours ago, keikogi said:

Just add melee damaging scaling and I'm somd pm this one

Lol i just kinda forgot to write that in

6 hours ago, keikogi said:

ersonally , I would scrap the exalted weapon and keep the tendrills. There are like 11 exalted weapons on the game , I think if you are going to add a new it should be just damage stick. My suggestion is keep the tendrils and add mutations , for example: at 11 amalgam stacks lazarus grows spiked all over his body , enemies attacking lazazus receive damage scaling with melee mods. At 20 stacks lazarus grows extra tick bones around his body incresing hos armor and giving him immunity to knockdows....

Mutations was the general idea though i didnt leave in specifics so i could see community react to a more generalized description- THe melee is unnecessary, I put it in on a whim cause i liked the idea of having infested tonfas. I would like to make Unleashed melee exclusive though.

 

6 hours ago, keikogi said:

Note: I find the lack of self resurrection disturbing. Man, your frame is called lazarus I expected that

I think upon death expending available stacks to ressurect works what do you think

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6 hours ago, keikogi said:

A bit to close to a fusion of warcry and roar . But the stack cost might be enought to set it apart and balance the skill

If that is the case perhaps we could make it so the effect is more unique to amalgams mechanics- Perhaps they gain significant dmg reflection or any faction specific buffs build up by the stacks

6 hours ago, keikogi said:

As it is right now looks like a weaker wuckone. Maybe allow them to use amalgamate whenever lazarus uses amalgamated. ( this could allow them a offensive role )

I do want them to have an offensive role- Notice however that its stats scale off of amalgam stacks consumed and while at base this is limited because of the stack cap in unleashed it will consume half stacks so it will likely become quite powerful- I also toyed with the idea of having an augment where if lazarus died while a amalgam construct was alive he would take its place but iff we give him a ressurection that consumes active stacks that would be pointless- perhaps if he can actively posses it while his own body gains invulnerability and then he can use the constructs innate abilities

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28 minutes ago, NuclearCoffeePot said:

Mutations was the general idea though i didnt leave in specifics so i could see community react to a more generalized description- THe melee is unnecessary, I put it in on a whim cause i liked the idea of having infested tonfas. I would like to make Unleashed melee exclusive though.

Just add them like garuda talons.

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24 minutes ago, NuclearCoffeePot said:

If that is the case perhaps we could make it so the effect is more unique to amalgams mechanics- Perhaps they gain significant dmg reflection or any faction specific buffs build up by the stacks

Can't really help you in this one. The type of buff skills that would fit a infested body manipulator is quite reliant on his visual. Since I can't see can't tell if damage reflections fits or it doesn't.

 

33 minutes ago, NuclearCoffeePot said:

perhaps if he can actively posses it while his own body gains invulnerability and then he can use the constructs innate abilities

I think this is a good idea.

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5 minutes ago, keikogi said:

Can't really help you in this one. The type of buff skills that would fit a infested body manipulator is quite reliant on his visual. Since I can't see can't tell if damage reflections fits or it doesn't.

I guess i didnt include it in the coincepts- When Lazarus amalgamates certain factions he gains a specific buff- Grineer give armor- Infested health-Corpus shields- Corrupted dmg

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7 minutes ago, NuclearCoffeePot said:

guess i didnt include it in the coincepts- When Lazarus amalgamates certain factions he gains a specific buff- Grineer give armor- Infested health-Corpus shields- Corrupted dmg

First, add a buff for consuming sentient s, the new war is about to begin. Perhaps , you could go with something like this: 

All amalgam stacks are consumed 

During the duration of this skills bonus provided by the amalgam stacks consumed are doubled

Gains an his team gains Damage reduction.

Lazarus gains an additional buff based on witch faction he had the .ost amalgam stacks

Grineer , gains fire rate

Corpus , gains power strength and efficiency

Infested , gains health regent ( lots of health regen)

Corrupted , gains a "mind control aura ". 

Sentient , gains a free adaptation mod.

 

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