linn4you 8 Posted August 8 (edited) is it possible to make syndicate regalia visible in loadout screen if equipped? that would be aewsome! :))) Edited August 8 by linn4you 4 Share this post Link to post Share on other sites
ZoneDymo 1,042 Posted August 8 13 minutes ago, [DE]Rebecca said: While many responses to this have been to ‘simply add an Augment slot’, that is a way bigger conversation and choice beyond the micro-changes here. love how DE things that a dedicated augment slot would rip the "balance" of this game apart... they do know their game is a cakewalk right? they do know challenge is a big issue as is and it does not linger on a freaking augment slot, come on now. Also that Banshee one just seems like a bug fix to me, and apart from that these changes are mostly so minimal, I doubt it will make anyone suddenly consider using these augments. 3 2 1 1 6 Share this post Link to post Share on other sites
Kylo. 3,664 Posted August 8 Thanks for the Patch notes. Share this post Link to post Share on other sites
1RuB4u 2 Posted August 8 Thanks for another incredible update! Some of these are “YUGE!” Can’t wait to try them out... You are all very much appreciated! Share this post Link to post Share on other sites
OwlKing 0 Posted August 8 ty DE i love this new way of use augment :) Share this post Link to post Share on other sites
Nani 976 Posted August 8 (edited) Can we get some skins for Ogris and Hind? Edited August 9 by StrongCrayon Share this post Link to post Share on other sites
IronHair 71 Posted August 8 (edited) 17 minutes ago, [DE]Rebecca said: Themed Loadout Screens are here! This Arsenal screen has been completely redone to give you as much information about each loadout as possible on a single screen, while also providing new features like custom icons using any Glyph you own! We’ve gone from a single list with information only on hover to a complete presentation of all your Loadouts with the ability to favourite and more! Awesome, I like this. Why didn't we add "edit" option to this menu though? Still takes 8 clicks to esc multiple times, go to arsenal, then select the loadout and then edit to make any changes. Edited August 8 by IronHair 1 Share this post Link to post Share on other sites
Fluffysbeans 653 Posted August 8 16 minutes ago, [DE]Rebecca said: While many responses to this have been to ‘simply add an Augment slot’, Simply add an augment slot, please. Now it's more polite.do it 2 5 1 6 Share this post Link to post Share on other sites
WreckitRaf 14 Posted August 8 Uhm. I accidentally bought a loadout slot just now. And now it says I have 21/20 loadout slots. Is this supposed to be happening? https://imgur.com/VjD3Jb6 2 1 Share this post Link to post Share on other sites
Riccoshot 1,603 Posted August 8 (edited) On 2019-07-25 at 8:41 PM, [DE]Bear said: Hallowed Eruption - Hallowed Ground Augment - Oberon Additional passive ability that triples base duration 5 hours ago, [DE]Rebecca said: Hallowed Eruption - Hallowed Ground Augment - Oberon Additional passive ability that adds 100% to Hallowed Ground duration Always applies radiation status on detonation Questioning this trade-off of duration for a rather mediocre gimmick. Outside of that... - Valkyr's 2.99 melee/block shenanigans is a joke and now this band-aid just adds to it. - For god's sake put Mag in control her of own spheres, make the detonation option innate to Magnetize, augment would still have disarm and (now) more range. Edited August 8 by Riccoshot wording 6 Share this post Link to post Share on other sites
Shrintoo 12 Posted August 8 Dem feels when updates deploy. Thanks for the tender touch redtext ❤️ Share this post Link to post Share on other sites
NOTHAN 6 Posted August 8 Good idea and nice works ^^ Now can you plan a real auction house in game ? 1 1 Share this post Link to post Share on other sites
Niinjaxe 2 Posted August 8 il y a 2 minutes, WreckitRaf a dit : Uhm. I accidentally bought a loadout slot just now. And now it says I have 21/20 loadout slots. Is this supposed to be happening? https://imgur.com/VjD3Jb6 I got the same issuehttps://imgur.com/a/2GQhr76 1 Share this post Link to post Share on other sites
Melanholic7 1,039 Posted August 8 (edited) loadout SCREEN IS SUPER GOOD. TY ALOT. this really changes alot for me. but PLEASE let us move them up and down....pls. dont want delete all to make them again in a good row Edited August 8 by Melanholic7 1 1 Share this post Link to post Share on other sites
PSherman 24 Posted August 8 Is this intended? I want to get a loadout slot for each frame, but I don't want to spend more plat if it is just a bug that will get removed... 😞 2 Share this post Link to post Share on other sites
slotschii 336 Posted August 8 18 minutes ago, -HoB-KurtOn said: when are we going to be able to remove lens For real ^^ I'm done with all my focus, can i please not have the S#&$ty focus conversion orb spawning anymorw? 😧 1 1 Share this post Link to post Share on other sites
-Clementine. 23 Posted August 8 Bugged? infinite loadout. pepega 1 2 Share this post Link to post Share on other sites
Blutprofit 3 Posted August 8 Yay, 30/20 Loadout Slots lol Intended? 1 Share this post Link to post Share on other sites
LastEdge 1 Posted August 8 The problem is in the Russian translation (Rhino Augment). Screenshot Rhino Share this post Link to post Share on other sites
Kadesfy 3 Posted August 8 (edited) 1 52 minutes ago, [DE]Rebecca said: While many responses to this have been to ‘simply add an Augment slot’, that is a way bigger conversation and choice beyond the micro-changes here. Why just don't let us equip all the Augments on the exilus slot? Edited August 8 by Kadesfy 2 Share this post Link to post Share on other sites
ChaosSabre 843 Posted August 8 So you are saying Saryn can give herself even more damage boosts now? That sure was needed. Share this post Link to post Share on other sites
45DRG45 5 Posted August 8 I lost my unused load out slots 😢 1 Share this post Link to post Share on other sites