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[PC] Dog Days reverts to shields and health when someone leaves


WidescreenJohn
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This has happened three times in a row.  When someone leaves the squad in the middle of a round, *everyone* reverts to shields and health like they would be in normal mode. The guns are so weak it's almost impossible to take anyone down that way, so there is nothing left to do but find a hiding spot or keep running around.  If you get multiple enemies on you, they can still take you down, but one-on-one is useless after someone leaves the squad. This has also been noticed by new players who come in when someone else has left. They will also start with whatever shields and health they would have on any regular mission.

Edited by WidescreenRules
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