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Moramox

MOA frozen hacker

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Honestly i don't know this is good category.

If you have MOA with mod "Security Override" and you use Transcendence This MOA runs to the nearest console and try hacking even the console can't be hacked (alarm is not activated etc.). The MOA just staying neary console and do nothing. 

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On 2019-08-11 at 1:08 PM, Moramox said:

If you have MOA with mod "Security Override" and you use Transcendence This MOA runs to the nearest console and try hacking even the console can't be hacked (alarm is not activated etc.). The MOA just staying neary console and do nothing. 

I haven't detected (exactly) your bug.

But I have detected similar case where MOA companion pathfinding freezes them: MOA with Security Override mod gets stuck in Gas City tileset when attempting to open door into room that have hacking console inside. MoA stays there totally zombie until player enters secret room and hacks door open manually.

This could be pathfinding related bug that is just very visible with this hacking recept. I sometimes have seen MOA stuttering when attempting to get closer hacking console in the Gas City spy missions. And it easily stutter as well when it don't have direct view to nearby enemies.

 

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7 hours ago, Moramox said:

ndeed, I should send a video of what I mean:
MOA frozen hacker
No matter what type of  mission or alarm condition  Moa always runs to the console.

That is hilarious: Transference out and MOA attempts transference in with the closest console. 😂

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On 2019-08-11 at 5:08 AM, Moramox said:

Honestly i don't know this is good category.

If you have MOA with mod "Security Override" and you use Transcendence This MOA runs to the nearest console and try hacking even the console can't be hacked (alarm is not activated etc.). The MOA just staying neary console and do nothing. 

It happens all the time, MOA won't even follow you due to some kind of path finding issue in a lot of places, they will even get stuck on a room until killed or just forever, they will not teleport to you in those cases regardless of distance, completely useless once the bug kicks in.

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Posted (edited)

Yeah, it's a very interesting mod, but this bug makes it virtually unplayable. 😞

Edited by Moramox

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I really want to run my MOA more often just because this one mod. If our sentinels would adapt this mod, I would drop my MOA in a heartbeat. They're mapping is just so pathetic. 

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