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Cold Status Effects & how they block new Status Effects. Coming Changes.


[DE]Rebecca

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Tenno,

The team has been raising old topics when time permits, and we've come across some specific older feedback about  🥶 COLD STATUS EFFECTS! Back in the day (in 2016 to be exact), we put a topic to rest that 'Cold Status Effects prevent other Status Effects from being applied, because the target is frozen solid'!

Time goes on, and this topic was re-reviewed.

Currently on live: If you freeze an enemy with a Cold Status Effect, you cannot apply any new Status Effects until that is done.
Demonstration:



Coming Soon: If you freeze an enemy with a Cold Status Effect, you can immediately apply other Status Effects!
Demonstration:


Other Minor Inconsistencies we are fixing:

Currently on live: If you hit an enemy with a Status Effect (like Toxin) then Freeze them with a Cold Status Effect, it prolongs the duration, but only if you got the Status Effect in before Cold hit. You could never apply new Status Effects while an enemy was Frozen, which was detrimental in many ways to builds and teamplay. These Status Effects will run their normal durations for consistency after this change, while allowing new ones!

But wait, there's more! This also changes the way Gara's Targets and Atlas' Petrified Targets react (i.e they now get this new behaviour).

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I need to ask what the heck has happened after TennoCon, because this past month it's almost like you've recharged all batteries with super positive energy and are trying to polish and adress stuff I thought we'd never see fixed at this rate heh :3

Thanks for the heads up Rebb! 🙂 Here's hoping this improves the useage of cold mods, I feel they're quite avoided...

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Just now, paul5473 said:

I guess this was a gauss problem and it's now been fixed great!

More like a potential buff to Atlas' Petrify (and his incoming Prime so he can sell better, hint hint)

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Finally.

I would guess that this one came to light because of the new Gauss abilities? Freezing the enemies with his double-cast abilities likely meant that the Blast or Heat casts were then useless afterwards.

Good fix, DE, thanks for getting that done at last!

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13 minutes ago, NightmareT12 said:

I need to ask what the heck has happened after TennoCon, because this past month it's almost like you've recharged all batteries with super positive energy and are trying to polish and adress stuff I thought we'd never see fixed at this rate heh :3

It's called money.

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14 minutes ago, NightmareT12 said:

I need to ask what the heck has happened after TennoCon, because this past month it's almost like you've recharged all batteries with super positive energy and are trying to polish and adress stuff I thought we'd never see fixed at this rate heh :3

 

They trying to please players before Empyrean-Archwing parts which are most of it hate 😁

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