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New Shadow Themed Warframe


Hybrass
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ability 1: Shadow's mist: Create 4 shadow clone of the warframe that mimic his even move (shadows do not colloide with anything).

Create a clone of the warframe at the front, back, left and right of the warframe that will do the same animations/movements as the creator.

ability 2: Like a shadow: Become the shadow of a target then turn back into a warframe (teleport).

As on the tin.

ability 3: Dark Sight: Send out your shadow to find the enemies and expose weak spots (clone of sonar, but I think it fits).

Clone of sonar.

ability 4: Living shadows: Bring the enemies shadows to life and they will attack the enemy they came from (shadows will die with there owners).

Create clones of the enemies that will attack the enemy they where cloned from.

Edited by Hybrass
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1: What's this supposed to do? Just look cool? Block shots? Reduce damage?

 

2: Meh, nice for frames to have a mobile skill.

 

3:Sona? You mean sonar? Eh, ideally it should be unique, perhaps it reduces armor, or fears them.

 

4: Plain OP, it's like chaos + shadows of the dead, where clones of your enemies fight them.

1. Supposed to look edgy.

2. Edgier than Ash.

3. Apply previous point to Banshee.

4. Edgier than Nekros? Wow, but he did it.

Edited by Dreamwalk3r
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This mostly ment to be something new in the brainstorm pool. Add/take what you will.

Just a copy of other warframe's abilities then?

If you look at the abilities, most are copies of other abilities with a difrant look:

Avalanche = Sound Quake = Crush = Blade Storm

Soul Punch = Vernom = Freeze = Shuriken

Animation are diffrent and have some diffrent affects, but at base they are the same.

Edited by Hybrass
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Oh.

Then perhaps something related to entropy, darkness, vacuum and black holes?

 

I present: Horizon

Horizon has the following stats:

Shield 150 (450)

Health 75 (225)

Armor 10

Energy 100 (150)

Sprint 1.15

Abilities:

1. Decay, 25 energy, a single target will rapidly break down and take damage while being staggered, if the target dies under this effect it will explode and other nearby targets will take some damage and become staggered (if non-heavy).

DPS: 125, 175, 350, 600

Time: 1, 1, 2, 3 seconds

2. Mote of Vacuum, 50 energy, creates a mote that sucks in air, any target close by takes damage over time and becomes staggered, the closer to the mote the more damage they take.

DPS: 100, 150, 250, 400

Time: 4, 5, 7, 11 seconds

3. Event horizon 65 energy, creates a wall where things can only travel though from one side (facing away from the tenno), the tenno can see through and shoot through OK, anyone on the other side can't see through and can't shoot through. Anyone attempting to walk through will bounce back and take damage. Shots that fire through the event horizon receive a damage bonus.

Size (width x height): 4x2, 5x2, 6x3, 8x4 meters

Damage: 100, 200, 300, 400

Damage bonus: 12.5%, 20%, 30%, 45%

4. Total Darkness, 100 energy, destroys all light in a large area, all enemies caught in the area lose their armor and their ability to aim. Targets that bump into each other will fire upon each other. Any target outside the area can't see into the area.

Duration: 8, 10, 14, 20 seconds

Armor reduction: -50%, -65%, -80%, -95%

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This mostly ment to be something new in the brainstorm pool. Add/take what you will.

If you look at the abilities, most are copies of other abilities with a difrant look:

Avalanche = Sound Quake = Crush = Blade Storm

Soul Punch = Vernom = Freeze = Shuriken

Animation are diffrent and have some diffrent affects, but at base they are the same.

No, they're pretty different. Venom works differently than soul punch venom is a DoT than can spread, while soul punch reduces armor and hits in a line I think, freeze is a CC use, and shuriken also works differently than the others.

 

Avalanche is again a CC move, sound quake is damage, crush is damage + CC, and blade storm is pure damage, dealing up to 2600 with focus.

Edited by KvotheTheArcane1
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