[DE]Rebecca 184,993 Posted August 6, 2019 Share Posted August 6, 2019 (edited) Wukong Deluxe: Hotfix 25.5.3 Dog Days Tactical Alert Fixes: Fixed an exploit where the mission timer would continue to run when paused in Solo mode which awarded players victory & rewards for the score. Fixed a progstop that would occur if viewing mission progress right when extraction is enabled. This impacted missions beyond Dog Days as well! Fixed an issue with the Abysso Skin among other rewards not appearing in Chat link (Captura Scenes overall still not linkable). Fixes: Improved handling of certain crashes. Fixed for crash related to certain icons. Fixed missing subtitles after first login due to a Daily Tribute bug. Fixed an issue with a foliage/vegetation shaders not looking properly lit compared to the terrain below it. Fixed an issue where Hydroid players could progstop the Ropalolyst fight if picked up while in Undertow. Edited August 6, 2019 by [DE]Rebecca 18 Link to post Share on other sites
gurusev 1 Posted August 6, 2019 Share Posted August 6, 2019 Righteo Link to post Share on other sites
Carnage2K4 2,768 Posted August 6, 2019 Share Posted August 6, 2019 (edited) this fix from Update 25.5.0 + 25.5.0.1 has ceased working. Fixed Melee Channeling toggling off when swapping to a Primary / Secondary. Once again, switching to a primary or secondary weapon will turn off channeling. Edited August 6, 2019 by Carnage2K4 9 Link to post Share on other sites
Spartan0118 76 Posted August 6, 2019 Share Posted August 6, 2019 nice Link to post Share on other sites
AchillesCrowe_6 9 Posted August 6, 2019 Share Posted August 6, 2019 Thanks for the update! Link to post Share on other sites
Senguash 3,522 Posted August 6, 2019 Share Posted August 6, 2019 (edited) Thanks for the hotfix! I like that you guys are sticking to your guts on the nakak prices. Edited August 6, 2019 by Senguash 3 Link to post Share on other sites
XanZath 708 Posted August 6, 2019 Share Posted August 6, 2019 No actual improvements to Dog Days? Bummer, it's a snoozefest 15 Link to post Share on other sites
xXDeadsinxX 8,252 Posted August 6, 2019 Share Posted August 6, 2019 Thanks! Link to post Share on other sites
Above 1,260 Posted August 6, 2019 Share Posted August 6, 2019 Thanks Link to post Share on other sites
-EPECb- 965 Posted August 6, 2019 Share Posted August 6, 2019 (edited) DE, please, look into Garuda. You see? She’s crying. Her eyes are full of tears. She needs your help. Do not pass by… please. Edited August 6, 2019 by -EPECb- 4 Link to post Share on other sites
sleepychewbacca 2,976 Posted August 6, 2019 Share Posted August 6, 2019 2 minutes ago, [DE]Rebecca said: Wukong Deluxe: Hotfix 25.5.3 Dog Days Tactical Alert Fixes: Fixed an exploit where the mission timer would continue to run when paused in Solo mode which awarded players victory & rewards for the score. Does this still mean I can still jump into a tree, afk the 5 minutes and have it count as completed? Top kek. 5 Link to post Share on other sites
Wrennah 121 Posted August 6, 2019 Share Posted August 6, 2019 Way to make an already boring event even less tolerable. No cost changes to the rewards? Sad. You know everyone is just going to AFK in the crate full of beach balls instead. 6 Link to post Share on other sites
Drachnyn 7,471 Posted August 6, 2019 Share Posted August 6, 2019 vor 2 Minuten schrieb [DE]Rebecca: Fixed an exploit where the mission timer would continue to run when paused in Solo mode which awarded players victory & rewards for the score. Ok but how about actually making an incentive to be active in the mission? 6 Link to post Share on other sites
Videatur 318 Posted August 6, 2019 Share Posted August 6, 2019 (edited) 3 minutes ago, sleepychewbacca said: Does this still mean I can still jump into a tree, afk the 5 minutes and have it count as completed? Top kek. ^ yeah this when will be fix? @[DE]Rebecca And Kavat third color customization with cetus skin is again bugged 😞 EDIT 2: 0 kill counter allow to win again? Edited August 6, 2019 by dw3t 1 Link to post Share on other sites
Fox_Populi 139 Posted August 6, 2019 Share Posted August 6, 2019 everybody was using the bug cus the gamemode was boring and unrewarding the only accomplishment now is that nobody is going to play it/get rewards 17 Link to post Share on other sites
Zentimental 197 Posted August 6, 2019 Share Posted August 6, 2019 Sarpa is still experiencing these issues Link to post Share on other sites
Endyern 33 Posted August 6, 2019 Share Posted August 6, 2019 Thanks DE, was an exploit some people were abusing 😛 Link to post Share on other sites
Wevi 2,786 Posted August 6, 2019 Share Posted August 6, 2019 (edited) Where is my block button? eletromagnetic shielding and the aggro draw mod are completely useless right now. Edited August 6, 2019 by Wevi 3 Link to post Share on other sites
BETAOPTICS 2,001 Posted August 6, 2019 Share Posted August 6, 2019 Hurraah! Link to post Share on other sites
Zeratul81 173 Posted August 6, 2019 Share Posted August 6, 2019 The amount of "work" required to get the all the items from the event really does not seem to be inline with changes made to Nightwave for example. I would not mind doing this event if There were rewards for each run and/or if the amount of kills removed time from the timer and/or adjusting the cost of items slightly At this moment the rewards are not really coming in a balanced way. I think several people would be happy with some tweaking of the event stats 16 Link to post Share on other sites
--UNBE--Q--ANNT-- 221 Posted August 6, 2019 Share Posted August 6, 2019 vor 2 Minuten schrieb Wrennah: Way to make an already boring event even less tolerable. No cost changes to the rewards? Sad. You know everyone is just going to AFK in the crate full of beach balls instead. UPVOTE 👍 9 Link to post Share on other sites
SnowWarFr 256 Posted August 6, 2019 Share Posted August 6, 2019 1 minute ago, dw3t said: ^ yeah this when will be fix? @[DE]Rebecca Man, first they need to scale rewards with the points first before they fix this. 6 Link to post Share on other sites
KirschRing 177 Posted August 6, 2019 Share Posted August 6, 2019 right so can you now lower the prices as to not have me sit 2hours in some joke event that was fun for 2 rounds just to get a virtual ball for my pet thank you 11 Link to post Share on other sites
Radagosh 978 Posted August 6, 2019 Share Posted August 6, 2019 (edited) rip no more pausing time to hide instead. Suggestions on how to improve the event when it comes back: 1. Enemies drop pearls on kill. (Maybe even balls at a 0.05% droprate) 2. Pick up different water guns to cater to ur playstyle. Maybe even water balloons? Edit. Dear Redtext guy imagine shaming players for making an unbearably boring grindfest of an event that has no incentive to be actively played less painful Edited August 6, 2019 by Radagosh 14 Link to post Share on other sites
Silverdk 393 Posted August 6, 2019 Share Posted August 6, 2019 Thank you for fixing this horrible bug, now i can truly enjoy dog days to the fullest Gamin 8 Link to post Share on other sites
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